# SPDX-License-Identifier: GPL-3.0-or-later # Copyright (C) 2016-2020 by Nathan Lovato, Daniel Oakey, Razvan Radulescu, and contributors if __name__ == "__main__": import bpy render = bpy.context.scene.render render.resolution_x = 1920 render.resolution_y = 1080 render.resolution_percentage = 100 render.pixel_aspect_x = 1 render.pixel_aspect_y = 1 render.image_settings.file_format = "FFMPEG" render.ffmpeg.format = "MPEG4" render.ffmpeg.codec = "H264" render.ffmpeg.constant_rate_factor = "PERC_LOSSLESS" render.ffmpeg.ffmpeg_preset = "BEST" scene = bpy.context.scene fps = scene.render.fps / scene.render.fps_base render.ffmpeg.gopsize = round(fps / 2.0) render.ffmpeg.use_max_b_frames = True render.ffmpeg.max_b_frames = 2 render.ffmpeg.video_bitrate = 9000 render.ffmpeg.maxrate = 9000 render.ffmpeg.minrate = 0 render.ffmpeg.buffersize = 224 * 8 render.ffmpeg.packetsize = 2048 render.ffmpeg.muxrate = 10080000 render.ffmpeg.audio_codec = "AAC" render.ffmpeg.audio_bitrate = 384