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|
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
if "bpy" in locals():
from importlib import reload
paths = reload(paths)
utils = reload(utils)
categories = reload(categories)
ui = reload(ui)
bkit_oauth = reload(bkit_oauth)
version_checker = reload(version_checker)
tasks_queue = reload(tasks_queue)
else:
from blenderkit import paths, utils, categories, ui, bkit_oauth, version_checker, tasks_queue
import blenderkit
from bpy.app.handlers import persistent
from bpy.props import ( # TODO only keep the ones actually used when cleaning
IntProperty,
FloatProperty,
FloatVectorProperty,
StringProperty,
EnumProperty,
BoolProperty,
PointerProperty,
)
from bpy.types import (
Operator,
Panel,
AddonPreferences,
PropertyGroup,
UIList
)
import requests, os, random
import time
import threading
import tempfile
import json
import bpy
search_start_time = 0
prev_time = 0
def check_errors(rdata):
if rdata.get('statusCode') == 401:
utils.p(rdata)
if rdata.get('detail') == 'Invalid token.':
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
if user_preferences.api_key != '':
if user_preferences.enable_oauth:
bkit_oauth.refresh_token_thread()
return False, rdata.get('detail')
return False, 'Missing or wrong api_key in addon preferences'
return True, ''
search_threads = []
thumb_sml_download_threads = {}
thumb_full_download_threads = {}
reports = ''
def refresh_token_timer():
''' this timer gets run every 20 hours. It refreshes tokens and categories.'''
print('refresh timer')
fetch_server_data()
categories.load_categories()
return 72000
@persistent
def scene_load(context):
wm = bpy.context.window_manager
fetch_server_data()
# following doesn't necessarilly happen if version isn't checked yet or similar, first run.
# wm['bkit_update'] = version_checker.compare_versions(blenderkit)
categories.load_categories()
if not bpy.app.timers.is_registered(refresh_token_timer):
bpy.app.timers.register(refresh_token_timer, persistent=True, first_interval=72000)
def fetch_server_data():
''' download categories and addon version'''
if not bpy.app.background:
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
url = paths.BLENDERKIT_ADDON_URL
api_key = user_preferences.api_key
# version_checker.check_version_thread(url, api_key, blenderkit)
if user_preferences.enable_oauth:
bkit_oauth.refresh_token_thread()
get_profile()
categories.fetch_categories_thread(api_key)
@bpy.app.handlers.persistent
def timer_update(): # TODO might get moved to handle all blenderkit stuff.
global search_threads
# don't do anything while dragging - this could switch asset type during drag, and make results list lenght different,
# causing a lot of throuble literally.
if len(search_threads) == 0 or bpy.context.scene.blenderkitUI.dragging:
return 1
for thread in search_threads: # TODO this doesn't check all processess when removal... mostly 1 process will be running however.
if not thread[0].is_alive():
search_threads.remove(thread) #
icons_dir = thread[1]
scene = bpy.context.scene
# these 2 lines should update the previews enum and set the first result as active.
s = bpy.context.scene
asset_type = thread[2]
if asset_type == 'model':
props = scene.blenderkit_models
json_filepath = os.path.join(icons_dir, 'model_searchresult.json')
search_name = 'bkit model search'
if asset_type == 'scene':
props = scene.blenderkit_scene
json_filepath = os.path.join(icons_dir, 'scene_searchresult.json')
search_name = 'bkit scene search'
if asset_type == 'material':
props = scene.blenderkit_mat
json_filepath = os.path.join(icons_dir, 'material_searchresult.json')
search_name = 'bkit material search'
if asset_type == 'brush':
props = scene.blenderkit_brush
json_filepath = os.path.join(icons_dir, 'brush_searchresult.json')
search_name = 'bkit brush search'
s[search_name] = []
global reports
if reports != '':
props.report = str(reports)
return .2
with open(json_filepath, 'r') as data_file:
rdata = json.load(data_file)
result_field = []
ok, error = check_errors(rdata)
if ok:
for r in rdata['results']:
# TODO remove this fix when filesSize is fixed.
# this is a temporary fix for too big numbers from the server.
try:
r['filesSize'] = int(r['filesSize'] / 1024)
except:
utils.p('asset with no files-size')
if r['assetType'] == asset_type:
if len(r['files']) > 0:
furl = None
tname = None
allthumbs = []
durl, tname = None, None
for f in r['files']:
if f['fileType'] == 'thumbnail':
tname = paths.extract_filename_from_url(f['fileThumbnailLarge'])
small_tname = paths.extract_filename_from_url(f['fileThumbnail'])
allthumbs.append(tname) # TODO just first thumb is used now.
