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# ##### BEGIN GPL LICENSE BLOCK #####
#
# The Blender Rock Creation tool is for rapid generation of mesh rocks.
# Copyright (C) 2011 Paul Marshall
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
def setlocation(oper, context):
if oper.align == "WORLD":
location = oper.location - context.active_object.location
bpy.ops.transform.translate(value = location, orient_type='GLOBAL')
bpy.ops.transform.rotate(value = oper.rotation[0], orient_axis = 'X', orient_type='GLOBAL')
bpy.ops.transform.rotate(value = oper.rotation[1], orient_axis = 'Y', orient_type='GLOBAL')
bpy.ops.transform.rotate(value = oper.rotation[2], orient_axis = 'Z', orient_type='GLOBAL')
elif oper.align == "VIEW":
bpy.ops.transform.translate(value = oper.location)
bpy.ops.transform.rotate(value = oper.rotation[0], orient_axis = 'X')
bpy.ops.transform.rotate(value = oper.rotation[1], orient_axis = 'Y')
bpy.ops.transform.rotate(value = oper.rotation[2], orient_axis = 'Z')
elif oper.align == "CURSOR":
location = context.active_object.location
oper.location = bpy.context.scene.cursor.location - location
oper.rotation = bpy.context.scene.cursor.rotation_euler
bpy.ops.transform.translate(value = oper.location)
bpy.ops.transform.rotate(value = oper.rotation[0], orient_axis = 'X')
bpy.ops.transform.rotate(value = oper.rotation[1], orient_axis = 'Y')
bpy.ops.transform.rotate(value = oper.rotation[2], orient_axis = 'Z')
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