# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # bl_info = { "name": "Hotkey: 'A'", "description": "Object/Edit mode Selection Menu", "author": "pitiwazou, meta-androcto", "version": (0, 1, 1), "blender": (2, 80, 0), "location": "3D View", "warning": "", "wiki_url": "", "category": "Select Pie" } import bpy from bpy.types import Menu # Pie Selection Object Mode - A class PieSelectionsMore(Menu): bl_idname = "PIE_MT_selectionsmore" bl_label = "Pie Selections Object Mode" def draw(self, context): layout = self.layout pie = layout.menu_pie() box = pie.split().column() box.operator("object.select_by_type", text="Select By Type", icon='SNAP_VOLUME') box.operator("object.select_grouped", text="Select Grouped", icon='NONE') box.operator("object.select_linked", text="Select Linked", icon='CONSTRAINT_BONE') box.menu("VIEW3D_MT_select_object_more_less", text="More/Less") # Pie Selection Object Mode - A class PieSelectionsOM(Menu): bl_idname = "PIE_MT_selectionsom" bl_label = "Pie Selections Object Mode" def draw(self, context): layout = self.layout pie = layout.menu_pie() # 4 - LEFT pie.row().label(text="") # 6 - RIGHT pie.operator("object.select_random", text="Select Random", icon='GROUP_VERTEX') # 2 - BOTTOM pie.operator("object.select_all", text="Invert Selection", icon='ZOOM_PREVIOUS').action = 'INVERT' # 8 - TOP pie.operator("object.select_all", text="Select All Toggle", icon='NONE').action = 'TOGGLE' # 7 - TOP - LEFT pie.operator("view3d.select_circle", text="Circle Select", icon='NONE') # 9 - TOP - RIGHT pie.operator("view3d.select_box", text="Box Select", icon='NONE') # 1 - BOTTOM - LEFT pie.operator("object.select_camera", text="Select Camera", icon='CAMERA_DATA') # 3 - BOTTOM - RIGHT pie.menu("PIE_MT_selectionsmore", text="Select Menu", icon='RESTRICT_SELECT_OFF') # Pie Selection Edit Mode class PieSelectionsEM(Menu): bl_idname = "PIE_MT_selectionsem" bl_label = "Pie Selections Edit Mode" def draw(self, context): layout = self.layout pie = layout.menu_pie() # 4 - LEFT pie.operator("view3d.select_box", text="Box Select", icon='NONE') # 6 - RIGHT pie.menu("OBJECT_MT_selectloopselection", text="Select Loop Menu", icon='NONE') # 2 - BOTTOM pie.operator("mesh.select_all", text="Select None", icon='RESTRICT_SELECT_ON').action = 'DESELECT' # 8 - TOP pie.operator("mesh.select_all", text="Select All", icon='RESTRICT_SELECT_OFF').action = 'SELECT' # 7 - TOP - LEFT pie.operator("mesh.select_all", text="Select All Toggle", icon='ARROW_LEFTRIGHT').action = 'TOGGLE' # 9 - TOP - RIGHT pie.operator("mesh.select_all", text="Invert Selection", icon='FULLSCREEN_EXIT').action = 'INVERT' # 1 - BOTTOM - LEFT pie.operator("view3d.select_circle", text="Circle Select", icon='NONE') # 3 - BOTTOM - RIGHT pie.menu("PIE_MT_selectallbyselection", text="Multi Select Menu", icon='SNAP_EDGE') # Select All By Selection class SelectAllBySelection(Menu): bl_idname = "PIE_MT_selectallbyselection" bl_label = "Verts Edges Faces" bl_options = {'REGISTER', 'UNDO'} def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' prop = layout.operator("wm.context_set_value", text="Vertex Select", icon='VERTEXSEL') prop.value = "(True, False, False)" prop.data_path = "tool_settings.mesh_select_mode" prop = layout.operator("wm.context_set_value", text="Edge Select", icon='EDGESEL') prop.value = "(False, True, False)" prop.data_path = "tool_settings.mesh_select_mode" prop = layout.operator("wm.context_set_value", text="Face Select", icon='FACESEL') prop.value = "(False, False, True)" prop.data_path = "tool_settings.mesh_select_mode" prop = layout.operator("wm.context_set_value", text="Vertex & Edge & Face Select", icon='SNAP_VOLUME') prop.value = "(True, True, True)" prop.data_path = "tool_settings.mesh_select_mode" class SelectLoopSelection(Menu): bl_idname = "OBJECT_MT_selectloopselection" bl_label = "Verts Edges Faces" bl_options = {'REGISTER', 'UNDO'} def draw(self, context): layout = self.layout layout.operator_context = 'INVOKE_REGION_WIN' layout.operator("mesh.loop_multi_select", text="Select Loop", icon='NONE').ring = False layout.operator("mesh.loop_multi_select", text="Select Ring", icon='NONE').ring = True layout.operator("mesh.loop_to_region", text="Select Loop Inner Region", icon='NONE') classes = ( PieSelectionsOM, PieSelectionsEM, SelectAllBySelection, PieSelectionsMore, SelectLoopSelection, ) addon_keymaps = [] def register(): for cls in classes: bpy.utils.register_class(cls) wm = bpy.context.window_manager if wm.keyconfigs.addon: # Selection Object Mode km = wm.keyconfigs.addon.keymaps.new(name='Object Mode') kmi = km.keymap_items.new('wm.call_menu_pie', 'A', 'PRESS') kmi.properties.name = "PIE_MT_selectionsom" addon_keymaps.append((km, kmi)) # Selection Edit Mode km = wm.keyconfigs.addon.keymaps.new(name='Mesh') kmi = km.keymap_items.new('wm.call_menu_pie', 'A', 'PRESS') kmi.properties.name = "PIE_MT_selectionsem" addon_keymaps.append((km, kmi)) def unregister(): for cls in classes: bpy.utils.unregister_class(cls) wm = bpy.context.window_manager kc = wm.keyconfigs.addon if kc: for km, kmi in addon_keymaps: km.keymap_items.remove(kmi) addon_keymaps.clear() if __name__ == "__main__": register()