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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
bl_info = {
"name": "Extra Objects",
"author": "Pontiac, Fourmadmen, varkenvarken, tuga3d, meta-androcto",
"version": (0, 1),
"blender": (2, 5, 9),
"api": 39685,
"location": "View3D > Add > Mesh > Extra Objects",
"description": "Adds More Object Types.",
"warning": "",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"\
"Scripts/Add_Mesh/Add_Extra",
"tracker_url": "http://projects.blender.org/tracker/index.php?"\
"func=detail&aid=22457",
"category": "Add Mesh"}
if "bpy" in locals():
import imp
imp.reload(add_mesh_extra_objects)
imp.reload(add_mesh_twisted_torus)
imp.reload(add_mesh_gemstones)
imp.reload(add_mesh_gears)
imp.reload(add_mesh_3d_function_surface)
else:
from . import add_mesh_extra_objects
from . import add_mesh_twisted_torus
from . import add_mesh_gemstones
from . import add_mesh_gears
from . import add_mesh_3d_function_surface
import bpy
class INFO_MT_mesh_extras_add(bpy.types.Menu):
# Define the "Extras" menu
bl_idname = "INFO_MT_mesh_extra_objects_add"
bl_label = "Extra Objects"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.menu("INFO_MT_mesh_gemstones_add", text="Gemstones")
layout.menu("INFO_MT_mesh_gears_add", text="Gears")
layout.menu("INFO_MT_mesh_math_add", text="Math Function")
layout.operator("mesh.primitive_twisted_torus_add",
text="Twisted Torus")
layout.operator("mesh.primitive_sqorus_add",
text="Sqorus")
layout.operator("mesh.primitive_wedge_add")
layout.operator("mesh.primitive_star_add",
text="Star")
layout.operator("mesh.primitive_trapezohedron_add",
text="Trapezohedron")
class INFO_MT_mesh_gemstones_add(bpy.types.Menu):
# Define the "Gemstones" menu
bl_idname = "INFO_MT_mesh_gemstones_add"
bl_label = "Gemstones"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_diamond_add",
text="Diamond")
layout.operator("mesh.primitive_gem_add",
text="Gem")
class INFO_MT_mesh_gears_add(bpy.types.Menu):
# Define the "Gears" menu
bl_idname = "INFO_MT_mesh_gears_add"
bl_label = "Gears"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_gear",
text="Gear")
layout.operator("mesh.primitive_worm_gear",
text="Worm")
class INFO_MT_mesh_math_add(bpy.types.Menu):
# Define the "Math Function" menu
bl_idname = "INFO_MT_mesh_math_add"
bl_label = "Math Functions"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("mesh.primitive_z_function_surface",
text="Z Math Surface")
layout.operator("mesh.primitive_xyz_function_surface",
text="XYZ Math Surface")
# Register all operators and panels
# Define "Extras" menu
def menu_func(self, context):
self.layout.menu("INFO_MT_mesh_extra_objects_add", icon="PLUGIN")
def register():
bpy.utils.register_module(__name__)
# Add "Extras" menu to the "Add Mesh" menu
bpy.types.INFO_MT_mesh_add.append(menu_func)
def unregister():
bpy.utils.unregister_module(__name__)
# Remove "Extras" menu from the "Add Mesh" menu.
bpy.types.INFO_MT_mesh_add.remove(menu_func)
if __name__ == "__main__":
register()
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