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planetnoise-larger.py « mesh.landscape_add « operator « presets - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
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import bpy
op = bpy.context.active_operator

op.AutoUpdate = True
op.SphereMesh = False
op.SmoothMesh = True
op.Subdivision = 256
op.MeshSize = 20.0
op.XOffset = 0.0
op.YOffset = 0.0
op.RandomSeed = 3
op.NoiseSize = 4.0
op.NoiseType = 'planet_noise'
op.BasisType = '0'
op.VLBasisType = '0'
op.Distortion = 1.0
op.HardNoise = False
op.NoiseDepth = 9
op.mDimension = 0.8999999761581421
op.mLacunarity = 2.799999952316284
op.mOffset = 0.7200000286102295
op.mGain = 3.299999952316284
op.MarbleBias = '0'
op.MarbleSharp = '0'
op.MarbleShape = '0'
op.Invert = False
op.Height = 0.6000000238418579
op.Offset = -0.029999999329447746
op.Falloff = '0'
op.Sealevel = 0.0
op.Plateaulevel = 10.0
op.Strata = 3.0
op.StrataType = '0'