1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
|
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
bl_info = {
"name": "Extra Objects",
"author": "Pontiac, Fourmadmen, varkenvarken, tuga3d, meta-androcto",
"version": (0, 1),
"blender": (2, 5, 9),
"api": 39933,
"location": "View3D > Add > Mesh > Extra Objects",
"description": "Adds More Object Types.",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/Add_Mesh/Add_Extra",
"tracker_url": "http://projects.blender.org/tracker/index.php?"\
"func=detail&aid=22457",
"category": "Add Mesh"}
if "bpy" in locals():
import imp
imp.reload(add_mesh_extra_objects)
imp.reload(add_mesh_twisted_torus)
imp.reload(add_mesh_gemstones)
imp.reload(add_mesh_gears)
imp.reload(add_mesh_3d_function_surface)
else:
from . import add_mesh_extra_objects
from . import add_mesh_twisted_torus
from . import add_mesh_gemstones
from . import add_mesh_gears
from . import add_mesh_3d_function_surface
import bpy
class INFO_MT_mesh_extras_add(bpy.types.Menu):
# Define the "Extras" menu
bl_idname = "INFO_MT_mesh_extra_objects_add"
bl_label = "Extra Objects"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.menu("INFO_MT_mesh_gemstones_add", text="Gemstones")
layout.menu("INFO_MT_mesh_gears_add", text="Gears")
layout.menu("INFO_MT_mesh_math_add", text="Math Function")
layout.menu("INFO_MT_mesh_basic_add", text="Basic Objects")
layout.operator("mesh.primitive_twisted_torus_add",
text="Twisted Torus")
class INFO_MT_mesh_gemstones_add(bpy.types.Menu):
# Define the "Gemstones" menu
bl_idname = "INFO_MT_mesh_gemstones_add"
bl_label = "Gemstones"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_diamond_add",
text="Diamond")
layout.operator("mesh.primitive_gem_add",
text="Gem")
class INFO_MT_mesh_gears_add(bpy.types.Menu):
# Define the "Gears" menu
bl_idname = "INFO_MT_mesh_gears_add"
bl_label = "Gears"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_gear",
text="Gear")
layout.operator("mesh.primitive_worm_gear",
text="Worm")
class INFO_MT_mesh_math_add(bpy.types.Menu):
# Define the "Math Function" menu
bl_idname = "INFO_MT_mesh_math_add"
bl_label = "Math Functions"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_z_function_surface",
text="Z Math Surface")
layout.operator("mesh.primitive_xyz_function_surface",
text="XYZ Math Surface")
class INFO_MT_mesh_basic_add(bpy.types.Menu):
# Define the "Simple Objects" menu
bl_idname = "INFO_MT_mesh_basic_add"
bl_label = "Simple Objects"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_sqorus_add",
text="Sqorus")
layout.operator("mesh.primitive_wedge_add")
layout.operator("mesh.primitive_star_add",
text="Star")
layout.operator("mesh.primitive_trapezohedron_add",
text="Trapezohedron")
# Register all operators and panels
# Define "Extras" menu
def menu_func(self, context):
self.layout.menu("INFO_MT_mesh_extra_objects_add", icon="PLUGIN")
def register():
bpy.utils.register_module(__name__)
# Add "Extras" menu to the "Add Mesh" menu
bpy.types.INFO_MT_mesh_add.append(menu_func)
def unregister():
bpy.utils.unregister_module(__name__)
# Remove "Extras" menu from the "Add Mesh" menu.
bpy.types.INFO_MT_mesh_add.remove(menu_func)
if __name__ == "__main__":
register()
|