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### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 3
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# ##### END GPL LICENSE BLOCK #####
import bpy
from bpy.props import (
EnumProperty,
StringProperty,
BoolProperty,
IntProperty,
FloatVectorProperty,
FloatProperty,
)
class SnapUtilitiesPreferences(bpy.types.AddonPreferences):
# this must match the addon name, use '__package__'
# when defining this in a submodule of a python package.
bl_idname = __package__
intersect: BoolProperty(
name="Intersect",
description="intersects created line with the existing edges, even if the lines do not intersect",
default=True)
create_face: BoolProperty(
name="Create faces",
description="Create faces defined by enclosed edges",
default=False)
outer_verts: BoolProperty(
name="Snap to outer vertices",
description="The vertices of the objects are not activated also snapped",
default=True)
increments_grid: BoolProperty(
name="Increments of Grid",
description="Snap to increments of grid",
default=False)
incremental: FloatProperty(
name="Incremental",
description="Snap in defined increments",
default=0,
min=0,
step=1,
precision=3)
relative_scale: FloatProperty(
name="Relative Scale",
description="Value that divides the global scale",
default=1,
min=0,
step=1,
precision=3)
out_color: FloatVectorProperty(name="OUT", default=(0.0, 0.0, 0.0, 0.5), size=4, subtype="COLOR", min=0, max=1)
face_color: FloatVectorProperty(name="FACE", default=(1.0, 0.8, 0.0, 1.0), size=4, subtype="COLOR", min=0, max=1)
edge_color: FloatVectorProperty(name="EDGE", default=(0.0, 0.8, 1.0, 1.0), size=4, subtype="COLOR", min=0, max=1)
vert_color: FloatVectorProperty(name="VERT", default=(1.0, 0.5, 0.0, 1.0), size=4, subtype="COLOR", min=0, max=1)
center_color: FloatVectorProperty(name="CENTER", default=(1.0, 0.0, 1.0, 1.0), size=4, subtype="COLOR", min=0, max=1)
perpendicular_color: FloatVectorProperty(name="PERPENDICULAR", default=(0.1, 0.5, 0.5, 1.0), size=4, subtype="COLOR", min=0, max=1)
constrain_shift_color: FloatVectorProperty(name="SHIFT CONSTRAIN", default=(0.8, 0.5, 0.4, 1.0), size=4, subtype="COLOR", min=0, max=1)
def draw(self, context):
layout = self.layout
layout.label(text="Snap Colors:")
split = layout.split()
col = split.column()
col.prop(self, "out_color")
col.prop(self, "constrain_shift_color")
col = split.column()
col.prop(self, "face_color")
col = split.column()
col.prop(self, "edge_color")
col = split.column()
col.prop(self, "vert_color")
col = split.column()
col.prop(self, "center_color")
col = split.column()
col.prop(self, "perpendicular_color")
row = layout.row()
col = row.column()
#col.label(text="Snap Items:")
col.prop(self, "incremental")
col.prop(self, "increments_grid")
if self.increments_grid:
col.prop(self, "relative_scale")
col.prop(self, "outer_verts")
row.separator()
col = row.column()
col.label(text="Line Tool:")
col.prop(self, "intersect")
col.prop(self, "create_face")
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