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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from mathutils import Matrix
# ---------------------------QUICK PARENT------------------
def DefQuickParent(inf, out):
ob = bpy.context.object
if ob.type == "ARMATURE":
target = [object for object in bpy.context.selected_objects if object != ob][0]
ob = bpy.context.active_pose_bone if bpy.context.object.type == 'ARMATURE' else bpy.context.object
target.select = False
bpy.context.scene.frame_set(frame=bpy.context.scene.quick_animation_in)
a = Matrix(target.matrix_world)
a.invert()
i = Matrix(ob.matrix)
for frame in range(inf, out):
bpy.context.scene.frame_set(frame=frame)
ob.matrix = target.matrix_world * a * i
bpy.ops.anim.keyframe_insert(type="LocRotScale")
else:
target = [object for object in bpy.context.selected_objects if object != ob][0]
ob = bpy.context.active_pose_bone if bpy.context.object.type == 'ARMATURE' else bpy.context.object
target.select = False
bpy.context.scene.frame_set(frame=bpy.context.scene.quick_animation_in)
a = Matrix(target.matrix_world)
a.invert()
i = Matrix(ob.matrix_world)
for frame in range(inf, out):
bpy.context.scene.frame_set(frame=frame)
ob.matrix_world = target.matrix_world * a * i
bpy.ops.anim.keyframe_insert(type="LocRotScale")
class QuickParent(bpy.types.Operator):
"""Creates a parent from one object to other in a selected frame range"""
bl_idname = "anim.quick_parent_osc"
bl_label = "Quick Parent"
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
DefQuickParent(
bpy.context.scene.quick_animation_in,
bpy.context.scene.quick_animation_out,
)
return {'FINISHED'}
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