tdict = {}
for i, t in enumerate(allthumbs):
tdict['thumbnail_%i'] = t
if f['fileType'] == 'blend':
durl = f['downloadUrl'].split('?')[0]
# fname = paths.extract_filename_from_url(f['filePath'])
if durl and tname:
tooltip = generate_tooltip(r)
asset_data = {'thumbnail': tname,
'thumbnail_small': small_tname,
# 'thumbnails':allthumbs,
'download_url': durl,
'id': r['id'],
'asset_base_id': r['assetBaseId'],
'name': r['name'],
'asset_type': r['assetType'],
'tooltip': tooltip,
'tags': r['tags'],
'can_download': r.get('canDownload', True),
'verification_status': r['verificationStatus'],
'author_id': str(r['author']['id'])
# 'author': r['author']['firstName'] + ' ' + r['author']['lastName']
# 'description': r['description'],
# 'author': r['description'],
}
asset_data['downloaded'] = 0
# parse extra params needed for blender here
params = params_to_dict(r['parameters'])
if asset_type == 'model':
if params.get('boundBoxMinX') != None:
bbox = {
'bbox_min': (
float(params['boundBoxMinX']),
float(params['boundBoxMinY']),
float(params['boundBoxMinZ'])),
'bbox_max': (
float(params['boundBoxMaxX']),
float(params['boundBoxMaxY']),
float(params['boundBoxMaxZ']))
}
else:
bbox = {
'bbox_min': (-.5, -.5, 0),
'bbox_max': (.5, .5, 1)
}
asset_data.update(bbox)
if asset_type == 'material':
asset_data['texture_size_meters'] = params.get('textureSizeMeters', 1.0)
asset_data.update(tdict)
if r['assetBaseId'] in scene.get('assets used', {}).keys():
asset_data['downloaded'] = 100
result_field.append(asset_data)
# results = rdata['results']
s[search_name] = result_field
s['search results'] = result_field
s[search_name + ' orig'] = rdata
s['search results orig'] = rdata
load_previews()
ui_props = bpy.context.scene.blenderkitUI
if len(result_field) < ui_props.scrolloffset:
ui_props.scrolloffset = 0
props.is_searching = False
props.search_error = False
props.report = 'Open assetbar to see %i results. ' % len(s['search results'])
if len(s['search results']) == 0:
tasks_queue.add_task((ui.add_report, ('No matching results found.',)))
# (rdata['next'])
# if rdata['next'] != None:
# search(False, get_next = True)
else:
print('error', error)
props.report = error
props.search_error = True
# print('finished search thread')
mt('preview loading finished')
return .2
def load_previews():
mappingdict = {
'MODEL': 'model',
'SCENE': 'scene',
'MATERIAL': 'material',
'TEXTURE': 'texture',
'BRUSH': 'brush'
}
scene = bpy.context.scene
# FIRST START SEARCH
props = scene.blenderkitUI
directory = paths.get_temp_dir('%s_search' % mappingdict[props.asset_type])
s = bpy.context.scene
results = s.get('search results')
#
if results is not None:
inames = []
tpaths = []
i = 0
for r in results:
tpath = os.path.join(directory, r['thumbnail_small'])
iname = utils.previmg_name(i)
if os.path.exists(tpath): # sometimes we are unlucky...
