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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
bl_info = {
"name": "BoltFactory",
"author": "Aaron Keith",
"version": (0, 4, 0),
"blender": (2, 80, 0),
"location": "View3D > Add > Mesh",
"description": "Add a bolt or nut",
"wiki_url": "https://docs.blender.org/manual/en/dev/addons/"
"add_mesh/boltfactory.html",
"category": "Add Mesh",
}
if "bpy" in locals():
import importlib
importlib.reload(Boltfactory)
importlib.reload(createMesh)
else:
from . import Boltfactory
from . import createMesh
import bpy
# ### REGISTER ###
def register():
Boltfactory.register()
def unregister():
Boltfactory.unregister()
if __name__ == "__main__":
register()
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