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author | Bastien Montagne <montagne29@wanadoo.fr> | 2014-04-10 00:15:25 +0400 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2014-04-10 00:16:10 +0400 |
commit | c777f691ad427260fb39c8d191d3041169e557dd (patch) | |
tree | ebaca0d73b4e386853cb15308d16fbc70092de47 | |
parent | c782505775818c7e502ce0dccb5870bb017a983d (diff) |
Fix T39663: Blender crashes when trying to triangulate uv unwrapped mesh.
A dummy arg inversion! This is to be included in 2.70a!
-rw-r--r-- | source/blender/bmesh/intern/bmesh_core.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/bmesh/intern/bmesh_core.c b/source/blender/bmesh/intern/bmesh_core.c index faa0e94082c..bd86f49cdc3 100644 --- a/source/blender/bmesh/intern/bmesh_core.c +++ b/source/blender/bmesh/intern/bmesh_core.c @@ -1260,7 +1260,7 @@ static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *f_example) f->totbounds = 1; #endif - BM_elem_attrs_copy(bm, bm, f, f_example); + BM_elem_attrs_copy(bm, bm, f_example, f); return f; } |