diff options
author | Ton Roosendaal <ton@blender.org> | 2009-02-04 20:56:31 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2009-02-04 20:56:31 +0300 |
commit | 8837d69ed3628937ce2c68f14c6e16e6ded23766 (patch) | |
tree | ca1a6c4f955bfbc4c587d069cb143114fc2c89c7 | |
parent | fe1c4ecd890b3affde13a8e59d507377060266fc (diff) |
Bugfix #18251
Patch from Konrad Kleine
After read-home file (or restore factory settings) the opengl
lights have to be reset.
-rw-r--r-- | source/blender/src/usiblender.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/src/usiblender.c b/source/blender/src/usiblender.c index 16c26336b89..6a4c72d1d4b 100644 --- a/source/blender/src/usiblender.c +++ b/source/blender/src/usiblender.c @@ -668,6 +668,12 @@ int BIF_read_homefile(int from_memory) success = BKE_read_file_from_memory(datatoc_B_blend, datatoc_B_blend_size, NULL); /* outliner patch for 2.42 .b.blend */ outliner_242_patch(); + + /* When loading factory settings, the reset solid OpenGL lights need to be applied. */ + U.light[0].flag=0; + U.light[1].flag=0; + U.light[2].flag=0; + GPU_default_lights(); } BLI_clean(scestr); |