img = bpy.data.images.get(iname)
if img is None:
img = bpy.data.images.load(tpath)
img.name = iname
elif img.filepath != tpath:
# had to add this check for autopacking files...
if img.packed_file is not None:
img.unpack(method='USE_ORIGINAL')
img.filepath = tpath
img.reload()
img.colorspace_settings.name = 'Linear'
i += 1
# print('previews loaded')
# line splitting for longer texts...
def split_subs(text, threshold=40):
if text == '':
return []
# temporarily disable this, to be able to do this in drawing code
text = text.rstrip()
lines = []
while len(text) > threshold:
i = text.rfind(' ', 0, threshold)
i1 = text.rfind(',', 0, threshold)
i2 = text.rfind('.', 0, threshold)
i = max(i, i1, i2)
if i <= 0:
i = threshold
lines.append(text[:i])
text = text[i:]
lines.append(text)
return lines
def list_to_str(input):
output = ''
for i, text in enumerate(input):
output += text
if i < len(input) - 1:
output += ', '
return output
def writeblock(t, input, width=40): # for longer texts
dlines = split_subs(input, threshold=width)
for i, l in enumerate(dlines):
t += '%s\n' % l
return t
def writeblockm(tooltip, mdata, key='', pretext=None, width=40): # for longer texts
if mdata.get(key) == None:
return tooltip
else:
intext = mdata[key]
if type(intext) == list:
intext = list_to_str(intext)
if type(intext) == float:
intext = round(intext, 3)
intext = str(intext)
if intext.rstrip() == '':
return tooltip
if pretext == None:
pretext = key
if pretext != '':
pretext = pretext + ': '
text = pretext + intext
dlines = split_subs(text, threshold=width)
for i, l in enumerate(dlines):
tooltip += '%s\n' % l
return tooltip
def fmt_length(prop):
prop = str(round(prop, 2)) + 'm'
return prop
def has(mdata, prop):
if mdata.get(prop) is not None and mdata[prop] is not None and mdata[prop] is not False:
return True
else:
return False
def params_to_dict(params):
params_dict = {}
for p in params:
params_dict[p['parameterType']] = p['value']
return params_dict
def generate_tooltip(mdata):
col_w = 40
if type(mdata['parameters']) == list:
mparams = params_to_dict(mdata['parameters'])
else:
mparams = mdata['parameters']
t = ''
t = writeblock(t, mdata['name'], width=col_w)
t += '\n'
t = writeblockm(t, mdata, key='description', pretext='', width=col_w)
if mdata['description'] != '':
t += '\n'
bools = (('rig', None), ('animated', None), ('manifold', 'non-manifold'), ('scene', None), ('simulation', None),
('uv', None))
for b in bools:
if mparams.get(b[0]):
mdata['tags'].append(b[0])
elif b[1] != None:
mdata['tags'].append(b[1])
bools_data = ('adult',)
for b in bools_data:
if mdata.get(b) and mdata[b]:
mdata['tags'].append(b)
t = writeblockm(t, mparams, key='designer', pretext='designer', width=col_w)
t = writeblockm(t, mparams, key='manufacturer', pretext='manufacturer', width=col_w)
t = writeblockm(t, mparams, key='designCollection', pretext='design collection', width=col_w)
# t = writeblockm(t, mparams, key='engines', pretext='engine', width = col_w)
# t = writeblockm(t, mparams, key='model_style', pretext='style', width = col_w)
# t = writeblockm(t, mparams, key='material_style', pretext='style', width = col_w)
# t = writeblockm(t, mdata, key='tags', width = col_w)
# t = writeblockm(t, mparams, key='condition', pretext='condition', width = col_w)
# t = writeblockm(t, mparams, key='productionLevel', pretext='production level', width = col_w)
if has(mdata, 'purePbr'):
t = writeblockm(t, mparams, key='pbrType', pretext='pbr', width=col_w)
t = writeblockm(t, mparams, key='designYear', pretext='design year', width=col_w)
if has(mparams, 'dimensionX'):
t += 'size: %s, %s, %s\n' % (fmt_length(mparams['dimensionX']),
fmt_length(mparams['dimensionY']),
fmt_length(mparams['dimensionZ']))
if has(mparams, 'faceCount'):
