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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Operator
from bpy.props import (
IntProperty,
BoolProperty,
FloatProperty,
EnumProperty,
)
import os
import bmesh
import time
import blf
from bpy_extras.view3d_utils import location_3d_to_region_2d
C = bpy.context
D = bpy.data
# -----------------------------RECONST---------------------------
def defReconst(self, OFFSET):
bpy.ops.object.mode_set(mode='EDIT', toggle=False)
bpy.context.tool_settings.mesh_select_mode = (True, True, True)
ob = bpy.context.active_object
bm = bmesh.from_edit_mesh(ob.data)
bm.select_flush(False)
for vertice in bm.verts[:]:
if abs(vertice.co[0]) < OFFSET:
vertice.co[0] = 0
for vertice in bm.verts[:]:
if vertice.co[0] < 0:
bm.verts.remove(vertice)
bmesh.update_edit_mesh(ob.data)
mod = ob.modifiers.new("Mirror", "MIRROR")
uv = ob.data.uv_textures.new(name="SYMMETRICAL")
for v in bm.faces:
v.select = 1
bmesh.update_edit_mesh(ob.data)
ob.data.uv_textures.active = ob.data.uv_textures['SYMMETRICAL']
bpy.ops.uv.unwrap(
method='ANGLE_BASED',
fill_holes=True,
correct_aspect=False,
use_subsurf_data=0)
bpy.ops.object.mode_set(mode="OBJECT", toggle=False)
bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Mirror")
bpy.ops.object.mode_set(mode="EDIT", toggle=False)
bm = bmesh.from_edit_mesh(ob.data)
bm.select_flush(0)
uv = ob.data.uv_textures.new(name="ASYMMETRICAL")
ob.data.uv_textures.active = ob.data.uv_textures['ASYMMETRICAL']
bpy.ops.uv.unwrap(
method='ANGLE_BASED',
fill_holes=True,
correct_aspect=False,
use_subsurf_data=0)
class reConst (Operator):
bl_idname = "mesh.reconst_osc"
bl_label = "ReConst Mesh"
bl_options = {"REGISTER", "UNDO"}
OFFSET = FloatProperty(
name="Offset",
default=0.001,
min=-0,
max=0.1
)
@classmethod
def poll(cls, context):
return (context.active_object is not None and
context.active_object.type == 'MESH')
def execute(self, context):
defReconst(self, self.OFFSET)
return {'FINISHED'}
# -----------------------------------SELECT LEFT---------------------
def side(self, nombre, offset):
bpy.ops.object.mode_set(mode="EDIT", toggle=0)
OBJECT = bpy.context.active_object
ODATA = bmesh.from_edit_mesh(OBJECT.data)
bpy.context.tool_settings.mesh_select_mode = (True, False, False)
for VERTICE in ODATA.verts[:]:
VERTICE.select = False
if nombre is False:
for VERTICES in ODATA.verts[:]:
if VERTICES.co[0] < (offset):
VERTICES.select = 1
else:
for VERTICES in ODATA.verts[:]:
if VERTICES.co[0] > (offset):
VERTICES.select = 1
ODATA.select_flush(False)
bpy.ops.object.mode_set(mode="EDIT", toggle=0)
class SelectMenor (Operator):
bl_idname = "mesh.select_side_osc"
bl_label = "Select Side"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return (context.active_object is not None and
context.active_object.type == 'MESH')
side = BoolProperty(
name="Greater than zero",
default=False
)
offset = FloatProperty(
name="Offset",
default=0
)
def execute(self, context):
side(self, self.side, self.offset)
return {'FINISHED'}
# -------------------------RESYM VG----------------------------------
class resymVertexGroups (Operator):
bl_idname = "mesh.resym_vertex_weights_osc"
bl_label = "Resym Vertex Weights"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
with open("%s_%s_SYM_TEMPLATE.xml" % (os.path.join(os.path.dirname(bpy.data.filepath),
