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# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
"""
Current Frame Slider
Currently the only way to change the current frame is to have a Timeline
editor open, but sometimes you don't have one, or you're fullscreen.
This option adds the Current Frame slider to the Specials menu. Find it
hitting the W menu in Object mode, you can slide or click in the middle
of the button to set the frame manually.
"""
import bpy
def button_frame_current(self, context):
get_addon = "amaranth" in context.preferences.addons.keys()
if not get_addon:
return
scene = context.scene
if context.preferences.addons["amaranth"].preferences.use_frame_current:
self.layout.separator()
self.layout.prop(scene, "frame_current", text="Set Current Frame")
def register():
bpy.types.VIEW3D_MT_object_context_menu.append(button_frame_current)
bpy.types.VIEW3D_MT_pose_context_menu.append(button_frame_current)
def unregister():
bpy.types.VIEW3D_MT_object_context_menu.remove(button_frame_current)
bpy.types.VIEW3D_MT_pose_context_menu.remove(button_frame_current)
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