t += 'face count: %s, render: %s\n' % (mparams['faceCount'], mparams['faceCountRender'])
# t = writeblockm(t, mparams, key='meshPolyType', pretext='mesh type', width = col_w)
# t = writeblockm(t, mparams, key='objectCount', pretext='nubmber of objects', width = col_w)
# t = writeblockm(t, mparams, key='materials', width = col_w)
# t = writeblockm(t, mparams, key='modifiers', width = col_w)
# t = writeblockm(t, mparams, key='shaders', width = col_w)
if has(mparams, 'textureSizeMeters'):
t += 'texture size: %s\n' % fmt_length(mparams['textureSizeMeters'])
if has(mparams, 'textureResolutionMax') and mparams['textureResolutionMax'] > 0:
if mparams['textureResolutionMin'] == mparams['textureResolutionMax']:
t = writeblockm(t, mparams, key='textureResolutionMin', pretext='texture resolution', width=col_w)
else:
t += 'tex resolution: %i - %i\n' % (mparams['textureResolutionMin'], mparams['textureResolutionMax'])
if has(mparams, 'thumbnailScale'):
t = writeblockm(t, mparams, key='thumbnailScale', pretext='preview scale', width=col_w)
# t += 'uv: %s\n' % mdata['uv']
# t += '\n'
# t = writeblockm(t, mdata, key='license', width = col_w)
# generator is for both upload preview and search, this is only after search
# if mdata.get('versionNumber'):
# # t = writeblockm(t, mdata, key='versionNumber', pretext='version', width = col_w)
# a_id = mdata['author'].get('id')
# if a_id != None:
# adata = bpy.context.window_manager['bkit authors'].get(str(a_id))
# if adata != None:
# t += generate_author_textblock(adata)
# t += '\n'
if len(t.split('\n')) < 6:
t += '\n'
t += get_random_tip(mdata)
t += '\n'
return t
def get_random_tip(mdata):
t = ''
rtips = ['Click or drag model or material in scene to link/append ',
"Click on brushes to link them into scene.",
"All materials are free.",
"All brushes are free.",
"Locked models are available if you subscribe to Full plan.",
"Login to upload your own models, materials or brushes.",
"Use 'A' key to search assets by same author.",
"Use 'W' key to open Authors webpage.", ]
tip = 'Tip: ' + random.choice(rtips)
t = writeblock(t, tip)
return t
# at = mdata['assetType']
# if at == 'brush' or at == 'texture':
# t += 'click to link %s' % mdata['assetType']
# if at == 'model' or at == 'material':
# tips = ['Click or drag in scene to link/append %s' % mdata['assetType'],
# "'A' key to search assets by same author",
# "'W' key to open Authors webpage",
# ]
# tip = 'Tip: ' + random.choice(tips)
# t = writeblock(t, tip)
return t
def generate_author_textblock(adata):
t = '\n\n\n'
if adata not in (None, ''):
col_w = 40
if len(adata['firstName'] + adata['lastName']) > 0:
t = 'Author:\n'
t += '%s %s\n' % (adata['firstName'], adata['lastName'])
t += '\n'
if adata.get('aboutMeUrl') is not None:
t = writeblockm(t, adata, key='aboutMeUrl', pretext='', width=col_w)
t += '\n'
if adata.get('aboutMe') is not None:
t = writeblockm(t, adata, key='aboutMe', pretext='', width=col_w)
t += '\n'
return t
def get_items_models(self, context):
global search_items_models
return search_items_models
def get_items_brushes(self, context):
global search_items_brushes
return search_items_brushes
def get_items_materials(self, context):
global search_items_materials
return search_items_materials
def get_items_textures(self, context):
global search_items_textures
return search_items_textures
class ThumbDownloader(threading.Thread):
query = None
def __init__(self, url, path):
super(ThumbDownloader, self).__init__()
self.url = url
self.path = path
self._stop_event = threading.Event()
def stop(self):
self._stop_event.set()
def stopped(self):
return self._stop_event.is_set()
def run(self):
r = requests.get(self.url, stream=False)
if r.status_code == 200:
with open(self.path, 'wb') as f:
f.write(r.content)
