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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
'''
Import/Export STL files (binary or ascii)
- Import automatically remove the doubles.
- Export can export with/without modifiers applied
Issues:
Import:
- Does not handle the normal of the triangles
- Does not handle endien
Export:
- Does not do the object space transformation
- Export only one object (the selected one)
'''
bl_addon_info = {
'name': 'I/O: STL',
'author': 'Guillaume Bouchard (Guillaum)',
'version': '1',
'blender': (2, 5, 3),
'location': 'File > Import/Export > Stl',
'description': 'Import/Export Stl files',
'url': '...',
'category': 'Import/Export'}
import bpy
from bpy.props import *
from io_mesh_stl import stl_utils, blender_utils
class StlImporter(bpy.types.Operator):
'''
Load STL triangle mesh data
'''
bl_idname = "import_mesh.stl"
bl_label = "Import STL"
path = StringProperty(name="File Path",
description="File path used for importing "
"the STL file",
maxlen=1024,
default="")
filename = StringProperty(name="File Name",
description="Name of the file.")
directory = StringProperty(name="Directory",
description="Directory of the file.")
def execute(self, context):
objName = bpy.utils.display_name(self.properties.filename)
tris, pts = stl_utils.read_stl(self.properties.path)
blender_utils.create_and_link_mesh(objName, tris, pts)
return {'FINISHED'}
def invoke(self, context, event):
wm = context.manager
wm.add_fileselect(self)
return {'RUNNING_MODAL'}
class StlExporter(bpy.types.Operator):
'''
Save STL triangle mesh data from the active object
'''
bl_idname = "export_mesh.stl"
bl_label = "Export STL"
path = StringProperty(name="File Path",
description="File path used for exporting "
"the active object to STL file",
maxlen=1024,
default="")
filename = StringProperty(name="File Name",
description="Name of the file.")
directory = StringProperty(name="Directory",
description="Directory of the file.")
check_existing = BoolProperty(name="Check Existing",
description="Check and warn on "
"overwriting existing files",
default=True,
options={'HIDDEN'})
ascii = BoolProperty(name="Ascii",
description="Save the file in ASCII file format",
default=False)
apply_modifiers = BoolProperty(name="Apply Modifiers",
description="Apply the modifiers "
"before saving",
default=True)
def execute(self, context):
ob = context.active_object
faces = blender_utils.faces_from_mesh(ob,
self.properties.apply_modifiers)
stl_utils.write_stl(self.properties.path, faces, self.properties.ascii)
return {'FINISHED'}
def invoke(self, context, event):
wm = context.manager
wm.add_fileselect(self)
return {'RUNNING_MODAL'}
def menu_import(self, context):
self.layout.operator(StlImporter.bl_idname,
text="Stl (.stl)").path = "*.stl"
def menu_export(self, context):
default_path = bpy.data.filename.replace(".blend", ".stl")
self.layout.operator(StlExporter.bl_idname,
text="Stl (.stl)").path = default_path
def register():
bpy.types.register(StlImporter)
bpy.types.register(StlExporter)
bpy.types.INFO_MT_file_import.append(menu_import)
bpy.types.INFO_MT_file_export.append(menu_export)
def unregister():
bpy.types.unregister(StlImporter)
bpy.types.unregister(StlExporter)
bpy.types.INFO_MT_file_import.remove(menu_import)
bpy.types.INFO_MT_file_export.remove(menu_export)
if __name__ == "__main__":
register()
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