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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
bl_info = {
"name": "Hotkey: 'Q'",
"description": "Viewport Numpad Menus",
"author": "pitiwazou, meta-androcto",
"version": (0, 1, 1),
"blender": (2, 80, 0),
"location": "Q key",
"warning": "",
"wiki_url": "",
"category": "View Numpad Pie"
}
import bpy
from bpy.types import (
Menu,
Operator,
)
# Lock Camera Transforms
class PIE_OT_LockTransforms(Operator):
bl_idname = "object.locktransforms"
bl_label = "Lock Object Transforms"
bl_description = ("Enable or disable the editing of objects transforms in the 3D View\n"
"Needs an existing Active Object")
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
return context.active_object is not None
def execute(self, context):
obj = context.active_object
if obj.lock_rotation[0] is False:
obj.lock_rotation[0] = True
obj.lock_rotation[1] = True
obj.lock_rotation[2] = True
obj.lock_scale[0] = True
obj.lock_scale[1] = True
obj.lock_scale[2] = True
elif context.object.lock_rotation[0] is True:
obj.lock_rotation[0] = False
obj.lock_rotation[1] = False
obj.lock_rotation[2] = False
obj.lock_scale[0] = False
obj.lock_scale[1] = False
obj.lock_scale[2] = False
return {'FINISHED'}
# Pie View All Sel Glob Etc - Q
class PIE_MT_ViewallSelGlobEtc(Menu):
bl_idname = "PIE_MT_vieallselglobetc"
bl_label = "Pie View All Sel Glob..."
def draw(self, context):
layout = self.layout
# 4 - LEFT
layout.operator("view3d.view_all", text="View All").center = True
# 6 - RIGHT
layout.operator("view3d.view_selected", text="View Selected")
# 2 - BOTTOM
layout.operator("view3d.view_persportho", text="Persp/Ortho", icon='RESTRICT_VIEW_OFF')
# 8 - TOP
layout.operator("view3d.localview", text="Local/Global")
# 7 - TOP - LEFT
layout.operator("screen.region_quadview", text="Toggle Quad View", icon='NONE')
# 1 - BOTTOM - LEFT
layout.operator("wm.call_menu_pie", text="Previous Menu", icon='BACK').name = "PIE_MT_viewnumpad"
# 9 - TOP - RIGHT
layout.operator("screen.screen_full_area", text="Full Screen", icon='FULLSCREEN_ENTER')
# 3 - BOTTOM - RIGHT
# Pie views numpad - Q
class PIE_MT_ViewNumpad(Menu):
bl_idname = "PIE_MT_viewnumpad"
bl_label = "Pie Views Ortho"
def draw(self, context):
layout = self.layout
ob = context.active_object
pie = layout.menu_pie()
scene = context.scene
rd = scene.render
# 4 - LEFT
pie.operator("view3d.view_axis", text="Left", icon='TRIA_LEFT').type = 'LEFT'
# 6 - RIGHT
pie.operator("view3d.view_axis", text="Right", icon='TRIA_RIGHT').type = 'RIGHT'
# 2 - BOTTOM
pie.operator("view3d.view_axis", text="Bottom", icon='TRIA_DOWN').type = 'BOTTOM'
# 8 - TOP
pie.operator("view3d.view_axis", text="Top", icon='TRIA_UP').type = 'TOP'
# 7 - TOP - LEFT
pie.operator("view3d.view_axis", text="Front").type = 'FRONT'
# 9 - TOP - RIGHT
pie.operator("view3d.view_axis", text="Back").type = 'BACK'
# 1 - BOTTOM - LEFT
box = pie.split().column()
row = box.row(align=True)
if context.space_data.lock_camera is False:
row.operator("wm.context_toggle", text="Lock Cam to View",
icon='UNLOCKED').data_path = "space_data.lock_camera"
elif context.space_data.lock_camera is True:
row.operator("wm.context_toggle", text="Lock Cam to View",
icon='LOCKED').data_path = "space_data.lock_camera"
row = box.row(align=True)
row.operator("view3d.view_camera", text="View Cam", icon='VISIBLE_IPO_ON')
row.operator("view3d.camera_to_view", text="Cam to view", icon='NONE')
icon_locked = 'LOCKED' if ob and ob.lock_rotation[0] is False else \
'UNLOCKED' if ob and ob.lock_rotation[0] is True else 'LOCKED'
row = box.row(align=True)
row.operator("object.locktransforms", text="Lock Transforms", icon=icon_locked)
row = box.row(align=True)
row.prop(rd, "use_border", text="Border")
# 3 - BOTTOM - RIGHT
pie.menu(PieViewallSelGlobEtc.bl_idname, text="View Menu", icon='NONE')
classes = (
PIE_MT_ViewNumpad,
PIE_OT_LockTransforms,
PIE_MT_ViewallSelGlobEtc,
)
addon_keymaps = []
def register():
for cls in classes:
bpy.utils.register_class(cls)
wm = bpy.context.window_manager
if wm.keyconfigs.addon:
# Views numpad
km = wm.keyconfigs.addon.keymaps.new(name='3D View Generic', space_type='VIEW_3D')
kmi = km.keymap_items.new('wm.call_menu_pie', 'Q', 'PRESS')
kmi.properties.name = "PIE_MT_viewnumpad"
addon_keymaps.append((km, kmi))
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
wm = bpy.context.window_manager
kc = wm.keyconfigs.addon
if kc:
for km, kmi in addon_keymaps:
km.keymap_items.remove(kmi)
addon_keymaps.clear()
if __name__ == "__main__":
register()
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