# ORIGINALLY WE DOWNLOADED THUMBNAILS AS STREAM, BUT THIS WAS TOO SLOW.
# with open(path, 'wb') as f:
# for chunk in r.iter_content(1048576*4):
# f.write(chunk)
def write_author(a_id, adata):
# utils.p('writing author back')
authors = bpy.context.window_manager['bkit authors']
if authors.get(a_id) in (None, ''):
adata['tooltip'] = generate_author_textblock(adata)
authors[a_id] = adata
def fetch_author(a_id, api_key):
utils.p('fetch author')
try:
a_url = paths.get_api_url() + 'accounts/' + a_id + '/'
headers = utils.get_headers(api_key)
r = requests.get(a_url, headers=headers)
if r.status_code == 200:
adata = r.json()
if not hasattr(adata, 'id'):
utils.p(adata)
# utils.p(adata)
tasks_queue.add_task((write_author, (a_id, adata)))
if adata.get('gravatarHash') is not None:
gravatar_path = paths.get_temp_dir(subdir=None) + adata['gravatarHash'] + '.jpg'
url = "https://www.gravatar.com/avatar/" + adata['gravatarHash'] + '?d=404'
r = requests.get(url, stream=False)
if r.status_code == 200:
with open(gravatar_path, 'wb') as f:
f.write(r.content)
adata['gravatarImg'] = gravatar_path
except Exception as e:
utils.p(e)
utils.p('finish fetch')
def get_author(r):
a_id = str(r['author']['id'])
preferences = bpy.context.preferences.addons['blenderkit'].preferences
authors = bpy.context.window_manager.get('bkit authors', {})
if authors == {}:
bpy.context.window_manager['bkit authors'] = authors
a = authors.get(a_id)
if a is None or a is '' or \
(a.get('gravatarHash') is not None and a.get('gravatarImg') is None):
authors[a_id] = None
thread = threading.Thread(target=fetch_author, args=(a_id, preferences.api_key), daemon=True)
thread.start()
return a
def write_profile(adata):
utils.p('writing profile')
user = adata['user']
# we have to convert to MiB here, numbers too big for python int type
if user.get('sumAssetFilesSize') is not None:
user['sumAssetFilesSize'] /= (1024 * 1024)
if user.get('sumPrivateAssetFilesSize') is not None:
user['sumPrivateAssetFilesSize'] /= (1024 * 1024)
if user.get('remainingPrivateQuota') is not None:
user['remainingPrivateQuota'] /= (1024 * 1024)
bpy.context.window_manager['bkit profile'] = adata
def request_profile(api_key):
a_url = paths.get_api_url() + 'me/'
headers = utils.get_headers(api_key)
r = requests.get(a_url, headers=headers)
adata = r.json()
if adata.get('user') is None:
utils.p(adata)
utils.p('getting profile failed')
return None
return adata
def fetch_profile(api_key):
utils.p('fetch profile')
try:
adata = request_profile(api_key)
if adata is not None:
tasks_queue.add_task((write_profile, (adata,)))
except Exception as e:
utils.p(e)
def get_profile():
preferences = bpy.context.preferences.addons['blenderkit'].preferences
a = bpy.context.window_manager.get('bkit profile')
thread = threading.Thread(target=fetch_profile, args=(preferences.api_key,), daemon=True)
thread.start()
return a
class Searcher(threading.Thread):
query = None
def __init__(self, query, params):
super(Searcher, self).__init__()
self.query = query
self.params = params
self._stop_event = threading.Event()
def stop(self):
self._stop_event.set()
def stopped(self):
return self._stop_event.is_set()
def run(self):
maxthreads = 300
maximages = 50
query = self.query
params = self.params
global reports
t = time.time()
mt('search thread started')
tempdir = paths.get_temp_dir('%s_search' % query['asset_type'])
json_filepath = os.path.join(tempdir, '%s_searchresult.json' % query['asset_type'])
headers = utils.get_headers(params['api_key'])
rdata = {}
rdata['results'] = []
if params['get_next']:
with open(json_filepath, 'r') as infile:
try:
origdata = json.load(infile)
urlquery = origdata['next']
if urlquery == None:
return;
except:
