Welcome to mirror list, hosted at ThFree Co, Russian Federation.

gltf2_blender_animation_utils.py « imp « blender « io_scene_gltf2 - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 6c93385264507f511aac5a1c55ccb9bf058d4dbf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
# Copyright 2019 The glTF-Blender-IO authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

import bpy

def simulate_stash(obj, track_name, action, start_frame=None):
    # Simulate stash :
    # * add a track
    # * add an action on track
    # * lock & mute the track
    # * remove active action from object
    tracks = obj.animation_data.nla_tracks
    new_track = tracks.new(prev=None)
    new_track.name = track_name
    if start_frame is None:
        start_frame = bpy.context.scene.frame_start
    strip = new_track.strips.new(action.name, start_frame, action)
    new_track.lock = True
    new_track.mute = True
    obj.animation_data.action = None

def restore_animation_on_object(obj, anim_name):
    if not getattr(obj, 'animation_data', None):
        return

    for track in obj.animation_data.nla_tracks:
        if track.name != anim_name:
            continue
        if not track.strips:
            continue

        obj.animation_data.action = track.strips[0].action
        return

    obj.animation_data.action = None

def make_fcurve(action, co, data_path, index=0, group_name=None, interpolation=None):
    try:
        fcurve = action.fcurves.new(data_path=data_path, index=index)
    except:
        # Some non valid files can have multiple target path
        return None

    if group_name:
        if group_name not in action.groups:
            action.groups.new(group_name)
        group = action.groups[group_name]
        fcurve.group = group

    fcurve.keyframe_points.add(len(co) // 2)
    fcurve.keyframe_points.foreach_set('co', co)

    # Setting interpolation
    if interpolation == 'CUBICSPLINE':
        for kf in fcurve.keyframe_points:
            kf.interpolation = 'BEZIER'
            kf.handle_right_type = 'AUTO'
            kf.handle_left_type = 'AUTO'
    else:
        if interpolation == 'LINEAR':
            blender_interpolation = 'LINEAR'
        elif interpolation == 'STEP':
            blender_interpolation = 'CONSTANT'
        else:
            blender_interpolation = 'LINEAR'
        for kf in fcurve.keyframe_points:
            kf.interpolation = blender_interpolation

    fcurve.update() # force updating tangents (this may change when tangent will be managed)

    return fcurve