# SPDX-License-Identifier: GPL-3.0-or-later # Copyright (C) 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors import bpy from .utils.global_settings import SequenceTypes from .utils.doc import doc_name, doc_idname, doc_brief, doc_description class POWER_SEQUENCER_OT_crossfade_edit(bpy.types.Operator): """ *brief* Adjust the location of the crossfade between 2 strips Selects the handles of both inputs of a crossfade strip's input and calls the grab operator. Allows you to quickly change the location of a fade transition between two strips. """ doc = { "name": doc_name(__qualname__), "demo": "https://i.imgur.com/rCmLhg6.gif", "description": doc_description(__doc__), "shortcuts": [], "keymap": "Sequencer", } bl_idname = doc_idname(__qualname__) bl_label = doc["name"] bl_description = doc_brief(doc["description"]) bl_options = {"REGISTER", "UNDO"} crossfade_types = ["CROSS", "GAMMA_CROSS"] @classmethod def poll(cls, context): return context.scene.sequence_editor.active_strip and context.selected_sequences def execute(self, context): active = context.scene.sequence_editor.active_strip if active.type not in self.crossfade_types: effect = self.find_cross_effect(context, active) if not effect: return {"CANCELLED"} active = context.scene.sequence_editor.active_strip = effect bpy.ops.sequencer.select_all(action="DESELECT") active.select = True active.input_1.select_right_handle = True active.input_2.select_left_handle = True active.input_1.select = True active.input_2.select = True bpy.ops.transform.seq_slide("INVOKE_DEFAULT") return {"FINISHED"} def find_cross_effect(self, sequence): """ Takes a single strip and finds effect strips that use it as input Returns the effect strip(s) found as a list, ordered by starting frame Returns None if no effect was found """ if sequence.type not in SequenceTypes.VIDEO + SequenceTypes.IMAGE: return effect_sequences = (s for s in context.sequences if s.type in SequenceTypes.EFFECT) found_effect_strips = [] for s in effect_sequences: if s.input_1.name == sequence.name: found_effect_strips.append(s) if s.input_count == 2: if s.input_2.name == sequence.name: found_effect_strips.append(s) for e in found_effect_strips: if e.type not in self.crossfade_types: continue return e