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__init__.py « mesh_tissue - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
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# ##### BEGIN GPL LICENSE BLOCK #####
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with this program; if not, write to the Free Software Foundation,
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####

# --------------------------------- TISSUE ------------------------------------#
#-------------------------------- version 0.3 ---------------------------------#
#                                                                              #
# Creates duplicates of selected mesh to active morphing the shape according   #
# to target faces.                                                             #
#                                                                              #
#                            Alessandro Zomparelli                             #
#                                   (2017)                                     #
#                                                                              #
# http://www.co-de-it.com/                                                     #
# http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Mesh/Tissue      #
#                                                                              #
################################################################################


if "bpy" in locals():
    import importlib
    importlib.reload(tessellate_numpy)
    importlib.reload(colors_groups_exchanger)
    importlib.reload(dual_mesh)
    importlib.reload(lattice)

else:
    from . import tessellate_numpy
    from . import colors_groups_exchanger
    from . import dual_mesh
    from . import lattice

import bpy
from mathutils import Vector
#bpy.types.Object.vertexgroup = bpy.props.StringProperty()
#bpy.types.Panel.vertexgroup = bpy.props.StringProperty()

bl_info = {
	"name": "Tissue",
	"author": "Alessandro Zomparelli (Co-de-iT)",
	"version": (0, 3, 0),
	"blender": (2, 7, 8),
	"location": "",
	"description": "Tools for Computational Design",
	"warning": "",
	"wiki_url": ("http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/M"
        "esh/Tissue"),
	"tracker_url": "https://plus.google.com/u/0/+AlessandroZomparelli/",
	"category": "Mesh"}


def register():
    bpy.utils.register_module(__name__)
    bpy.types.Object.tissue_tessellate = bpy.props.PointerProperty(
        type=tessellate_numpy.tissue_tessellate_prop)


def unregister():
    tessellate_numpy.unregister()
    colors_groups_exchanger.unregister()
    dual_mesh.unregister()
    lattice.unregister()

if __name__ == "__main__":
    register()