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gltf2_io_binary_data.py « exp « io « io_scene_gltf2 - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
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# SPDX-License-Identifier: Apache-2.0
# Copyright 2018-2021 The glTF-Blender-IO authors.

import typing
import array
from io_scene_gltf2.io.com import gltf2_io_constants


class BinaryData:
    """Store for gltf binary data that can later be stored in a buffer."""

    def __init__(self, data: bytes, bufferViewTarget=None):
        if not isinstance(data, bytes):
            raise TypeError("Data is not a bytes array")
        self.data = data
        self.bufferViewTarget = bufferViewTarget

    def __eq__(self, other):
        return self.data == other.data

    def __hash__(self):
        return hash(self.data)

    @classmethod
    def from_list(cls, lst: typing.List[typing.Any], gltf_component_type: gltf2_io_constants.ComponentType, bufferViewTarget=None):
        format_char = gltf2_io_constants.ComponentType.to_type_code(gltf_component_type)
        return BinaryData(array.array(format_char, lst).tobytes(), bufferViewTarget)

    @property
    def byte_length(self):
        return len(self.data)