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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
bl_info = {
"name": "Hotkey: 'Ctrl A'",
"description": "Apply Transform Menu",
# "author": "pitiwazou, meta-androcto",
# "version": (0, 1, 0),
"blender": (2, 77, 0),
"location": "3D View",
"warning": "",
"wiki_url": "",
"category": "Apply Transform Pie"
}
import bpy
from bpy.types import (
Menu,
Operator,
)
# Pie Apply Transforms - Ctrl + A
class PieApplyTransforms(Menu):
bl_idname = "pie.applytranforms"
bl_label = "Pie Apply Transforms"
def draw(self, context):
layout = self.layout
pie = layout.menu_pie()
# 4 - LEFT
pie.operator("apply.transformall", text="Apply All", icon='FREEZE')
# 6 - RIGHT
pie.operator("clear.all", text="Clear All", icon='MANIPUL')
# 2 - BOTTOM
pie.menu("applymore.menu", text="More")
# 8 - TOP
pie.operator("apply.transformrotation", text="Rotation", icon='MAN_ROT')
# 7 - TOP - LEFT
pie.operator("apply.transformlocation", text="Location", icon='MAN_TRANS')
# 9 - TOP - RIGHT
pie.operator("apply.transformscale", text="Scale", icon='MAN_SCALE')
# 1 - BOTTOM - LEFT
pie.operator("apply.transformrotationscale", text="Rotation/Scale")
# 3 - BOTTOM - RIGHT
pie.menu("clear.menu", text="Clear Transforms")
# Apply Transforms
class ApplyTransformLocation(Operator):
bl_idname = "apply.transformlocation"
bl_label = "Apply Transform Location"
bl_description = "Apply Transform Location"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.transform_apply(location=True, rotation=False, scale=False)
return {'FINISHED'}
# Apply Transforms
class ApplyTransformRotation(Operator):
bl_idname = "apply.transformrotation"
bl_label = "Apply Transform Rotation"
bl_description = "Apply Transform Rotation"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.transform_apply(location=False, rotation=True, scale=False)
return {'FINISHED'}
# Apply Transforms
class ApplyTransformScale(Operator):
bl_idname = "apply.transformscale"
bl_label = "Apply Transform Scale"
bl_description = "Apply Transform Scale"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.transform_apply(location=False, rotation=False, scale=True)
return {'FINISHED'}
# Apply Transforms
class ApplyTransformRotationScale(Operator):
bl_idname = "apply.transformrotationscale"
bl_label = "Apply Transform Rotation Scale"
bl_description = "Apply Transform Rotation Scale"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.transform_apply(location=False, rotation=True, scale=True)
return {'FINISHED'}
# Apply Transforms
class ApplyTransformAll(Operator):
bl_idname = "apply.transformall"
bl_label = "Apply All Transforms"
bl_description = "Apply Transform All"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
return {'FINISHED'}
# More Menu
class TransformApplyMore(Menu):
bl_idname = "applymore.menu"
bl_label = "More Menu"
def draw(self, context):
layout = self.layout
layout.operator("object.visual_transform_apply", text="Visual Transforms")
layout.operator("object.duplicates_make_real", text="Make Duplicates Real")
# Clear Menu
class ClearMenu(Menu):
bl_idname = "clear.menu"
bl_label = "Clear Menu"
def draw(self, context):
layout = self.layout
layout.operator("object.location_clear", text="Clear Location", icon='MAN_TRANS')
layout.operator("object.rotation_clear", text="Clear Rotation", icon='MAN_ROT')
layout.operator("object.scale_clear", text="Clear Scale", icon='MAN_SCALE')
layout.operator("object.origin_clear", text="Clear Origin", icon='MANIPUL')
# Clear all
class ClearAll(Operator):
bl_idname = "clear.all"
bl_label = "Clear All"
bl_description = "Clear All Transforms"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.location_clear()
bpy.ops.object.rotation_clear()
bpy.ops.object.scale_clear()
return {'FINISHED'}
classes = (
PieApplyTransforms,
ApplyTransformLocation,
ApplyTransformRotation,
ApplyTransformScale,
ApplyTransformRotationScale,
ApplyTransformAll,
ClearMenu,
ClearAll,
TransformApplyMore,
)
addon_keymaps = []
def register():
for cls in classes:
bpy.utils.register_class(cls)
wm = bpy.context.window_manager
if wm.keyconfigs.addon:
# Apply Transform
km = wm.keyconfigs.addon.keymaps.new(name='Object Mode')
kmi = km.keymap_items.new('wm.call_menu_pie', 'A', 'PRESS', ctrl=True)
kmi.properties.name = "pie.applytranforms"
# kmi.active = True
addon_keymaps.append((km, kmi))
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
wm = bpy.context.window_manager
kc = wm.keyconfigs.addon
if kc:
km = kc.keymaps['Object Mode']
for kmi in km.keymap_items:
if kmi.idname == 'wm.call_menu_pie':
if kmi.properties.name == "pie.applytranforms":
km.keymap_items.remove(kmi)
if __name__ == "__main__":
register()
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