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# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
"""
Sequencer: Display Image File Name
When seeking through an image sequence, display the active strips' file name
for the current frame, and it's [playhead].
Find it on the VSE header.
"""
import bpy
# FEATURE: Sequencer Extra Info
def act_strip(context):
try:
return context.scene.sequence_editor.active_strip
except AttributeError:
return None
def ui_sequencer_extra_info(self, context):
layout = self.layout
strip = act_strip(context)
if strip:
seq_type = strip.type
if seq_type and seq_type == 'IMAGE':
elem = strip.strip_elem_from_frame(context.scene.frame_current)
if elem:
layout.label(
text="%s %s" %
(elem.filename, "[%s]" %
(context.scene.frame_current - strip.frame_start)))
# // FEATURE: Sequencer Extra Info
def register():
bpy.types.SEQUENCER_HT_header.append(ui_sequencer_extra_info)
def unregister():
bpy.types.SEQUENCER_HT_header.remove(ui_sequencer_extra_info)
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