bpy.context.scene.name), bpy.context.object.name)) as file:
ob = bpy.context.object
actgr = ob.vertex_groups.active
actind = ob.vertex_groups.active_index
ls = eval(file.read())
wdict = {left: actgr.weight(right) for left, right in ls.items()
for group in ob.data.vertices[right].groups if group.group == actind}
actgr.remove(
[vert.index for vert in ob.data.vertices if vert.co[0] <= 0])
for ind, weight in wdict.items():
actgr.add([ind], weight, 'REPLACE')
bpy.context.object.data.update()
return {'FINISHED'}
# ------------------------IMPORT EXPORT GROUPS--------------------
class OscExportVG (Operator):
bl_idname = "file.export_groups_osc"
bl_label = "Export Groups"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
ob = bpy.context.object
with open(os.path.join(os.path.dirname(bpy.data.filepath), ob.name + ".txt"), mode="w") as file:
vgindex = {vg.index: vg.name for vg in ob.vertex_groups[:]}
vgdict = {}
for vert in ob.data.vertices:
for vg in vert.groups:
vgdict.setdefault(vg.group, []).append(
(vert.index, vg.weight))
file.write(str(vgdict) + "\n")
file.write(str(vgindex))
return {'FINISHED'}
class OscImportVG (Operator):
bl_idname = "file.import_groups_osc"
bl_label = "Import Groups"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
ob = bpy.context.object
with open(os.path.join(os.path.dirname(bpy.data.filepath), ob.name + ".txt"), mode="r") as file:
vgdict = eval(file.readlines(1)[0].replace("\n", ""))
vgindex = eval(file.readlines(2)[0].replace("\n", ""))
for index, name in vgindex.items():
ob.vertex_groups.new(name=name)
for group, vdata in vgdict.items():
for index, weight in vdata:
ob.vertex_groups[group].add(
index=[index],
weight=weight,
type="REPLACE")
return {'FINISHED'}
# ------------------------------------ RESYM MESH-------------------------
def reSymSave(self, quality):
bpy.ops.object.mode_set(mode='OBJECT')
object = bpy.context.object
rdqual = quality
rd = lambda x: round(x, rdqual)
absol = lambda x: (abs(x[0]), x[1], x[2])
inddict = {
tuple(map(rd, vert.co[:])): vert.index for vert in object.data.vertices[:]}
reldict = {inddict[vert]: inddict.get(absol(vert), inddict[vert])
for vert in inddict if vert[0] <= 0}
ENTFILEPATH = "%s_%s_SYM_TEMPLATE.xml" % (
os.path.join(os.path.dirname(bpy.data.filepath),
bpy.context.scene.name),
bpy.context.object.name)
with open(ENTFILEPATH, mode="w") as file:
file.writelines(str(reldict))
reldict.clear()
def reSymMesh(self, SELECTED, SIDE):
bpy.ops.object.mode_set(mode='EDIT')
ENTFILEPATH = "%s_%s_SYM_TEMPLATE.xml" % (
os.path.join(os.path.dirname(bpy.data.filepath),
bpy.context.scene.name),
bpy.context.object.name)
with open(ENTFILEPATH, mode="r") as file:
SYMAP = eval(file.readlines()[0])
bm = bmesh.from_edit_mesh(bpy.context.object.data)
object = bpy.context.object
def MAME(SYMAP):
if SELECTED:
for vert in SYMAP:
if bm.verts[SYMAP[vert]].select:
bm.verts[vert].co = (-1 * bm.verts[SYMAP[vert]].co[0],
bm.verts[SYMAP[vert]].co[1],
bm.verts[SYMAP[vert]].co[2])
else:
for vert in SYMAP:
bm.verts[vert].co = (-1 * bm.verts[SYMAP[vert]].co[0],
bm.verts[SYMAP[vert]].co[1],
bm.verts[SYMAP[vert]].co[2])
bmesh.update_edit_mesh(object.data)
def MEMA(SYMAP):
if SELECTED:
for vert in SYMAP:
if bm.verts[vert].select:
bm.verts[SYMAP[vert]].co = (-1 * bm.verts[vert].co[0],
bm.verts[vert].co[1],
bm.verts[vert].co[2])
else:
for vert in SYMAP:
bm.verts[SYMAP[vert]].co = (-1 * bm.verts[vert].co[0],
bm.verts[vert].co[1],
bm.verts[vert].co[2])
bmesh.update_edit_mesh(object.data)
if SIDE == "+-":
MAME(SYMAP)
else:
MEMA(SYMAP)
class OscResymSave (Operator):
bl_idname = "mesh.resym_save_map"
bl_label = "Resym save XML Map"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return (context.active_object is not None and
context.active_object.type == 'MESH')
quality = IntProperty(
default=4,
name="Quality"
)
def execute(self, context):
reSymSave(self, self.quality)
return {'FINISHED'}
class OscResymMesh (Operator):
bl_idname = "mesh.resym_mesh"
bl_label = "Resym save Apply XML"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.active_object is not None
selected = BoolProperty(
default=False,
name="Only Selected"
)
side = EnumProperty(
name="Side:",
description="Select Side",
items=(('+-', "+X to -X", "+X to -X"),
('-+', "-X to +X", "-X to +X")),
default='+-',
)
def execute(self, context):
reSymMesh(self, self.selected, self.side)
return {'FINISHED'}
# -------------------------- OBJECT TO MESH ------------------------------
def DefOscObjectToMesh():
ACTOBJ = bpy.context.object
MESH = ACTOBJ.to_mesh(
scene=bpy.context.scene,
apply_modifiers=True,
settings="RENDER",
calc_tessface=True)
OBJECT = bpy.data.objects.new(("%s_Freeze") % (ACTOBJ.name), MESH)
bpy.context.scene.objects.link(OBJECT)
class OscObjectToMesh(Operator):
bl_idname = "mesh.object_to_mesh_osc"
bl_idname = "mesh.object_to_mesh_osc"
bl_label = "Object To Mesh"
bl_label = "Object To Mesh"
bl_description = "Works on Meshes, Meta objects, Curves and Surfaces"
@classmethod
def poll(cls, context):
return (context.active_object is not None and
context.active_object.type in
{'MESH', 'META', 'CURVE', 'SURFACE'})
def execute(self, context):
print("Active type object is", context.object.type)
DefOscObjectToMesh()
return {'FINISHED'}
# ----------------------------- OVERLAP UV -------------------------------
def DefOscOverlapUv(valpresicion):
inicio = time.time()
mode = bpy.context.object.mode
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
rd = valpresicion
ob = bpy.context.object
absco = lambda x: (abs(round(x[0], rd)), round(x[1], rd), round(x[2], rd))
rounder = lambda x: (round(x[0], rd), round(x[1], rd), round(x[2], rd))
# vertice a vertex
vertvertex = {}
for vert in ob.data.loops:
vertvertex.setdefault(vert.vertex_index, []).append(vert.index)
vertexvert = {}
for vertex in ob.data.loops:
vertexvert[vertex.index] = vertex.vertex_index
# posicion de cada vertice y cada face
vertloc = {rounder(vert.co[:]): vert for vert in ob.data.vertices}
faceloc = {rounder(poly.center[:]): poly for poly in ob.data.polygons}
# relativo de cada vertice y cada face
verteqind = {vert.index: vertloc.get(
absco(co),
vertloc[co]).index for co,
vert in vertloc.items() if co[0] <= 0}
polyeq = {face: faceloc.get(
absco(center),
faceloc[center]) for center,
face in faceloc.items() if center[0] <= 0}
# loops in faces
lif = {poly: [i for i in poly.loop_indices] for poly in ob.data.polygons}
# acomoda
for l, r in polyeq.items():
if l.select:
for lloop in lif[l]:
for rloop in lif[r]:
if (verteqind[vertexvert[lloop]] == vertexvert[rloop] and
ob.data.uv_layers.active.data[rloop].select):
ob.data.uv_layers.active.data[
lloop].uv = ob.data.uv_layers.active.data[
rloop].uv
bpy.ops.object.mode_set(mode=mode, toggle=False)