# in case no search results found on drive we don't do next page loading.
params['get_next'] = False
if not params['get_next']:
# build a new request
url = paths.get_api_url() + 'search/'
# build request manually
# TODO use real queries
requeststring = '?query=' + query['keywords'].lower() + '+'
#
for i, q in enumerate(query):
requeststring += q + ':' + str(query[q]).lower()
if i < len(query) - 1:
requeststring += '+'
# result ordering: _score - relevance, score - BlenderKit score
if query.get('category_subtree') is not None:
requeststring += '+order:_score,-score'
else:
requeststring += '+order:-score'
requeststring += '&addon_version=%s' % params['addon_version']
if params.get('scene_uuid') is not None:
requeststring += '&scene_uuid=%s' % params['scene_uuid']
urlquery = url + requeststring
try:
utils.p(urlquery)
r = requests.get(urlquery, headers=headers)
reports = ''
# utils.p(r.text)
except requests.exceptions.RequestException as e:
print(e)
reports = e
# props.report = e
return
mt('response is back ')
try:
rdata = r.json()
except Exception as inst:
reports = r.text
print(inst)
mt('data parsed ')
# filter results here:
# todo remove this in future
nresults = []
for d in rdata.get('results', []):
# TODO this code is for filtering brush types, should vanish after we implement filter in Elastic
mode = None
if query['asset_type'] == 'brush':
for p in d['parameters']:
if p['parameterType'] == 'mode':
mode = p['value']
if query['asset_type'] != 'brush' or (
query.get('brushType') != None and query['brushType']) == mode:
nresults.append(d)
rdata['results'] = nresults
# print('number of results: ', len(rdata.get('results', [])))
if self.stopped():
utils.p('stopping search : ' + query['keywords'])
return
mt('search finished')
i = 0
thumb_small_urls = []
thumb_small_filepaths = []
thumb_full_urls = []
thumb_full_filepaths = []
# END OF PARSING
getting_authors = {}
for d in rdata.get('results', []):
if getting_authors.get(d['author']['id']) is None:
get_author(d)
getting_authors[d['author']['id']] = True
for f in d['files']:
# TODO move validation of published assets to server, too manmy checks here.
if f['fileType'] == 'thumbnail' and f['fileThumbnail'] != None and f['fileThumbnailLarge'] != None:
if f['fileThumbnail'] == None:
f['fileThumbnail'] = 'NONE'
if f['fileThumbnailLarge'] == None:
f['fileThumbnailLarge'] = 'NONE'
thumb_small_urls.append(f['fileThumbnail'])
thumb_full_urls.append(f['fileThumbnailLarge'])
imgname = paths.extract_filename_from_url(f['fileThumbnail'])
imgpath = os.path.join(tempdir, imgname)
thumb_small_filepaths.append(imgpath)
imgname = paths.extract_filename_from_url(f['fileThumbnailLarge'])
imgpath = os.path.join(tempdir, imgname)
thumb_full_filepaths.append(imgpath)
sml_thbs = zip(thumb_small_filepaths, thumb_small_urls)
full_thbs = zip(thumb_full_filepaths, thumb_full_urls)
# we save here because a missing thumbnail check is in the previous loop
# we can also prepend previous results. These have allready thumbnails downloaded...
if params['get_next']:
rdata['results'][0:0] = origdata['results']
with open(json_filepath, 'w') as outfile:
json.dump(rdata, outfile)
killthreads_sml = []
for k in thumb_sml_download_threads.keys():
if k not in thumb_small_filepaths:
killthreads_sml.append(k) # do actual killing here?
killthreads_full = []
for k in thumb_full_download_threads.keys():
if k not in thumb_full_filepaths:
killthreads_full.append(k) # do actual killing here?
