# gpl author: Ryan Inch (Imaginer) import bpy from bpy.types import Menu from . import utils_core class MasterSymmetryMenu(Menu): bl_label = "Symmetry Options" bl_idname = "VIEW3D_MT_sv3_master_symmetry_menu" @classmethod def poll(self, context): return utils_core.get_mode() in ( 'SCULPT', 'TEXTURE_PAINT' ) def draw(self, context): layout = self.layout if utils_core.get_mode() == 'TEXTURE_PAINT': layout.row().prop(context.tool_settings.image_paint, "use_symmetry_x", toggle=True) layout.row().prop(context.tool_settings.image_paint, "use_symmetry_y", toggle=True) layout.row().prop(context.tool_settings.image_paint, "use_symmetry_z", toggle=True) else: layout.row().menu(SymmetryMenu.bl_idname) layout.row().menu(SymmetryRadialMenu.bl_idname) layout.row().prop(context.tool_settings.sculpt, "use_symmetry_feather", toggle=True) class SymmetryMenu(Menu): bl_label = "Symmetry" bl_idname = "VIEW3D_MT_sv3_symmetry_menu" def draw(self, context): layout = self.layout layout.row().label(text="Symmetry") layout.row().separator() layout.row().prop(context.tool_settings.sculpt, "use_symmetry_x", toggle=True) layout.row().prop(context.tool_settings.sculpt, "use_symmetry_y", toggle=True) layout.row().prop(context.tool_settings.sculpt, "use_symmetry_z", toggle=True) class SymmetryRadialMenu(Menu): bl_label = "Radial" bl_idname = "VIEW3D_MT_sv3_symmetry_radial_menu" def draw(self, context): layout = self.layout layout.row().label(text="Radial") layout.row().separator() layout.column().prop(context.tool_settings.sculpt, "radial_symmetry", text="", slider=True) classes = ( MasterSymmetryMenu, SymmetryMenu, SymmetryRadialMenu ) def register(): for cls in classes: bpy.utils.register_class(cls) def unregister(): for cls in classes: bpy.utils.unregister_class(cls)