Welcome to mirror list, hosted at ThFree Co, Russian Federation.

export.py « object_print3d_utils - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 49a33e77ea5773aa88a273af40b703ead7a8204a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
# ##### BEGIN GPL LICENSE BLOCK #####
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with this program; if not, write to the Free Software Foundation,
#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####

# <pep8-80 compliant>

# Export wrappers and integration with external tools.

import bpy
import os


def image_copy_guess(filepath, objects):
    # 'filepath' is the path we are writing to.
    import shutil
    from bpy_extras import object_utils
    image = None
    for obj in objects:
        image = object_utils.object_image_guess(obj)
        if image is not None:
            break

    if image is not None:
        imagepath = bpy.path.abspath(image.filepath, library=image.library)
        if os.path.exists(imagepath):
            filepath_noext = os.path.splitext(filepath)[0]
            ext = os.path.splitext(imagepath)[1]

            imagepath_dst = filepath_noext + ext
            print("copying texture: %r -> %r" % (imagepath, imagepath_dst))
            try:
                shutil.copy(imagepath, imagepath_dst)
            except:
                import traceback
                traceback.print_exc()


def write_mesh(context, info, report_cb):
    scene = context.scene
    unit = scene.unit_settings
    print_3d = scene.print_3d

    obj_base = scene.object_bases.active
    obj = obj_base.object

    export_format = print_3d.export_format
    global_scale = unit.scale_length if (unit.system != 'NONE' and print_3d.use_apply_scale) else 1.0
    path_mode = 'COPY' if print_3d.use_export_texture else 'AUTO'

    context_override = context.copy()

    obj_base_tmp = None

    # PLY can only export single mesh objects!
    if export_format == 'PLY':
        context_backup = context.copy()
        bpy.ops.object.mode_set(mode='OBJECT', toggle=False)

        from . import mesh_helpers
        obj_base_tmp = mesh_helpers.object_merge(context, context_override["selected_objects"])
        context_override["active_object"] = obj_base_tmp.object
        context_override["selected_bases"] = [obj_base_tmp]
        context_override["selected_objects"] = [obj_base_tmp.object]
    else:
        if obj_base not in context_override["selected_bases"]:
            context_override["selected_bases"].append(obj_base)
        if obj not in context_override["selected_objects"]:
            context_override["selected_objects"].append(obj)

    export_path = bpy.path.abspath(print_3d.export_path)

    # Create name 'export_path/blendname-objname'
    # add the filename component
    if bpy.data.is_saved:
        name = os.path.basename(bpy.data.filepath)
        name = os.path.splitext(name)[0]
    else:
        name = "untitled"
    # add object name
    name += "-%s" % bpy.path.clean_name(obj.name)

    # first ensure the path is created
    if export_path:
        # this can fail with strange errors,
        # if the dir cant be made then we get an error later.
        try:
            os.makedirs(export_path, exist_ok=True)
        except:
            import traceback
            traceback.print_exc()

    filepath = os.path.join(export_path, name)

    # ensure addon is enabled
    import addon_utils

    def addon_ensure(addon_id):
        # Enable the addon, dont change preferences.
        default_state, loaded_state = addon_utils.check(addon_id)
        if not loaded_state:
            addon_utils.enable(addon_id, default_set=False)

    if export_format == 'STL':
        addon_ensure("io_mesh_stl")
        filepath = bpy.path.ensure_ext(filepath, ".stl")
        ret = bpy.ops.export_mesh.stl(
                context_override,
                filepath=filepath,
                ascii=False,
                use_mesh_modifiers=True,
                use_selection=True,
                global_scale=global_scale,
                )
    elif export_format == 'PLY':
        addon_ensure("io_mesh_ply")
        filepath = bpy.path.ensure_ext(filepath, ".ply")
        ret = bpy.ops.export_mesh.ply(
                context_override,
                filepath=filepath,
                use_mesh_modifiers=True,
                global_scale=global_scale,
                )
    elif export_format == 'X3D':
        addon_ensure("io_scene_x3d")
        filepath = bpy.path.ensure_ext(filepath, ".x3d")
        ret = bpy.ops.export_scene.x3d(
                context_override,
                filepath=filepath,
                use_mesh_modifiers=True,
                use_selection=True,
                path_mode=path_mode,
                global_scale=global_scale,
                )
    elif export_format == 'WRL':
        addon_ensure("io_scene_vrml2")
        filepath = bpy.path.ensure_ext(filepath, ".wrl")
        ret = bpy.ops.export_scene.vrml2(
                context_override,
                filepath=filepath,
                use_mesh_modifiers=True,
                use_selection=True,
                path_mode=path_mode,
                global_scale=global_scale,
                )
    elif export_format == 'OBJ':
        addon_ensure("io_scene_obj")
        filepath = bpy.path.ensure_ext(filepath, ".obj")
        ret = bpy.ops.export_scene.obj(
                context_override,
                filepath=filepath,
                use_mesh_modifiers=True,
                use_selection=True,
                path_mode=path_mode,
                global_scale=global_scale,
                )
    else:
        assert(0)

    # for formats that don't support images
    if export_format in {'STL', 'PLY'}:
        if path_mode == 'COPY':
            image_copy_guess(filepath, context_override["selected_objects"])

    if obj_base_tmp is not None:
        obj = obj_base_tmp.object
        mesh = obj.data
        scene.objects.unlink(obj)
        bpy.data.objects.remove(obj)
        bpy.data.meshes.remove(mesh)
        del obj_base_tmp, obj, mesh

        # restore context
        base = None
        for base in context_backup["selected_bases"]:
            base.select = True
        del base
        scene.objects.active = context_backup["active_object"]

    if 'FINISHED' in ret:
        info.append(("%r ok" % os.path.basename(filepath), None))

        if report_cb is not None:
            report_cb({'INFO'}, "Exported: %r" % filepath)
        return True
    else:
        info.append(("%r fail" % os.path.basename(filepath), None))
        return False