Welcome to mirror list, hosted at ThFree Co, Russian Federation.

operators.py « add_camera_rigs - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 058ed14667e4c20d8e32191aa5081da1ed002cfc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
# ##### BEGIN GPL LICENSE BLOCK #####
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with this program; if not, write to the Free Software Foundation,
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####

import bpy
from bpy.types import Operator


def get_rig_and_cam(obj):
    if obj.type == 'ARMATURE':
        cam = None
        for child in obj.children:
            if child.type == 'CAMERA':
                cam = child
                break
        if cam is not None:
            return obj, cam
    elif (obj.type == 'CAMERA'
          and obj.parent is not None
          and "rig_id" in obj.parent
          and obj.parent["rig_id"].lower() in {"dolly_rig",
                                               "crane_rig", "2d_rig"}):
        return obj.parent, obj
    return None, None


class CameraRigMixin():
    @classmethod
    def poll(cls, context):
        if context.active_object is not None:
            return get_rig_and_cam(context.active_object) != (None, None)

        return False


class ADD_CAMERA_RIGS_OT_set_scene_camera(Operator):
    bl_idname = "add_camera_rigs.set_scene_camera"
    bl_label = "Make Camera Active"
    bl_description = "Makes the camera parented to this rig the active scene camera"

    @classmethod
    def poll(cls, context):
        if context.active_object is not None:
            rig, cam = get_rig_and_cam(context.active_object)
            if cam is not None:
                return cam is not context.scene.camera

        return False

    def execute(self, context):
        rig, cam = get_rig_and_cam(context.active_object)
        scene_cam = context.scene.camera

        context.scene.camera = cam
        return {'FINISHED'}


class ADD_CAMERA_RIGS_OT_add_marker_bind(Operator, CameraRigMixin):
    bl_idname = "add_camera_rigs.add_marker_bind"
    bl_label = "Add Marker and Bind Camera"
    bl_description = "Add marker to current frame then bind rig camera to it (for camera switching)"

    def execute(self, context):
        rig, cam = get_rig_and_cam(context.active_object)

        marker = context.scene.timeline_markers.new(
            "cam_" + str(context.scene.frame_current),
            frame=context.scene.frame_current
        )
        marker.camera = cam

        return {'FINISHED'}


class ADD_CAMERA_RIGS_OT_add_dof_object(Operator, CameraRigMixin):
    bl_idname = "add_camera_rigs.add_dof_object"
    bl_label = "Add DOF Object"
    bl_description = "Create Empty and add as DOF Object"

    def execute(self, context):
        rig, cam = get_rig_and_cam(context.active_object)
        bone = rig.data.bones['Aim_shape_rotation-MCH']

        # Add Empty
        empty_obj = bpy.data.objects.new("EmptyDOF", None)
        context.scene.collection.objects.link(empty_obj)

        # Parent to Aim Child bone
        empty_obj.parent = rig
        empty_obj.parent_type = "BONE"
        empty_obj.parent_bone = "Aim_shape_rotation-MCH"

        # Move to bone head
        empty_obj.location = bone.head

        # Make this new empty the dof_object
        cam.data.dof.use_dof = True
        cam.data.dof.focus_object = empty_obj

        return {'FINISHED'}


classes = (
    ADD_CAMERA_RIGS_OT_set_scene_camera,
    ADD_CAMERA_RIGS_OT_add_marker_bind,
    ADD_CAMERA_RIGS_OT_add_dof_object,
)


def register():
    from bpy.utils import register_class
    for cls in classes:
        register_class(cls)


def unregister():
    from bpy.utils import unregister_class
    for cls in classes:
        unregister_class(cls)