# TODO do the killing/ stopping here! remember threads might have finished inbetween!
if self.stopped():
utils.p('stopping search : ' + query['keywords'])
return
# this loop handles downloading of small thumbnails
for imgpath, url in sml_thbs:
if imgpath not in thumb_sml_download_threads and not os.path.exists(imgpath):
thread = ThumbDownloader(url, imgpath)
# thread = threading.Thread(target=download_thumbnail, args=([url, imgpath]),
# daemon=True)
thread.start()
thumb_sml_download_threads[imgpath] = thread
# threads.append(thread)
if len(thumb_sml_download_threads) > maxthreads:
while len(thumb_sml_download_threads) > maxthreads:
threads_copy = thumb_sml_download_threads.copy() # because for loop can erase some of the items.
for tk, thread in threads_copy.items():
if not thread.is_alive():
thread.join()
# utils.p(x)
del (thumb_sml_download_threads[tk])
# utils.p('fetched thumbnail ', i)
i += 1
if self.stopped():
utils.p('stopping search : ' + query['keywords'])
return
idx = 0
while len(thumb_sml_download_threads) > 0:
threads_copy = thumb_sml_download_threads.copy() # because for loop can erase some of the items.
for tk, thread in threads_copy.items():
if not thread.is_alive():
thread.join()
del (thumb_sml_download_threads[tk])
i += 1
if self.stopped():
utils.p('stopping search : ' + query['keywords'])
return
# start downloading full thumbs in the end
for imgpath, url in full_thbs:
if imgpath not in thumb_full_download_threads and not os.path.exists(imgpath):
thread = ThumbDownloader(url, imgpath)
# thread = threading.Thread(target=download_thumbnail, args=([url, imgpath]),
# daemon=True)
thread.start()
thumb_full_download_threads[imgpath] = thread
mt('thumbnails finished')
def build_query_common(query, props):
query_common = {
"keywords": props.search_keywords
}
query.update(query_common)
# def query_add_range(query, name, rmin, rmax):
def build_query_model():
'''use all search input to request results from server'''
props = bpy.context.scene.blenderkit_models
query = {
"asset_type": 'model',
# "engine": props.search_engine,
# "adult": props.search_adult,
}
if props.search_style != 'ANY':
if props.search_style != 'OTHER':
query["model_style"] = props.search_style
else:
query["model_style"] = props.search_style_other
if props.free_only:
query["is_free"] = True
if props.search_advanced:
if props.search_condition != 'UNSPECIFIED':
query["condition"] = props.search_condition
if props.search_design_year:
query["designYearMin"] = props.search_design_year_min
query["designYearMax"] = props.search_design_year_max
if props.search_polycount:
query["polyCountMin"] = props.search_polycount_min
query["polyCountMax"] = props.search_polycount_max
if props.search_texture_resolution:
query["textureResolutionMin"] = props.search_texture_resolution_min
query["textureResolutionMax"] = props.search_texture_resolution_max
build_query_common(query, props)
return query
def build_query_scene():
'''use all search input to request results from server'''
props = bpy.context.scene.blenderkit_scene
query = {
"asset_type": 'scene',
# "engine": props.search_engine,
# "adult": props.search_adult,
}
build_query_common(query, props)
return query
def build_query_material():
props = bpy.context.scene.blenderkit_mat
query = {
"asset_type": 'material',
}
# if props.search_engine == 'NONE':
# query["engine"] = ''
# if props.search_engine != 'OTHER':
# query["engine"] = props.search_engine
# else:
# query["engine"] = props.search_engine_other
if props.search_style != 'ANY':
if props.search_style != 'OTHER':
query["style"] = props.search_style
else:
query["style"] = props.search_style_other
build_query_common(query, props)
return query
def build_query_texture():
props = bpy.context.scene.blenderkit_tex
query = {
"asset_type": 'texture',
}
if props.search_style != 'ANY':
if props.search_style != 'OTHER':
query["search_style"] = props.search_style
else:
query["search_style"] = props.search_style_other
build_query_common(query, props)
return query
def build_query_brush():
props = bpy.context.scene.blenderkit_brush
brush_type = ''
if bpy.context.sculpt_object is not None:
brush_type = 'sculpt'
elif bpy.context.image_paint_object: # could be just else, but for future p
brush_type = 'texture_paint'
