Welcome to mirror list, hosted at ThFree Co, Russian Federation.

add_edit_object_parameters.py - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 5b55e7129e7b995e2f2f36d907aa740224f80d48 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
# ##### BEGIN GPL LICENSE BLOCK #####
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with this program; if not, write to the Free Software Foundation,
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####

import bpy
from mathutils import *
from math import *
from bpy.props import *

bl_addon_info = {
    'name': 'Edit Object Parameters (Search: Recall)',
    'author': 'Buerbaum Martin (Pontiac)',
    'version': '0.1.3',
    'blender': (2, 5, 3),
    'location': 'View3D > Tool Shelf > Edit Object Parameters',
    'description': 'Re-call an object menu that was created' \
        ' with an Add Mesh operator. This operator must have stored'\
        ' the recall data though.',
    'wiki_url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
        'Scripts/3D_interaction/Edit_Object_Parameters',
    'category': 'Add Mesh'}


__bpydoc__ = """
Edit object parameters

Recalls the "add mesh" object operator.

Generic functions to re-create an object that was created
with a "Add Mesh" operator.

The "Add Mesh" operator has to store the "recall" information
in the object properties for this to work.

Usage:

Select an "recall enabled" object and click the "Edit" button
in the "Edit Object Parameters" panel of the Tool Shelf.

Known issues:

The recall doesn't take the rotation/scaling of the
exiting object into account.
i.e. The new object will be created as if it's created
manually at the location of the exiting object.
This also means that "align to view" may affect
rotation of the new object.

v0.1.3 - Display operator name and stored recall parameters.
v0.1.2 - Changed the name of the operator(s) ('Edit object parameters')
     Added warning about mesh-deletion.
v0.1.1 - Removed changes to 3D cursor.
    Removed removal of objects (Has to be handled in "Add Mesh" operator now.)
v0.1 - Initial revision
"""


# Find operator by bl_idname.
# Independent from the format of bl_idname.
# <SPACE>_OT_xxxx and <space>.xxxx are supported.
def get_operator_by_idname(bl_idname):
    list = bl_idname.split(".")

    # Check if splitting didn't work.
    if len(list) <= 1:
        # String format was NOT <space>.xxxx.
        list = bl_idname.split("_OT_")

        # Check if splitting didn't work.
        if len(list) <= 1:
            # String format was NOT <SPACE>_OT_xxxx.
            return None

        # Splitting by _OT_ worked.
        # Make space type lowercase
        list[0] = list[0].lower()

    space_type = getattr(bpy.ops, list[0], None)
    if not space_type:
        return None

    op = getattr(space_type, list[1], None)
    if not op:
        return None

    return op


# Find operator class by bl_idname.
# <SPACE>_OT_xxxx
def get_operator_class_by_idname(bl_idname):
    type = getattr(bpy.types, bl_idname, None)

    if not type:
        return None

    return type


class VIEW3D_OT_recall_object_operator(bpy.types.Operator):
    '''Recall object operator'''
    bl_idname = "view3d.recall_object_operator"
    bl_label = "Recall/re-execute operator for the selected object."
    bl_options = {'REGISTER'}

    def execute(self, context):
        scene = context.scene
        ob = scene.objects.active

        if (ob
            and len(context.selected_objects) == 1
            and ob == context.selected_objects[0]
            and ob.items()):

            if 'recall' in ob:
                recall_props = ob['recall'].convert_to_pyobject()

                # Check if an operator string was defined.
                if 'op' in recall_props:
                    op_idname = recall_props['op']
                    op_args = recall_props['args']

                    print("Recalling operator: " + op_idname)

                    # Find and recall operator
                    op = get_operator_by_idname(op_idname)
                    if op:
                        # Prepare the stored data as arguments for the op.
                        args = dict([(k[0], k[1]) for k in op_args.items()])

                        # Execute the operator with the unpacked parameters.
                        op(**args)

                    else:
                        print("No operator found for idname " + op_idname)
                        return {'CANCELLED'}

                else:
                    print("No operator prop found in recall data!")
                    return {'CANCELLED'}

            else:
                print("No recall information found in object!")
                return {'CANCELLED'}

            return {'FINISHED'}

        return {'CANCELLED'}


class VIEW3D_OT_edit_object_parameters(bpy.types.Panel):
    bl_space_type = "VIEW_3D"
    bl_region_type = "TOOLS"
    bl_context = "objectmode"
    bl_label = "Edit Object Parameters"

    def poll(self, context):
        scene = context.scene
        ob = scene.objects.active

        # Only show this panel if the object has "recall" data.
        if (ob
            and len(context.selected_objects) == 1
            and ob == context.selected_objects[0]
            and 'recall' in ob):
            return True

        return False

    def draw(self, context):
        layout = self.layout
        row = layout.row()
        row.operator("view3d.recall_object_operator",
            text="Edit")

        row = layout.row()
        row.label(text="Warning:",
            icon='INFO')
        row = layout.row()
        row.label(text="Manual changes to the mesh geometry will be lost!")

        scene = context.scene
        ob = scene.objects.active

        if ob:
            row = layout.row()

            recall_props = ob['recall']
            if 'op' in recall_props:
                op_idname = recall_props['op']
                op_args = recall_props['args']

                # Find and recall operator
                type = get_operator_class_by_idname(op_idname)

                if type:
                    row.label(text="Operator:")

                    box = layout.column().box()
                    column = box.column()
                    row = column.row()

                    row.label(text=type.bl_label)

                    if op_args:
                        row = layout.row()
                        row.label(text="Properties:")

                        box = layout.column().box()
                        column = box.column()
                        row = column.row()

                        for prop_name, prop_val in op_args.items():
                            row = column.row()
                            name = prop_name
                            if hasattr(type, prop_name):
                                at = getattr(type, prop_name)
                                prop_full_name = at[1]["name"]
                                if prop_full_name != "":
                                    name = prop_full_name

                            row.label(text=name)
                            row.label(text=str(prop_val))

                else:
                    row.label(text="Could not find operator "
                        + op_idname + "!",
                        icon='ERROR')
            else:
                row.label(text="Could not find operatorID in object.",
                    icon='ERROR')

################################


def register():
    # Register the operators/menus.
    bpy.types.register(VIEW3D_OT_recall_object_operator)
    bpy.types.register(VIEW3D_OT_edit_object_parameters)


def unregister():
    # Unregister the operators/menus.
    bpy.types.unregister(VIEW3D_OT_recall_object_operator)
    bpy.types.unregister(VIEW3D_OT_edit_object_parameters)

if __name__ == "__main__":
    register()