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default.py « mesh.bolt_add « operator « presets - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
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import bpy
op = bpy.context.active_operator

op.bf_Model_Type = 'bf_Model_Bolt'
op.bf_Head_Type = 'bf_Head_Hex'
op.bf_Bit_Type = 'bf_Bit_None'
op.bf_Nut_Type = 'bf_Nut_Hex'
op.bf_Shank_Length = 0.0
op.bf_Shank_Dia = 3.0
op.bf_Allen_Bit_Depth = 1.5
op.bf_Allen_Bit_Flat_Distance = 2.5
op.bf_Hex_Head_Height = 2.0
op.bf_Hex_Head_Flat_Distance = 5.5
op.bf_CounterSink_Head_Dia = 6.300000190734863
op.bf_Cap_Head_Height = 3.0
op.bf_Cap_Head_Dia = 5.5
op.bf_Dome_Head_Dia = 5.599999904632568
op.bf_Pan_Head_Dia = 5.599999904632568
op.bf_Thread_Length = 6.0
op.bf_Major_Dia = 3.0
op.bf_Pitch = 0.3499999940395355
op.bf_Crest_Percent = 10
op.bf_Root_Percent = 10
op.bf_Hex_Nut_Height = 2.4000000953674316
op.bf_Hex_Nut_Flat_Distance = 5.5
op.bf_presets = 'M3.py'