print("Time elapsed: %4s seconds" % (time.time() - inicio))
class OscOverlapUv(Operator):
bl_idname = "mesh.overlap_uv_faces"
bl_label = "Overlap Uvs"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return (context.active_object is not None and
context.active_object.type == 'MESH')
presicion = IntProperty(
default=4,
min=1,
max=10,
name="precision"
)
def execute(self, context):
DefOscOverlapUv(self.presicion)
return {'FINISHED'}
# ------------------------------- IO VERTEX COLORS --------------------
def DefOscExportVC():
with open(os.path.join(os.path.dirname(bpy.data.filepath), bpy.context.object.name) + ".vc", mode="w") as file:
ob = bpy.context.object
di = {loopind: ob.data.vertex_colors.active.data[loopind].color[:]
for face in ob.data.polygons for loopind in face.loop_indices[:]}
file.write(str(di))
def DefOscImportVC():
with open(os.path.join(os.path.dirname(bpy.data.filepath), bpy.context.object.name) + ".vc", mode="r") as file:
di = eval(file.read())
for loopind in di:
bpy.context.object.data.vertex_colors.active.data[
loopind].color = di[loopind]
class OscExportVC (Operator):
bl_idname = "mesh.export_vertex_colors"
bl_label = "Export Vertex Colors"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return (context.active_object is not None and
context.active_object.type == 'MESH')
def execute(self, context):
DefOscExportVC()
return {'FINISHED'}
class OscImportVC (Operator):
bl_idname = "mesh.import_vertex_colors"
bl_label = "Import Vertex Colors"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return (context.active_object is not None and
context.active_object.type == 'MESH')
def execute(self, context):
DefOscImportVC()
return {'FINISHED'}
# ------------------ PRINT VERTICES ----------------------
def dibuja_callback(self, context):
font_id = 0
bm = bmesh.from_edit_mesh(bpy.context.object.data)
for v in bm.verts:
cord = location_3d_to_region_2d(
context.region,
context.space_data.region_3d,
self.matr * v.co)
blf.position(font_id, cord[0], cord[1], 0)
blf.size(font_id, self.tsize, 72)
blf.draw(font_id, str(v.index))
class ModalIndexOperator(Operator):
bl_idname = "view3d.modal_operator"
bl_label = "Print Vertices"
@classmethod
def poll(cls, context):
return (context.active_object is not None and
context.active_object.type == 'MESH')
def modal(self, context, event):
context.area.tag_redraw()
if event.type == 'MOUSEMOVE':
self.x = event.mouse_region_x
self.matr = context.object.matrix_world
elif event.type == 'LEFTMOUSE':
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
return {'FINISHED'}
elif event.type == 'PAGE_UP':
self.tsize += 1
elif event.type == 'PAGE_DOWN':
self.tsize -= 1
elif event.type in {'RIGHTMOUSE', 'ESC', 'TAB'}:
bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW')
context.area.header_text_set()
return {'CANCELLED'}
return {'PASS_THROUGH'}
def invoke(self, context, event):
if context.area.type == "VIEW_3D":
context.area.header_text_set("Esc: exit, PageUP/Down: text size")
bpy.ops.object.mode_set(mode="EDIT")
self.tsize = 20
args = (self, context)
self._handle = bpy.types.SpaceView3D.draw_handler_add(
dibuja_callback, args, "WINDOW", "POST_PIXEL")
context.window_manager.modal_handler_add(self)
return{'RUNNING_MODAL'}
else:
self.report({"WARNING"}, "Is not a 3D Space")
return {'CANCELLED'}
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