query = {
"asset_type": 'brush',
"brushType": brush_type
}
build_query_common(query, props)
return query
def mt(text):
global search_start_time, prev_time
alltime = time.time() - search_start_time
since_last = time.time() - prev_time
prev_time = time.time()
utils.p(text, alltime, since_last)
def add_search_process(query, params):
global search_threads
while (len(search_threads) > 0):
old_thread = search_threads.pop(0)
old_thread[0].stop()
# TODO CARE HERE FOR ALSO KILLING THE THREADS...AT LEAST NOW SEARCH DONE FIRST WON'T REWRITE AN OLDER ONE
tempdir = paths.get_temp_dir('%s_search' % query['asset_type'])
thread = Searcher(query, params)
thread.start()
search_threads.append([thread, tempdir, query['asset_type']])
mt('thread started')
def search(category='', get_next=False, author_id=''):
''' initialize searching'''
global search_start_time
user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
search_start_time = time.time()
mt('start')
scene = bpy.context.scene
uiprops = scene.blenderkitUI
if uiprops.asset_type == 'MODEL':
if not hasattr(scene, 'blenderkit'):
return;
props = scene.blenderkit_models
query = build_query_model()
if uiprops.asset_type == 'SCENE':
if not hasattr(scene, 'blenderkit_scene'):
return;
props = scene.blenderkit_scene
query = build_query_scene()
if uiprops.asset_type == 'MATERIAL':
if not hasattr(scene, 'blenderkit_mat'):
return;
props = scene.blenderkit_mat
query = build_query_material()
if uiprops.asset_type == 'TEXTURE':
if not hasattr(scene, 'blenderkit_tex'):
return;
# props = scene.blenderkit_tex
# query = build_query_texture()
if uiprops.asset_type == 'BRUSH':
if not hasattr(scene, 'blenderkit_brush'):
return;
props = scene.blenderkit_brush
query = build_query_brush()
if props.is_searching and get_next == True:
return;
if category != '':
query['category_subtree'] = category
if author_id != '':
query['author_id'] = author_id
# utils.p('searching')
props.is_searching = True
params = {
'scene_uuid': bpy.context.scene.get('uuid', None),
'addon_version': version_checker.get_addon_version(),
'api_key': user_preferences.api_key,
'get_next': get_next
}
# if free_only:
# query['keywords'] += '+is_free:true'
add_search_process(query, params)
tasks_queue.add_task((ui.add_report, ('BlenderKit searching....', 2)))
props.report = 'BlenderKit searching....'
def search_update(self, context):
utils.p('search updater')
if self.search_keywords != '':
search()
class SearchOperator(Operator):
"""Tooltip"""
bl_idname = "view3d.blenderkit_search"
bl_label = "BlenderKit asset search"
own: BoolProperty(name="own assets only",
description="Find all own assets",
default=False)
category: StringProperty(
name="category",
description="search only subtree of this category",
default="")
author_id: StringProperty(
name="Author ID",
description="Author ID - search only assets by this author",
default="")
get_next: BoolProperty(name="next page",
description="get next page from previous search",
default=False)
@classmethod
def poll(cls, context):
return True
def execute(self, context):
search(own=self.own, category=self.category, get_next=self.get_next, author_id=self.author_id)
bpy.ops.view3d.blenderkit_asset_bar()
return {'FINISHED'}
classes = [
SearchOperator
]
def register_search():
bpy.app.handlers.load_post.append(scene_load)
for c in classes:
bpy.utils.register_class(c)
# bpy.app.timers.register(timer_update, persistent = True)
categories.load_categories()
def unregister_search():
bpy.app.handlers.load_post.remove(scene_load)
for c in classes:
bpy.utils.unregister_class(c)
# bpy.app.timers.unregister(timer_update)
'''
search -
build query
START THREAD
send query (bg allready)
get result - metadata, small thumbnails, big thumbnails paths (now genereate this?)
write metadata, possibly to
download small thumbnails first
start big thumbnails download. these don't have to be there on updates, if they aren't the Image in image editor doesn't get updated.
parse metadata, save it in json in the temp dir which gets read on each update of the search.
END THREAD
when download is triggered, get also this metadata from json. E
pass this single - item metadata in the download functions, threads.
'''
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