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skin2.py « sss « material « pov « presets - git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
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import bpy
material = bpy.context.material #(bpy.context.material.active_node_material if bpy.context.material.active_node_material else bpy.context.material)

material.pov_subsurface_scattering.radius = 4.821, 1.694, 1.090
material.pov_subsurface_scattering.color = 0.749, 0.571, 0.467