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# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
"""
Refresh Scene
Refresh the current scene, useful when working with libraries or drivers.
Could also add an option to refresh the VSE maybe? Usage: Hit F5 or find
it on the Specials menu W.
"""
import bpy
KEYMAPS = list()
class AMTH_SCENE_OT_refresh(bpy.types.Operator):
"""Refresh the current scene"""
bl_idname = "scene.refresh"
bl_label = "Refresh!"
def execute(self, context):
get_addon = "amaranth" in context.preferences.addons.keys()
if not get_addon:
return {"CANCELLED"}
preferences = context.preferences.addons["amaranth"].preferences
scene = context.scene
if preferences.use_scene_refresh:
# Changing the frame is usually the best way to go
scene.frame_current = scene.frame_current
self.report({"INFO"}, "Scene Refreshed!")
return {"FINISHED"}
def button_refresh(self, context):
get_addon = "amaranth" in context.preferences.addons.keys()
if not get_addon:
return
if context.preferences.addons["amaranth"].preferences.use_scene_refresh:
self.layout.separator()
self.layout.operator(AMTH_SCENE_OT_refresh.bl_idname,
text="Refresh!",
icon="FILE_REFRESH")
def register():
bpy.utils.register_class(AMTH_SCENE_OT_refresh)
bpy.types.VIEW3D_MT_object_context_menu.append(button_refresh)
kc = bpy.context.window_manager.keyconfigs.addon
km = kc.keymaps.new(name="Window")
kmi = km.keymap_items.new("scene.refresh", "F5", "PRESS",
alt=True)
KEYMAPS.append((km, kmi))
def unregister():
bpy.utils.unregister_class(AMTH_SCENE_OT_refresh)
bpy.types.VIEW3D_MT_object_context_menu.remove(button_refresh)
for km, kmi in KEYMAPS:
km.keymap_items.remove(kmi)
KEYMAPS.clear()
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