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author | Germano Cavalcante <mano-wii> | 2021-08-03 19:39:30 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-08-05 17:56:51 +0300 |
commit | cc4e674e41f9ddca9d3b6aee8c21ddcb3fdfea26 (patch) | |
tree | 533ae983e35b1c34bc9538b1100213e9642aa47f /CMakeLists.txt | |
parent | e844e9e8f3bb6814e24749316003814156e2e2ce (diff) |
DRW: New Select Debug Engine
This is a simple engine used only to debug the texture of select ids.
It is only used when the `WITH_DRAW_DEBUG` option is enabled and the
debug value is 31.
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D5490
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index b7dfb56ff02..3baebba4678 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -428,6 +428,10 @@ mark_as_advanced(WITH_CYCLES_NETWORK) option(WITH_CUDA_DYNLOAD "Dynamically load CUDA libraries at runtime" ON) mark_as_advanced(WITH_CUDA_DYNLOAD) +# Draw Manager +option(WITH_DRAW_DEBUG "Add extra debug capabilities to Draw Manager" OFF) +mark_as_advanced(WITH_DRAW_DEBUG) + # LLVM option(WITH_LLVM "Use LLVM" OFF) if(APPLE) |