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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# mainly update functions and callbacks for ratings properties, here to avoid circular imports.
import bpy
from blenderkit import utils, paths, tasks_queue, rerequests
from bpy.props import (
IntProperty,
FloatProperty,
FloatVectorProperty,
StringProperty,
EnumProperty,
BoolProperty,
PointerProperty,
)
import threading
import requests
import logging
bk_logger = logging.getLogger('blenderkit')
def upload_rating_thread(url, ratings, headers):
''' Upload rating thread function / disconnected from blender data.'''
bk_logger.debug('upload rating ' + url + str(ratings))
for rating_name, score in ratings:
if (score != -1 and score != 0):
rating_url = url + rating_name + '/'
data = {
"score": score, # todo this kind of mixing is too much. Should have 2 bkit structures, upload, use
}
try:
r = rerequests.put(rating_url, data=data, verify=True, headers=headers)
except requests.exceptions.RequestException as e:
print('ratings upload failed: %s' % str(e))
def send_rating_to_thread_quality(url, ratings, headers):
'''Sens rating into thread rating, main purpose is for tasks_queue.
One function per property to avoid lost data due to stashing.'''
thread = threading.Thread(target=upload_rating_thread, args=(url, ratings, headers))
thread.start()
def send_rating_to_thread_work_hours(url, ratings, headers):
'''Sens rating into thread rating, main purpose is for tasks_queue.
One function per property to avoid lost data due to stashing.'''
thread = threading.Thread(target=upload_rating_thread, args=(url, ratings, headers))
thread.start()
def store_rating_local_empty(asset_id):
context = bpy.context
ar = context.window_manager['asset ratings']
ar[asset_id] = ar.get(asset_id, {})
def store_rating_local(asset_id, type='quality', value=0):
context = bpy.context
ar = context.window_manager['asset ratings']
ar[asset_id] = ar.get(asset_id, {})
ar[asset_id]['type'] = value
def get_rating(asset_id, headers):
'''
Retrieve ratings from BlenderKit server. Can be run from a thread
Parameters
----------
asset_id
headers
Returns
-------
ratings - dict of type:value ratings
'''
url = paths.get_api_url() + 'assets/' + asset_id + '/rating/'
params = {}
r = rerequests.get(url, params=params, verify=True, headers=headers)
if r is None:
return
if r.status_code == 200:
rj = r.json()
ratings = {}
# store ratings - send them to task queue
for r in rj['results']:
ratings[r['ratingType']] = r['score']
tasks_queue.add_task((store_rating_local,(asset_id, r['ratingType'], r['score'])))
# store_rating_local(asset_id, type = r['ratingType'], value = r['score'])
if len(rj['results'])==0:
# store empty ratings too, so that server isn't checked repeatedly
tasks_queue.add_task((store_rating_local_empty,(asset_id,)))
# return ratings
def get_rating_local(asset_id):
context = bpy.context
context.window_manager['asset ratings'] = context.window_manager.get('asset ratings', {})
rating = context.window_manager['asset ratings'].get(asset_id)
if rating:
return rating.to_dict()
return None
def update_ratings_quality(self, context):
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
api_key = user_preferences.api_key
headers = utils.get_headers(api_key)
if not (hasattr(self, 'rating_quality')):
# first option is for rating of assets that are from scene
asset = self.id_data
bkit_ratings = asset.bkit_ratings
asset_id = asset['asset_data']['id']
else:
# this part is for operator rating:
bkit_ratings = self
asset_id = self.asset_id
if bkit_ratings.rating_quality > 0.1:
url = paths.get_api_url() + f'assets/{asset_id}/rating/'
store_rating_local(asset_id, type='quality', value=bkit_ratings.rating_quality)
ratings = [('quality', bkit_ratings.rating_quality)]
tasks_queue.add_task((send_rating_to_thread_quality, (url, ratings, headers)), wait=2.5, only_last=True)
def update_ratings_work_hours(self, context):
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
api_key = user_preferences.api_key
headers = utils.get_headers(api_key)
if not (hasattr(self, 'rating_work_hours')):
# first option is for rating of assets that are from scene
asset = self.id_data
bkit_ratings = asset.bkit_ratings
asset_id = asset['asset_data']['id']
else:
# this part is for operator rating:
bkit_ratings = self
asset_id = self.asset_id
if bkit_ratings.rating_work_hours > 0.45:
url = paths.get_api_url() + f'assets/{asset_id}/rating/'
store_rating_local(asset_id, type='working_hours', value=bkit_ratings.rating_work_hours)
ratings = [('working_hours', round(bkit_ratings.rating_work_hours, 1))]
tasks_queue.add_task((send_rating_to_thread_work_hours, (url, ratings, headers)), wait=2.5, only_last=True)
def update_quality_ui(self, context):
'''Converts the _ui the enum into actual quality number.'''
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.api_key == '':
# ui_panels.draw_not_logged_in(self, message='Please login/signup to rate assets.')
# bpy.ops.wm.call_menu(name='OBJECT_MT_blenderkit_login_menu')
# return
bpy.ops.wm.blenderkit_login('INVOKE_DEFAULT',
message='Please login/signup to rate assets. Clicking OK takes you to web login.')
# self.rating_quality_ui = '0'
self.rating_quality = int(self.rating_quality_ui)
def update_ratings_work_hours_ui(self, context):
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.api_key == '':
# ui_panels.draw_not_logged_in(self, message='Please login/signup to rate assets.')
# bpy.ops.wm.call_menu(name='OBJECT_MT_blenderkit_login_menu')
# return
bpy.ops.wm.blenderkit_login('INVOKE_DEFAULT',
message='Please login/signup to rate assets. Clicking OK takes you to web login.')
