diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-09-23 18:48:28 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-09-23 18:48:28 +0400 |
commit | eaf354e222ec64dc0e258a53107ef1eca9ac341c (patch) | |
tree | 1ba37f32860bf2ee6df455d1848e0b7078ab3339 | |
parent | 97cb65df52ea61b23a8b760de48df7ddab4310a1 (diff) |
Fix related to #36319: restore SDL_VIDEODRIVER=dummy environment variable, it
seems that somehow not having this is causing keyboard events to be caught by
SDL. This was removed because it broke addons that could use SDL, now set the
environment variable only temporary during SDL initialization.
This may have been causing issues with keyboard events getting missed in the
game engine, but I couldn't confirm the issue here.
-rw-r--r-- | intern/utfconv/utf_winfunc.c | 19 | ||||
-rw-r--r-- | source/blender/blenlib/intern/path_util.c | 16 | ||||
-rw-r--r-- | source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp | 22 |
3 files changed, 45 insertions, 12 deletions
diff --git a/intern/utfconv/utf_winfunc.c b/intern/utfconv/utf_winfunc.c index 2ae261b44a8..19917571b5e 100644 --- a/intern/utfconv/utf_winfunc.c +++ b/intern/utfconv/utf_winfunc.c @@ -166,12 +166,23 @@ int uputenv(const char *name, const char *value) { int r = -1; UTF16_ENCODE(name); - UTF16_ENCODE(value); - if (name_16 && value_16) { - r = (SetEnvironmentVariableW(name_16,value_16)!= 0) ? 0 : -1; + if (value) { + /* set */ + UTF16_ENCODE(value); + + if (name_16 && value_16) { + r = (SetEnvironmentVariableW(name_16,value_16)!= 0) ? 0 : -1; + } + UTF16_UN_ENCODE(value); } - UTF16_UN_ENCODE(value); + else { + /* clear */ + if (name_16) { + r = (SetEnvironmentVariableW(name_16,NULL)!= 0) ? 0 : -1; + } + } + UTF16_UN_ENCODE(name); return r; diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c index 68e0f2c4026..d323098827b 100644 --- a/source/blender/blenlib/intern/path_util.c +++ b/source/blender/blenlib/intern/path_util.c @@ -1324,15 +1324,20 @@ const char *BLI_get_folder_version(const int id, const int ver, const bool do_ch #endif /** - * Sets the specified environment variable to the specified value. + * Sets the specified environment variable to the specified value, + * and clears it if val == NULL. */ void BLI_setenv(const char *env, const char *val) { /* free windows */ #if (defined(WIN32) || defined(WIN64)) && defined(FREE_WINDOWS) - char *envstr = MEM_mallocN(sizeof(char) * (strlen(env) + strlen(val) + 2), "envstr"); /* one for = another for \0 */ + char *envstr; + + if (val) + envstr = BLI_sprintfN("%s=%s", env, val); + else + envstr = BLI_sprintfN("%s=", env); - sprintf(envstr, "%s=%s", env, val); putenv(envstr); MEM_freeN(envstr); @@ -1343,7 +1348,10 @@ void BLI_setenv(const char *env, const char *val) #else /* linux/osx/bsd */ - setenv(env, val, 1); + if (val) + setenv(env, val, 1); + else + unsetenv(env); #endif } diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp index 64ab0af4d26..793ce6a7b83 100644 --- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp +++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp @@ -39,6 +39,8 @@ #include "SCA_Joystick.h" #include "SCA_JoystickPrivate.h" +#include "BLI_path_util.h" + SCA_Joystick::SCA_Joystick(short int index) : m_joyindex(index), @@ -88,14 +90,26 @@ SCA_Joystick *SCA_Joystick::GetInstance( short int joyindex ) if (m_refCount == 0) { int i; + /* The video subsystem is required for joystick input to work. However, - * when GHOST is running under SDL, video is initialized elsewhere. - * Do this once only. */ + * when GHOST is running under SDL, video is initialized elsewhere. We + * also need to set the videodriver to dummy, and do it here to avoid + * interfering with addons that may use SDL too. + * + * We also init SDL once only. */ # ifdef WITH_GHOST_SDL - if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1 ) { + int success = (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1 ); # else - if (SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO) == -1 ) { + /* set and restore environment variable */ + char *videodriver = getenv("SDL_VIDEODRIVER"); + BLI_setenv("SDL_VIDEODRIVER", "dummy"); + + int success = (SDL_InitSubSystem(SDL_INIT_JOYSTICK | SDL_INIT_VIDEO) != -1 ); + + BLI_setenv("SDL_VIDEODRIVER", videodriver); # endif + + if (!success) { JOYSTICK_ECHO("Error-Initializing-SDL: " << SDL_GetError()); return NULL; } |