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script = """
controls = [%s]
tweaks = [%s]
ik_ctrl = '%s'
fk_ctrl = '%s'
parent = '%s'
# IK/FK Switch on all Control Bones
if is_selected( controls ):
layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
# BBone rubber hose on each Respective Tweak
for t in tweaks:
if is_selected( t ):
layout.prop( pose_bones[ t ], '["%s"]', slider = True )
# IK Stretch on IK Control bone
if is_selected( ik_ctrl ):
layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
# FK limb follow
if is_selected( fk_ctrl ):
layout.prop( pose_bones[ parent ], '["%s"]', slider = True )
"""
def create_script( bones, limb_type=None): # limb_type arg is added for future fk/ik
# switch to add in UI scripts
# scripts are different between arms and
# legs and paws
# All ctrls have IK/FK switch
controls = [ bones['ik']['ctrl']['limb'] ] + bones['fk']['ctrl']
controls += bones['ik']['ctrl']['terminal']
controls_string = ", ".join(["'" + x + "'" for x in controls])
# All tweaks have their own bbone prop
tweaks = bones['tweak']['ctrl'][1:-1]
tweaks_string = ", ".join(["'" + x + "'" for x in tweaks])
# IK ctrl has IK stretch
ik_ctrl = bones['ik']['ctrl']['terminal'][-1]
return script % (
controls_string,
tweaks_string,
ik_ctrl,
bones['fk']['ctrl'][0],
bones['parent'],
'IK/FK',
'rubber_tweak',
'IK_Strertch',
'FK_limb_follow'
)
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