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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
bl_info = {
"name": "Math Vis (Console)",
"author": "Campbell Barton",
"version": (0, 2),
"blender": (2, 57, 0),
"location": "View3D > Tool Shelf or Console",
"description": "Display console defined mathutils variables in the 3D view",
"wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
"Scripts/3D_interaction/Math_Viz",
"support": "OFFICIAL",
"category": "3D View",
}
if "bpy" in locals():
import importlib
importlib.reload(utils)
importlib.reload(draw)
else:
from . import utils, draw
import bpy
from bpy.props import StringProperty, BoolProperty, BoolVectorProperty, FloatProperty, IntProperty, PointerProperty, CollectionProperty
class PanelConsoleVars(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'TOOLS'
bl_label = "Console Vars"
bl_idname = "mathvis.panel_console_vars"
bl_category = "Math Vis"
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
state_props = bpy.context.window_manager.MathVisStatePropList
if len(state_props) == 0:
box = layout.box()
col = box.column(align=True)
col.label("No vars to display")
else:
layout.template_list('MathVisVarList',
'MathVisStatePropList',
bpy.context.window_manager,
'MathVisStatePropList',
bpy.context.window_manager.MathVisProp,
'index',
rows=10)
col = layout.column()
col.prop(bpy.context.window_manager.MathVisProp, "name_hide")
col.prop(bpy.context.window_manager.MathVisProp, "bbox_hide")
col.prop(bpy.context.window_manager.MathVisProp, "bbox_scale")
col.operator("mathvis.cleanup_console")
class DeleteVar(bpy.types.Operator):
bl_idname = "mathvis.delete_var"
bl_label = "Delete Var"
bl_description = "Remove the variable from the Console"
bl_options = {'REGISTER'}
key = StringProperty(name="Key")
def execute(self, context):
locals = utils.console_namespace()
utils.VarStates.delete(self.key)
del locals[self.key]
draw.tag_redraw_all_view3d_areas()
return {'FINISHED'}
class ToggleDisplay(bpy.types.Operator):
bl_idname = "mathvis.toggle_display"
bl_label = "Hide/Unhide"
bl_description = "Change the display state of the var"
bl_options = {'REGISTER'}
key = StringProperty(name="Key")
def execute(self, context):
utils.VarStates.toggle_display_state(self.key)
draw.tag_redraw_all_view3d_areas()
return {'FINISHED'}
class ToggleLock(bpy.types.Operator):
bl_idname = "mathvis.toggle_lock"
bl_label = "Lock/Unlock"
bl_description = "Lock the var from being deleted"
bl_options = {'REGISTER'}
key = StringProperty(name="Key")
def execute(self, context):
utils.VarStates.toggle_lock_state(self.key)
draw.tag_redraw_all_view3d_areas()
return {'FINISHED'}
class ToggleMatrixBBoxDisplay(bpy.types.Operator):
bl_idname = "mathvis.show_bbox"
bl_label = "Show BBox"
bl_description = "Show/Hide the BBox of Matrix items"
bl_options = {'REGISTER'}
def execute(self, context):
utils.VarStates.toggle_show_bbox()
draw.tag_redraw_all_view3d_areas()
return {'FINISHED'}
class CleanupConsole(bpy.types.Operator):
bl_idname = "mathvis.cleanup_console"
bl_label = "Cleanup Math Vis Console"
bl_description = "Remove all visualized variables from the Console"
bl_options = {'REGISTER'}
def execute(self, context):
utils.cleanup_math_data()
draw.tag_redraw_all_view3d_areas()
return {'FINISHED'}
def menu_func_cleanup(self, context):
self.layout.operator("mathvis.cleanup_console", text="Clear Math Vis")
def console_hook():
utils.VarStates.store_states()
draw.tag_redraw_all_view3d_areas()
context = bpy.context
for window in context.window_manager.windows:
window.screen.areas.update()
def call_console_hook(self, context):
console_hook()
class MathVisStateProp(bpy.types.PropertyGroup):
ktype = StringProperty()
state = BoolVectorProperty(default=(False, False), size=2)
class MathVisVarList(bpy.types.UIList):
def draw_item(self,
context,
layout,
data,
item,
icon,
active_data,
active_propname
):
col = layout.column()
key = item.name
ktype = item.ktype
is_visible = item.state[0]
is_locked = item.state[1]
row = col.row(align=True)
row.label(text='%s - %s' % (key, ktype))
icon = 'RESTRICT_VIEW_OFF' if is_visible else 'RESTRICT_VIEW_ON'
prop = row.operator("mathvis.toggle_display", text='', icon=icon, emboss=False)
prop.key = key
icon = 'LOCKED' if is_locked else 'UNLOCKED'
prop = row.operator("mathvis.toggle_lock", text='', icon=icon, emboss=False)
prop.key = key
if is_locked:
row.label(text='', icon='BLANK1')
else:
prop = row.operator("mathvis.delete_var", text='', icon='X', emboss=False)
prop.key = key
class MathVis(bpy.types.PropertyGroup):
index = IntProperty(name="index")
bbox_hide = BoolProperty(name="Hide BBoxes",
default=False,
description="Hide the bounding boxes rendered for Matrix like items",
update=call_console_hook)
name_hide = BoolProperty(name="Hide Names",
default=False,
description="Hide the names of the rendered items",
update=call_console_hook)
bbox_scale = FloatProperty(name="Scale factor", min=0, default=1,
description="Resize the Bounding Box and the coordinate lines for the display of Matrix items")
def register():
draw.callback_enable()
import console_python
console_python.execute.hooks.append((console_hook, ()))
bpy.utils.register_module(__name__)
bpy.types.WindowManager.MathVisProp = PointerProperty(type=MathVis)
bpy.types.WindowManager.MathVisStatePropList = CollectionProperty( type=MathVisStateProp)
bpy.types.CONSOLE_MT_console.prepend(menu_func_cleanup)
def unregister():
draw.callback_disable()
import console_python
console_python.execute.hooks.remove((console_hook, ()))
bpy.types.CONSOLE_MT_console.remove(menu_func_cleanup)
del bpy.types.WindowManager.MathVisProp
del bpy.types.WindowManager.MathVisStatePropList
bpy.utils.unregister_module(__name__)
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