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# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
import bpy
# FEATURE: Toggle Wire Display
class AMTH_OBJECT_OT_wire_toggle(bpy.types.Operator):
"""Turn on/off wire display on mesh objects"""
bl_idname = "object.amth_wire_toggle"
bl_label = "Display Wireframe"
bl_options = {"REGISTER", "UNDO"}
clear: bpy.props.BoolProperty(
default=False, name="Clear Wireframe",
description="Clear Wireframe Display")
def execute(self, context):
scene = context.scene
is_all_scenes = scene.amth_wire_toggle_scene_all
is_selected = scene.amth_wire_toggle_is_selected
is_all_edges = scene.amth_wire_toggle_edges_all
is_optimal = scene.amth_wire_toggle_optimal
clear = self.clear
if is_all_scenes:
which = bpy.data.objects
elif is_selected:
if not context.selected_objects:
self.report({"INFO"}, "No selected objects")
which = context.selected_objects
else:
which = scene.objects
if which:
for ob in which:
if ob and ob.type in {
"MESH", "EMPTY", "CURVE",
"META", "SURFACE", "FONT"}:
ob.show_wire = False if clear else True
ob.show_all_edges = is_all_edges
for mo in ob.modifiers:
if mo and mo.type == "SUBSURF":
mo.show_only_control_edges = is_optimal
return {"FINISHED"}
def ui_object_wire_toggle(self, context):
scene = context.scene
self.layout.separator()
col = self.layout.column(align=True)
col.label(text="Wireframes:")
row = col.row(align=True)
row.operator(AMTH_OBJECT_OT_wire_toggle.bl_idname,
icon="MOD_WIREFRAME", text="Display").clear = False
row.operator(AMTH_OBJECT_OT_wire_toggle.bl_idname,
icon="X", text="Clear").clear = True
col.separator()
row = col.row(align=True)
row.prop(scene, "amth_wire_toggle_edges_all")
row.prop(scene, "amth_wire_toggle_optimal")
row = col.row(align=True)
sub = row.row(align=True)
sub.active = not scene.amth_wire_toggle_scene_all
sub.prop(scene, "amth_wire_toggle_is_selected")
sub = row.row(align=True)
sub.active = not scene.amth_wire_toggle_is_selected
sub.prop(scene, "amth_wire_toggle_scene_all")
def init_properties():
scene = bpy.types.Scene
scene.amth_wire_toggle_scene_all = bpy.props.BoolProperty(
default=False,
name="All Scenes",
description="Toggle wire on objects in all scenes")
scene.amth_wire_toggle_is_selected = bpy.props.BoolProperty(
default=False,
name="Only Selected Objects",
description="Only toggle wire on selected objects")
scene.amth_wire_toggle_edges_all = bpy.props.BoolProperty(
default=True,
name="Draw All Edges",
description="Draw all the edges even on coplanar faces")
scene.amth_wire_toggle_optimal = bpy.props.BoolProperty(
default=False,
name="Subsurf Optimal Display",
description="Skip drawing/rendering of interior subdivided edges "
"on meshes with Subdivision Surface modifier")
def clear_properties():
props = (
'amth_wire_toggle_is_selected',
'amth_wire_toggle_scene_all',
"amth_wire_toggle_edges_all",
"amth_wire_toggle_optimal"
)
wm = bpy.context.window_manager
for p in props:
if p in wm:
del wm[p]
# //FEATURE: Toggle Wire Display
def register():
init_properties()
bpy.utils.register_class(AMTH_OBJECT_OT_wire_toggle)
bpy.types.VIEW3D_PT_view3d_properties.append(ui_object_wire_toggle)
def unregister():
bpy.utils.unregister_class(AMTH_OBJECT_OT_wire_toggle)
bpy.types.VIEW3D_PT_view3d_properties.remove(ui_object_wire_toggle)
clear_properties()
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