# # Copyright (C) 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors # # This file is part of Power Sequencer. # # Power Sequencer is free software: you can redistribute it and/or modify it under the terms of the # GNU General Public License as published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # Power Sequencer is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License along with Power Sequencer. If # not, see . # import bpy from .utils.doc import doc_name, doc_idname, doc_brief, doc_description class POWER_SEQUENCER_OT_playback_speed_set(bpy.types.Operator): """ Change the playback_speed property using an operator property. Used with keymaps """ doc = { "name": doc_name(__qualname__), "demo": "", "description": doc_description(__doc__), "shortcuts": [ ({"type": "ONE", "ctrl": True, "value": "PRESS"}, {"speed": "NORMAL"}, "Speed to 1x"), ({"type": "TWO", "ctrl": True, "value": "PRESS"}, {"speed": "FAST"}, "Speed to 1.33x"), ( {"type": "THREE", "ctrl": True, "value": "PRESS"}, {"speed": "FASTER"}, "Speed to 1.66x", ), ({"type": "FOUR", "ctrl": True, "value": "PRESS"}, {"speed": "DOUBLE"}, "Speed to 2x"), ({"type": "FIVE", "ctrl": True, "value": "PRESS"}, {"speed": "TRIPLE"}, "Speed to 3x"), ], "keymap": "Sequencer", } bl_idname = doc_idname(__qualname__) bl_label = doc["name"] bl_description = doc_brief(doc["description"]) bl_options = {"REGISTER"} speed: bpy.props.EnumProperty( items=[ ("NORMAL", "Normal (1x)", ""), ("FAST", "Fast (1.33x)", ""), ("FASTER", "Faster (1.66x)", ""), ("DOUBLE", "Double (2x)", ""), ("TRIPLE", "Triple (3x)", ""), ], name="Speed", description="Change the playback speed", default="DOUBLE", ) @classmethod def poll(cls, context): return context.sequences def execute(self, context): context.scene.power_sequencer.playback_speed = self.speed return {"FINISHED"}