# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # bl_info = { "name": "Hotkey: 'Ctrl Shift Tab'", "description": "Snap Element Menu", # "author": "pitiwazou, meta-androcto", # "version": (0, 1, 0), "blender": (2, 77, 0), "location": "3d View", "warning": "", "wiki_url": "", "category": "Snap Element Pie" } import bpy from bpy.types import ( Menu, Operator, ) # Pie Snap - Shift + Tab class PieSnaping(Menu): bl_idname = "pie.snapping" bl_label = "Pie Snapping" def draw(self, context): layout = self.layout pie = layout.menu_pie() # 4 - LEFT pie.operator("snap.vertex", text="Vertex", icon='SNAP_VERTEX') # 6 - RIGHT pie.operator("snap.face", text="Face", icon='SNAP_FACE') # 2 - BOTTOM pie.operator("snap.edge", text="Edge", icon='SNAP_EDGE') # 8 - TOP pie.prop(context.tool_settings, "use_snap", text="Snap On/Off") # 7 - TOP - LEFT pie.operator("snap.volume", text="Volume", icon='SNAP_VOLUME') # 9 - TOP - RIGHT pie.operator("snap.increment", text="Increment", icon='SNAP_INCREMENT') # 1 - BOTTOM - LEFT pie.operator("snap.alignrotation", text="Align rotation", icon='SNAP_NORMAL') # 3 - BOTTOM - RIGHT pie.operator("wm.call_menu_pie", text="Snap Target", icon='SNAP_SURFACE').name = "snap.targetmenu" class SnapActive(Operator): bl_idname = "snap.active" bl_label = "Snap Active" bl_options = {'REGISTER', 'UNDO'} def execute(self, context): ts = context.tool_settings if ts.use_snap == True: ts.use_snap = False elif ts.use_snap == False: ts.use_snap = True return {'FINISHED'} class SnapVolume(Operator): bl_idname = "snap.volume" bl_label = "Snap Volume" bl_options = {'REGISTER', 'UNDO'} def execute(self, context): ts = context.tool_settings if ts.use_snap == False: ts.use_snap = True ts.snap_element = 'VOLUME' if ts.snap_element != 'VOLUME': ts.snap_element = 'VOLUME' return {'FINISHED'} class SnapFace(Operator): bl_idname = "snap.face" bl_label = "Snap Face" bl_options = {'REGISTER', 'UNDO'} def execute(self, context): ts = context.tool_settings if ts.use_snap == False: ts.use_snap = True ts.snap_element = 'FACE' if ts.snap_element != 'FACE': ts.snap_element = 'FACE' return {'FINISHED'} class SnapEdge(Operator): bl_idname = "snap.edge" bl_label = "Snap Edge" bl_options = {'REGISTER', 'UNDO'} def execute(self, context): ts = context.tool_settings if ts.use_snap == False: ts.use_snap = True ts.snap_element = 'EDGE' if ts.snap_element != 'EDGE': ts.snap_element = 'EDGE' return {'FINISHED'} class SnapVertex(Operator): bl_idname = "snap.vertex" bl_label = "Snap Vertex" bl_options = {'REGISTER', 'UNDO'} def execute(self, context): ts = context.tool_settings if ts.use_snap == False: ts.use_snap = True ts.snap_element = 'VERTEX' if ts.snap_element != 'VERTEX': ts.snap_element = 'VERTEX' return {'FINISHED'} class SnapIncrement(Operator): bl_idname = "snap.increment" bl_label = "Snap Increment" bl_options = {'REGISTER', 'UNDO'} def execute(self, context): ts = context.tool_settings if ts.use_snap == False: ts.use_snap = True ts.snap_element = 'INCREMENT' if ts.snap_element != 'INCREMENT': ts.snap_element = 'INCREMENT' return {'FINISHED'} class SnapAlignRotation(Operator): bl_idname = "snap.alignrotation" bl_label = "Snap Align rotation" bl_options = {'REGISTER', 'UNDO'} def execute(self, context): ts = context.tool_settings if ts.use_snap_align_rotation == True: ts.use_snap_align_rotation = False elif ts.use_snap_align_rotation == False: ts.use_snap_align_rotation = True return {'FINISHED'} class SnapTargetVariable(Operator): bl_idname = "object.snaptargetvariable" bl_label = "Snap Target Variable" bl_options = {'REGISTER', 'UNDO'} variable = bpy.props.StringProperty() @classmethod def poll(cls, context): return True def execute(self, context): ts = context.tool_settings ts.snap_target = self.variable return {'FINISHED'} # Menu Snap Target - Shift + Tab class SnapTargetMenu(Menu): bl_idname = "snap.targetmenu" bl_label = "Snap Target Menu" def draw(self, context): layout = self.layout pie = layout.menu_pie() # 4 - LEFT pie.operator("object.snaptargetvariable", text="Active").variable = 'ACTIVE' # 6 - RIGHT pie.operator("object.snaptargetvariable", text="Median").variable = 'MEDIAN' # 2 - BOTTOM pie.operator("object.snaptargetvariable", text="Center").variable = 'CENTER' # 8 - TOP pie.operator("object.snaptargetvariable", text="Closest").variable = 'CLOSEST' # 7 - TOP - LEFT # 9 - TOP - RIGHT # 1 - BOTTOM - LEFT # 3 - BOTTOM - RIGHT # Pie Snapping - Shift + Tab classes = ( PieSnaping, SnapTargetMenu, SnapActive, SnapVolume, SnapFace, SnapEdge, SnapVertex, SnapIncrement, SnapAlignRotation, SnapTargetVariable ) addon_keymaps = [] def register(): for cls in classes: bpy.utils.register_class(cls) wm = bpy.context.window_manager if wm.keyconfigs.addon: # Snapping km = wm.keyconfigs.addon.keymaps.new(name='3D View Generic', space_type='VIEW_3D') kmi = km.keymap_items.new('wm.call_menu_pie', 'TAB', 'PRESS', ctrl=True, shift=True) kmi.properties.name = "pie.snapping" # kmi.active = True addon_keymaps.append((km, kmi)) def unregister(): for cls in classes: bpy.utils.unregister_class(cls) wm = bpy.context.window_manager kc = wm.keyconfigs.addon if kc: km = kc.keymaps['3D View Generic'] for kmi in km.keymap_items: if kmi.idname == 'wm.call_menu_pie': if kmi.properties.name == "pie.snapping": km.keymap_items.remove(kmi) if __name__ == "__main__": register()