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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from . import presets
class RENDER_UL_copy_settings(bpy.types.UIList):
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
#assert(isinstance(item, (bpy.types.RenderCopySettingsScene, bpy.types.RenderCopySettingsSetting)))
if self.layout_type in {'DEFAULT', 'COMPACT'}:
if isinstance(item, bpy.types.RenderCopySettingsSetting):
layout.label(item.name, icon_value=icon)
layout.prop(item, "copy", text="")
else: #elif isinstance(item, bpy.types.RenderCopySettingsScene):
layout.prop(item, "allowed", text=item.name, toggle=True)
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
if isinstance(item, bpy.types.RenderCopySettingsSetting):
layout.label(item.name, icon_value=icon)
layout.prop(item, "copy", text="")
else: #elif isinstance(item, bpy.types.RenderCopySettingsScene):
layout.prop(item, "allowed", text=item.name, toggle=True)
class RENDER_PT_copy_settings(bpy.types.Panel):
bl_label = "Copy Settings"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "render"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
cp_sett = context.scene.render_copy_settings
layout.operator("scene.render_copy_settings", text="Copy Render Settings")
# This will update affected_settings/allowed_scenes (as this seems
# to be impossible to do it from here…).
if bpy.ops.scene.render_copy_settings_prepare.poll():
bpy.ops.scene.render_copy_settings_prepare()
split = layout.split(0.75)
split.template_list("RENDER_UL_copy_settings", "settings", cp_sett, "affected_settings",
cp_sett, "affected_settings_idx", rows=6)
col = split.column()
all_set = {sett.strid for sett in cp_sett.affected_settings if sett.copy}
for p in presets.presets:
label = ""
if p.elements & all_set == p.elements:
label = "Clear {}".format(p.ui_name)
else:
label = "Set {}".format(p.ui_name)
col.operator("scene.render_copy_settings_preset", text=label).presets = {p.rna_enum[0]}
layout.prop(cp_sett, "filter_scene")
if len(cp_sett.allowed_scenes):
layout.label("Affected Scenes:")
layout.template_list("RENDER_UL_copy_settings", "scenes", cp_sett, "allowed_scenes",
# cp_sett, "allowed_scenes_idx", rows=6, type='GRID')
cp_sett, "allowed_scenes_idx", rows=6) # XXX Grid is not nice currently...
else:
layout.label(text="No Affectable Scenes!", icon="ERROR")
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