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author | Manuel Castilla <manzanillawork@gmail.com> | 2021-07-30 21:17:34 +0300 |
---|---|---|
committer | Manuel Castilla <manzanillawork@gmail.com> | 2021-07-30 21:20:27 +0300 |
commit | 5762e7a67903e3bb210193361268d91d3441b472 (patch) | |
tree | c22bf8af17aa395391583a9e7ff3eb1a07b135d7 | |
parent | 4dbf4eb10090faa5990bd72ee6c7777c5057d253 (diff) |
Compositor: Fix wrong number of threads during constant folding
The variable was uninitialized at that point of execution.
-rw-r--r-- | source/blender/compositor/intern/COM_ExecutionSystem.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cc b/source/blender/compositor/intern/COM_ExecutionSystem.cc index a449d86deb9..c92e292c74f 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystem.cc +++ b/source/blender/compositor/intern/COM_ExecutionSystem.cc @@ -43,6 +43,7 @@ ExecutionSystem::ExecutionSystem(RenderData *rd, const ColorManagedDisplaySettings *displaySettings, const char *viewName) { + num_work_threads_ = WorkScheduler::get_num_cpu_threads(); this->m_context.setViewName(viewName); this->m_context.setScene(scene); this->m_context.setbNodeTree(editingtree); @@ -82,7 +83,6 @@ ExecutionSystem::ExecutionSystem(RenderData *rd, BLI_assert_msg(0, "Non implemented execution model"); break; } - num_work_threads_ = WorkScheduler::get_num_cpu_threads(); } ExecutionSystem::~ExecutionSystem() |