# self.rating_work_hours_ui = '0'
self.rating_work_hours = float(self.rating_work_hours_ui)
def update_ratings_work_hours_ui_1_5(self, context):
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.api_key == '':
# ui_panels.draw_not_logged_in(self, message='Please login/signup to rate assets.')
# bpy.ops.wm.call_menu(name='OBJECT_MT_blenderkit_login_menu')
# return
bpy.ops.wm.blenderkit_login('INVOKE_DEFAULT',
message='Please login/signup to rate assets. Clicking OK takes you to web login.')
# self.rating_work_hours_ui_1_5 = '0'
self.rating_work_hours = float(self.rating_work_hours_ui_1_5)
def update_ratings_work_hours_ui_1_10(self, context):
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.api_key == '':
# ui_panels.draw_not_logged_in(self, message='Please login/signup to rate assets.')
# bpy.ops.wm.call_menu(name='OBJECT_MT_blenderkit_login_menu')
# return
bpy.ops.wm.blenderkit_login('INVOKE_DEFAULT',
message='Please login/signup to rate assets. Clicking OK takes you to web login.')
# self.rating_work_hours_ui_1_5 = '0'
# print('updating 1-5')
# print(float(self.rating_work_hours_ui_1_5))
self.rating_work_hours = float(self.rating_work_hours_ui_1_10)
def stars_enum_callback(self, context):
'''regenerates the enum property used to display rating stars, so that there are filled/empty stars correctly.'''
items = []
for a in range(0, 10):
if self.rating_quality < a + 1:
icon = 'SOLO_OFF'
else:
icon = 'SOLO_ON'
# has to have something before the number in the value, otherwise fails on registration.
items.append((f'{a + 1}', f'{a + 1}', '', icon, a + 1))
return items
class RatingsProperties():
message: StringProperty(
name="message",
description="message",
default="Rating asset",
options={'SKIP_SAVE'})
asset_id: StringProperty(
name="Asset Base Id",
description="Unique id of the asset (hidden)",
default="",
options={'SKIP_SAVE'})
asset_name: StringProperty(
name="Asset Name",
description="Name of the asset (hidden)",
default="",
options={'SKIP_SAVE'})
asset_type: StringProperty(
name="Asset type",
description="asset type",
default="",
options={'SKIP_SAVE'})
rating_quality: IntProperty(name="Quality",
description="quality of the material",
default=0,
min=-1, max=10,
update=update_ratings_quality,
options={'SKIP_SAVE'})
# the following enum is only to ease interaction - enums support 'drag over' and enable to draw the stars easily.
rating_quality_ui: EnumProperty(name='rating_quality_ui',
items=stars_enum_callback,
description='Rating stars 0 - 10',
default=0,
update=update_quality_ui,
options={'SKIP_SAVE'})
rating_work_hours: FloatProperty(name="Work Hours",
description="How many hours did this work take?",
default=0.00,
min=0.0, max=300,
update=update_ratings_work_hours,
options={'SKIP_SAVE'}
)
high_rating_warning = "This is a high rating, please be sure to give such rating only to amazing assets"
possible_wh_values = [0,.5,1,2,3,4,5,6,8,10,15,20,30,50,100,150,200,250]
items_models = [('0', '0', ''),
('.5', '0.5', ''),
('1', '1', ''),
('2', '2', ''),
('3', '3', ''),
('4', '4', ''),
('5', '5', ''),
('6', '6', ''),
('8', '8', ''),
('10', '10', ''),
('15', '15', ''),
('20', '20', ''),
('30', '30', high_rating_warning),
('50', '50', high_rating_warning),
('100', '100', high_rating_warning),
('150', '150', high_rating_warning),
('200', '200', high_rating_warning),
('250', '250', high_rating_warning),
]
rating_work_hours_ui: EnumProperty(name="Work Hours",
description="How many hours did this work take?",
items=items_models,
default='0', update=update_ratings_work_hours_ui,
options={'SKIP_SAVE'}
)
possible_wh_values_1_5 = [0,.2, .5,1,2,3,4,5]
items_1_5 = [('0', '0', ''),
('.2', '0.2', ''),
('.5', '0.5', ''),
('1', '1', ''),
('2', '2', ''),
('3', '3', ''),
('4', '4', ''),
('5', '5', '')
]
rating_work_hours_ui_1_5: EnumProperty(name="Work Hours",
description="How many hours did this work take?",
items=items_1_5,
default='0',
update=update_ratings_work_hours_ui_1_5,
options={'SKIP_SAVE'}
)
possible_wh_values_1_10 = [0,1,2,3,4,5,6,7,8,9,10]
items_1_10= [('0', '0', ''),
('1', '1', ''),
('2', '2', ''),
('3', '3', ''),
('4', '4', ''),
('5', '5', ''),
('6', '6', ''),
('7', '7', ''),
('8', '8', ''),
('9', '9', ''),
('10', '10', '')
]
rating_work_hours_ui_1_10: EnumProperty(name="Work Hours",
description="How many hours did this work take?",
items= items_1_10,
default='0',
update=update_ratings_work_hours_ui_1_10,
options={'SKIP_SAVE'}
)
def prefill_ratings(self):
# pre-fill ratings
ratings = get_rating_local(self.asset_id)
if ratings and ratings.get('quality'):
self.rating_quality = ratings['quality']
if ratings and ratings.get('working_hours'):
wh = int(ratings['working_hours'])
whs = str(wh)
if wh in self.possible_wh_values:
self.rating_work_hours_ui = whs
if wh < 6 and wh in self.possible_wh_values_1_5:
self.rating_work_hours_ui_1_5 = whs
if wh < 11 and wh in self.possible_wh_values_1_10:
self.rating_work_hours_ui_1_10 = whs
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