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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
bl_info = {
"name": "Hotkey: 'Shift S'",
"description": "Cursor & Origin Snap/Place Menu",
# "author": "pitiwazou, meta-androcto",
# "version": (0, 1, 0),
"blender": (2, 77, 0),
"location": "3D View",
"warning": "",
"wiki_url": "",
"category": "Cursor/Origin Pie"
}
import bpy
from bpy.types import (
Menu,
Operator,
)
# SnapCursSelToCenter1 thanks to Isaac Weaver (wisaac) D1963
class SnapCursSelToCenter1(Operator):
"""Snap 3D cursor and selected objects to the center \n"""\
"""Works only in Object Mode"""
bl_idname = "view3d.snap_cursor_selected_to_center1"
bl_label = "Snap Cursor & Selection to Center"
@classmethod
def poll(cls, context):
return (context.mode == "OBJECT")
def execute(self, context):
context.space_data.cursor_location = (0, 0, 0)
for obj in context.selected_objects:
obj.location = (0, 0, 0)
return {'FINISHED'}
# Pivot to selection
class PivotToSelection(Operator):
bl_idname = "object.pivot2selection"
bl_label = "Pivot To Selection"
bl_description = "Pivot Point To Selection"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
saved_location = context.scene.cursor_location.copy()
bpy.ops.view3d.snap_cursor_to_selected()
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.origin_set(type='ORIGIN_CURSOR')
context.scene.cursor_location = saved_location
return {'FINISHED'}
# Pivot to Bottom
class PivotBottom(Operator):
bl_idname = "object.pivotobottom"
bl_label = "Pivot To Bottom"
bl_description = "Set the Pivot Point To Lowest Point"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
bpy.ops.object.mode_set(mode='OBJECT')
bpy.ops.object.transform_apply(location=True, rotation=True, scale=True)
bpy.ops.object.origin_set(type='ORIGIN_GEOMETRY')
o = context.active_object
init = 0
for x in o.data.vertices:
if init == 0:
a = x.co.z
init = 1
elif x.co.z < a:
a = x.co.z
for x in o.data.vertices:
x.co.z -= a
o.location.z += a
bpy.ops.object.mode_set(mode='EDIT')
return {'FINISHED'}
# Pie Origin/Pivot - Shift + S
class PieOriginPivot(Menu):
bl_idname = "pie.originpivot"
bl_label = "Origin Menu"
def draw(self, context):
layout = self.layout
obj = context.object
pie = layout.menu_pie()
if obj and obj.type == 'MESH':
# 4 - LEFT
pie.operator("object.origin_set", text="Origin to Center of Mass",
icon='BBOX').type = 'ORIGIN_CENTER_OF_MASS'
# 6 - RIGHT
pie.operator("object.origin_set", text="Origin To 3D Cursor", icon='CURSOR').type = 'ORIGIN_CURSOR'
# 2 - BOTTOM
pie.operator("object.pivotobottom", text="Origin to Bottom", icon='TRIA_DOWN')
# 8 - TOP
pie.operator("object.pivot2selection", text="Origin To Selection", icon='SNAP_INCREMENT')
# 7 - TOP - LEFT
pie.operator("object.origin_set", text="Geometry To Origin", icon='BBOX').type = 'GEOMETRY_ORIGIN'
# 9 - TOP - RIGHT
pie.operator("object.origin_set", text="Origin To Geometry", icon='ROTATE').type = 'ORIGIN_GEOMETRY'
else:
# 4 - LEFT
pie.operator("object.origin_set", text="Origin to Center of Mass",
icon='BBOX').type = 'ORIGIN_CENTER_OF_MASS'
# 6 - RIGHT
pie.operator("object.origin_set", text="Origin To 3D Cursor", icon='CURSOR').type = 'ORIGIN_CURSOR'
# 2 - BOTTOM
pie.operator("object.pivot2selection", text="Origin To Selection", icon='SNAP_INCREMENT')
# 8 - TOP
pie.operator("object.origin_set", text="Origin To Geometry", icon='ROTATE').type = 'ORIGIN_GEOMETRY'
# 7 - TOP - LEFT
pie.operator("object.origin_set", text="Geometry To Origin", icon='BBOX').type = 'GEOMETRY_ORIGIN'
# Origin/Pivot menu1 - Shift + S
class OriginPivotMenu(Menu):
bl_idname = "origin.pivotmenu"
bl_label = "Cursor Menu"
def draw(self, context):
layout = self.layout
pie = layout.menu_pie()
# 4 - LEFT
pie.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor",
icon='CLIPUV_HLT').use_offset = False
# 6 - RIGHT
pie.operator("view3d.snap_selected_to_cursor",
text="Selection to Cursor (Offset)", icon='CURSOR').use_offset = True
# 2 - BOTTOM
pie.operator("wm.call_menu_pie", text="Origin Pie", icon='ROTATECOLLECTION').name = "pie.originpivot"
# 8 - TOP
pie.operator("view3d.snap_cursor_to_center", text="Cursor to Center", icon='CLIPUV_DEHLT')
# 7 - TOP - LEFT
pie.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected", icon='ROTACTIVE')
# 9 - TOP - RIGHT
pie.operator("view3d.snap_cursor_to_active", text="Cursor to Active", icon='BBOX')
# 1 - BOTTOM - LEFT
pie.operator("view3d.snap_cursor_selected_to_center1", text="Selected & Cursor to Center", icon='ALIGN')
# 3 - BOTTOM - RIGHT
pie.menu("snapgrid.menu", text="Snap Grid", icon='GRID')
# More Menu
class Snap_CursorGrid(Menu):
bl_idname = "snapgrid.menu"
bl_label = "More Menu"
def draw(self, context):
layout = self.layout
layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid", icon='GRID')
layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid", icon='GRID')
classes = (
OriginPivotMenu,
PieOriginPivot,
PivotToSelection,
PivotBottom,
SnapCursSelToCenter1,
Snap_CursorGrid,
)
addon_keymaps = []
def register():
for cls in classes:
bpy.utils.register_class(cls)
wm = bpy.context.window_manager
if wm.keyconfigs.addon:
# Origin/Pivot
km = wm.keyconfigs.addon.keymaps.new(name='3D View Generic', space_type='VIEW_3D')
kmi = km.keymap_items.new('wm.call_menu_pie', 'S', 'PRESS', shift=True)
kmi.properties.name = "origin.pivotmenu"
# kmi.active = True
addon_keymaps.append((km, kmi))
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
wm = bpy.context.window_manager
kc = wm.keyconfigs.addon
if kc:
km = kc.keymaps['3D View Generic']
for kmi in km.keymap_items:
if kmi.idname == 'wm.call_menu_pie':
if kmi.properties.name == "origin.pivotmenu":
km.keymap_items.remove(kmi)
if __name__ == "__main__":
register()
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