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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
if "bpy" in locals():
import importlib
importlib.reload(defaults)
else:
from . import action_map_io, defaults
import bpy
from bpy.app.handlers import persistent
from bpy_extras.io_utils import ExportHelper, ImportHelper
import importlib.util
import os.path
def vr_actionconfig_active_get(context):
if not context.window_manager.xr_session_settings.actionconfigs:
return None
return context.window_manager.xr_session_settings.actionconfigs.active
def vr_actionmap_selected_get(ac):
actionmaps = ac.actionmaps
return (
None if (len(actionmaps) <
1) else actionmaps[ac.selected_actionmap]
)
def vr_actionmap_active_get(ac):
actionmaps = ac.actionmaps
return (
None if (len(actionmaps) <
1) else actionmaps[ac.active_actionmap]
)
def vr_actionmap_item_selected_get(am):
actionmap_items = am.actionmap_items
return (
None if (len(actionmap_items) <
1) else actionmap_items[am.selected_item]
)
def vr_actionmap_binding_selected_get(ami):
actionmap_bindings = ami.bindings
return (
None if (len(actionmap_bindings) <
1) else actionmap_bindings[ami.selected_binding]
)
@persistent
def vr_activate_user_actionconfig(context: bpy.context):
# Set user config as active.
actionconfigs = bpy.context.window_manager.xr_session_settings.actionconfigs
if actionconfigs:
actionconfigs.active = actionconfigs.user
@persistent
def vr_create_actions(context: bpy.context):
# Create all vr action sets and actions.
context = bpy.context
ac = vr_actionconfig_active_get(context)
if not ac:
return
session_state = context.window_manager.xr_session_state
if not session_state:
return
scene = context.scene
for am in ac.actionmaps:
if len(am.actionmap_items) < 1:
continue
ok = session_state.action_set_create(context, am)
if not ok:
return
controller_grip_name = ""
controller_aim_name = ""
for ami in am.actionmap_items:
if len(ami.bindings) < 1:
continue
ok = session_state.action_create(context, am, ami)
if not ok:
return
if ami.type == 'POSE':
if ami.pose_is_controller_grip:
controller_grip_name = ami.name
if ami.pose_is_controller_aim:
controller_aim_name = ami.name
for amb in ami.bindings:
# Check for bindings that require OpenXR extensions.
if amb.name == defaults.VRDefaultActionbindings.REVERB_G2.value:
if not scene.vr_actions_enable_reverb_g2:
continue
elif amb.name == defaults.VRDefaultActionbindings.COSMOS.value:
if not scene.vr_actions_enable_cosmos:
continue
elif amb.name == defaults.VRDefaultActionbindings.HUAWEI.value:
if not scene.vr_actions_enable_huawei:
continue
ok = session_state.action_binding_create(context, am, ami, amb)
if not ok:
return
# Set controller pose actions.
if controller_grip_name and controller_aim_name:
session_state.controller_pose_actions_set(context, am.name, controller_grip_name, controller_aim_name)
# Set active action set.
am = vr_actionmap_active_get(ac)
if am:
session_state.active_action_set_set(context, am.name)
def vr_load_actionmaps(context, filepath):
# Import all actionmaps for active actionconfig.
actionconfigs = context.window_manager.xr_session_settings.actionconfigs
if not actionconfigs:
return False
ac = actionconfigs.active
if not ac:
return False
if not os.path.exists(filepath):
return False
spec = importlib.util.spec_from_file_location(os.path.basename(filepath), filepath)
file = importlib.util.module_from_spec(spec)
spec.loader.exec_module(file)
action_map_io.actionconfig_init_from_data(ac, file.actionconfig_data, file.actionconfig_version)
return True
def vr_save_actionmaps(context, filepath, sort=False):
# Export all actionmaps for active actionconfig.
actionconfigs = context.window_manager.xr_session_settings.actionconfigs
if not actionconfigs:
return False
ac = actionconfigs.active
if not ac:
return False
action_map_io.actionconfig_export_as_data(ac, filepath, sort=sort)
print("Saved XR actionmaps: " + filepath)
return True
def register():
bpy.types.Scene.vr_actions_enable_cosmos = bpy.props.BoolProperty(
description="Enable bindings for the HTC Vive Cosmos controllers. Note that this may not be supported by all OpenXR runtimes",
default=False,
)
bpy.types.Scene.vr_actions_enable_huawei = bpy.props.BoolProperty(
description="Enable bindings for the Huawei controllers. Note that this may not be supported by all OpenXR runtimes",
default=False,
)
bpy.types.Scene.vr_actions_enable_reverb_g2 = bpy.props.BoolProperty(
description="Enable bindings for the HP Reverb G2 controllers. Note that this may not be supported by all OpenXR runtimes",
default=False,
)
bpy.app.handlers.load_post.append(vr_activate_user_actionconfig)
bpy.app.handlers.xr_session_start_pre.append(vr_create_actions)
def unregister():
del bpy.types.Scene.vr_actions_enable_cosmos
del bpy.types.Scene.vr_actions_enable_huawei
del bpy.types.Scene.vr_actions_enable_reverb_g2
bpy.app.handlers.load_post.remove(vr_activate_user_actionconfig)
bpy.app.handlers.xr_session_start_pre.remove(vr_create_actions)
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