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# <pep8-80 compliant>
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
__author__ = "Nutti <nutti.metro@gmail.com>"
__status__ = "production"
__version__ = "6.2"
__date__ = "31 Jul 2019"
if "bpy" in locals():
import importlib
importlib.reload(align_uv)
importlib.reload(align_uv_cursor)
importlib.reload(copy_paste_uv)
importlib.reload(copy_paste_uv_object)
importlib.reload(copy_paste_uv_uvedit)
importlib.reload(flip_rotate_uv)
importlib.reload(mirror_uv)
importlib.reload(move_uv)
importlib.reload(pack_uv)
importlib.reload(preserve_uv_aspect)
importlib.reload(select_uv)
importlib.reload(smooth_uv)
importlib.reload(texture_lock)
importlib.reload(texture_projection)
importlib.reload(texture_wrap)
importlib.reload(transfer_uv)
importlib.reload(unwrap_constraint)
importlib.reload(uv_bounding_box)
importlib.reload(uv_inspection)
importlib.reload(uv_sculpt)
importlib.reload(uvw)
importlib.reload(world_scale_uv)
else:
from . import align_uv
from . import align_uv_cursor
from . import copy_paste_uv
from . import copy_paste_uv_object
from . import copy_paste_uv_uvedit
from . import flip_rotate_uv
from . import mirror_uv
from . import move_uv
from . import pack_uv
from . import preserve_uv_aspect
from . import select_uv
from . import smooth_uv
from . import texture_lock
from . import texture_projection
from . import texture_wrap
from . import transfer_uv
from . import unwrap_constraint
from . import uv_bounding_box
from . import uv_inspection
from . import uv_sculpt
from . import uvw
from . import world_scale_uv
import bpy
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