diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-04-12 15:09:10 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-04-12 15:09:10 +0400 |
commit | a42bf453335bdd569556895a168bced1fa7b3c3c (patch) | |
tree | 479839e47a44db5a3bc7a6a927befb62fc5091aa /build_files/scons | |
parent | b7269aa36e1e86dfa5142770e5f12c89f3898501 (diff) |
revert Joseph Eagar's eltopo commits r36073, 36075 (& some minor edits)
discussed with Janne, Ton, Nathan and we agreed this kind of change at least needs discussion with module owners.
Its also too close to release to be making these kinds of changes.
commands used:
# reverse merge
svn merge -r36073:36072 .
# for some reason this gave a lot of property changes
svn revert `svn st | grep "^ M" | awk '{print $2}'`
# reverse merging didn't work here, removing while dir.
svn rm extern/eltopo/
# manually fixed conflict in
# ./source/blenderplayer/CMakeLists.txt
#
# also manually removed 2 lines from
# ./CMakeLists.txt
Diffstat (limited to 'build_files/scons')
-rw-r--r-- | build_files/scons/tools/btools.py | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/build_files/scons/tools/btools.py b/build_files/scons/tools/btools.py index fcc782bd824..a646b9084c2 100644 --- a/build_files/scons/tools/btools.py +++ b/build_files/scons/tools/btools.py @@ -99,7 +99,7 @@ def validate_arguments(args, bc): 'WITH_BF_INTERNATIONAL', 'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'WITH_BF_GETTEXT_STATIC', 'BF_GETTEXT_LIB_STATIC', 'BF_GETTEXT_LIBPATH', 'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH', - 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'WITH_BF_ELTOPO', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', + 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', 'BF_WINTAB', 'BF_WINTAB_INC', 'WITH_BF_FREETYPE', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH', 'BF_FREETYPE_LIB_STATIC', 'WITH_BF_FREETYPE_STATIC', 'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH', @@ -365,8 +365,6 @@ def read_opts(env, cfg, args): (BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)), (BoolVariable('WITH_BF_BULLET', 'Use Bullet if true', True)), - (BoolVariable('WITH_BF_ELTOPO', 'Use Eltopo collision library if true', False)), - ('BF_BULLET', 'Bullet base dir', ''), ('BF_BULLET_INC', 'Bullet include path', ''), ('BF_BULLET_LIB', 'Bullet library', ''), |