diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-05-09 05:58:49 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-05-09 05:58:49 +0400 |
commit | 8771a9f861a4f62a98ca6d677f8dfa63da069404 (patch) | |
tree | 2a5a078d5fc99347d31d808a8f66339f26c8b0aa /doc/python_api/rst/change_log.rst | |
parent | 3d95873cf600608148a6301a1446022ecb0e9046 (diff) |
update autogenerated changelog. also correct typos in the generator.
Diffstat (limited to 'doc/python_api/rst/change_log.rst')
-rw-r--r-- | doc/python_api/rst/change_log.rst | 1322 |
1 files changed, 1322 insertions, 0 deletions
diff --git a/doc/python_api/rst/change_log.rst b/doc/python_api/rst/change_log.rst index 7579070c258..5a3bf2a6d8d 100644 --- a/doc/python_api/rst/change_log.rst +++ b/doc/python_api/rst/change_log.rst @@ -4326,3 +4326,1325 @@ Function Arguments ^^^^^^^^^^^^^^^^^^ * :class:`bpy.types.Object.dupli_list_create` (scene, settings), *was (scene)* + +2.65 to 2.66 +============ + +bpy.types.UILayout +------------------ + +Added +^^^^^ + +* :class:`bpy.types.UILayout.enum_item_description` +* :class:`bpy.types.UILayout.enum_item_icon` +* :class:`bpy.types.UILayout.enum_item_name` +* :class:`bpy.types.UILayout.icon` +* :class:`bpy.types.UILayout.template_icon_view` + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.UILayout.label` (text, text_ctxt, translate, icon, icon_value), *was (text, icon)* +* :class:`bpy.types.UILayout.menu` (menu, text, text_ctxt, translate, icon), *was (menu, text, icon)* +* :class:`bpy.types.UILayout.operator` (operator, text, text_ctxt, translate, icon, emboss), *was (operator, text, icon, emboss)* +* :class:`bpy.types.UILayout.operator_menu_enum` (operator, property, text, text_ctxt, translate, icon), *was (operator, property, text, icon)* +* :class:`bpy.types.UILayout.prop` (data, property, text, text_ctxt, translate, icon, expand, slider, toggle, icon_only, event, full_event, emboss, index), *was (data, property, text, icon, expand, slider, toggle, icon_only, event, full_event, emboss, index)* +* :class:`bpy.types.UILayout.prop_enum` (data, property, value, text, text_ctxt, translate, icon), *was (data, property, value, text, icon)* +* :class:`bpy.types.UILayout.prop_menu_enum` (data, property, text, text_ctxt, translate, icon), *was (data, property, text, icon)* +* :class:`bpy.types.UILayout.prop_search` (data, property, search_data, search_property, text, text_ctxt, translate, icon), *was (data, property, search_data, search_property, text, icon)* +* :class:`bpy.types.UILayout.template_any_ID` (data, property, type_property, text, text_ctxt, translate), *was (data, property, type_property, text)* +* :class:`bpy.types.UILayout.template_list` (listtype_name, list_id, dataptr, propname, active_dataptr, active_propname, rows, maxrows, type), *was (data, property, active_data, active_property, prop_list, rows, maxrows, type)* +* :class:`bpy.types.UILayout.template_path_builder` (data, property, root, text, text_ctxt, translate), *was (data, property, root, text)* + +bpy.types.Scene +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Scene.cycles_curves` +* :class:`bpy.types.Scene.rigidbody_world` + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.Scene.collada_export` (filepath, apply_modifiers, export_mesh_type, selected, include_children, include_armatures, include_shapekeys, deform_bones_only, active_uv_only, include_uv_textures, include_material_textures, use_texture_copies, use_object_instantiation, sort_by_name, second_life), *was (filepath, apply_modifiers, export_mesh_type, selected, include_children, include_armatures, deform_bones_only, active_uv_only, include_uv_textures, include_material_textures, use_texture_copies, use_object_instantiation, sort_by_name, second_life)* + +bpy.types.ThemeGraphEditor +-------------------------- + +Removed +^^^^^^^ + +* **panel** + +bpy.types.Mesh +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Mesh.use_customdata_edge_bevel` +* :class:`bpy.types.Mesh.use_customdata_edge_crease` +* :class:`bpy.types.Mesh.use_customdata_vertex_bevel` + +Removed +^^^^^^^ + +* **show_all_edges** + +bpy.types.ThemeSpaceGeneric +--------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeSpaceGeneric.panelcolors` + +bpy.types.ImageFormatSettings +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ImageFormatSettings.jpeg2k_codec` + +bpy.types.ThemeUserInterface +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeUserInterface.menu_shadow_fac` +* :class:`bpy.types.ThemeUserInterface.menu_shadow_width` + +Removed +^^^^^^^ + +* **panel** + +bpy.types.SceneSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SceneSequence.alpha_mode` + +Removed +^^^^^^^ + +* **use_premultiply** + +bpy.types.UserPreferencesFilePaths +---------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesFilePaths.use_keep_session` + +bpy.types.Node +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Node.height` +* :class:`bpy.types.Node.width` +* :class:`bpy.types.Node.width_hidden` + +bpy.types.Sculpt +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Sculpt.detail_size` +* :class:`bpy.types.Sculpt.symmetrize_direction` +* :class:`bpy.types.Sculpt.use_edge_collapse` +* :class:`bpy.types.Sculpt.use_smooth_shading` + +bpy.types.EnumPropertyItem +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.EnumPropertyItem.icon` + +bpy.types.ThemePanelColors +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemePanelColors.back` +* :class:`bpy.types.ThemePanelColors.show_back` + +bpy.types.WindowManager +----------------------- + +Removed +^^^^^^^ + +* **rigify_active_type** +* **rigify_collection** +* **rigify_types** + +bpy.types.ParticleSettings +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ParticleSettings.cycles` + +bpy.types.RenderSettings +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.RenderSettings.bake_samples` +* :class:`bpy.types.RenderSettings.use_bake_to_vertex_color` +* :class:`bpy.types.RenderSettings.use_sequencer_gl_textured_solid` + +Removed +^^^^^^^ + +* **use_color_unpremultiply** + +bpy.types.MovieClipSequence +--------------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieClipSequence.alpha_mode` + +Removed +^^^^^^^ + +* **use_premultiply** + +bpy.types.EffectSequence +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.EffectSequence.alpha_mode` + +Removed +^^^^^^^ + +* **use_premultiply** + +bpy.types.BrushTextureSlot +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.BrushTextureSlot.tex_paint_map_mode` + +bpy.types.Sequences +------------------- + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.Sequences.new_clip` (name, clip, channel, frame_start), *was (name, clip, channel, start_frame)* +* :class:`bpy.types.Sequences.new_effect` (name, type, channel, frame_start, frame_end, seq1, seq2, seq3), *was (name, type, channel, start_frame, end_frame, seq1, seq2, seq3)* +* :class:`bpy.types.Sequences.new_image` (name, filepath, channel, frame_start), *was (name, filepath, channel, start_frame)* +* :class:`bpy.types.Sequences.new_mask` (name, mask, channel, frame_start), *was (name, mask, channel, start_frame)* +* :class:`bpy.types.Sequences.new_movie` (name, filepath, channel, frame_start), *was (name, filepath, channel, start_frame)* +* :class:`bpy.types.Sequences.new_scene` (name, scene, channel, frame_start), *was (name, scene, channel, start_frame)* +* :class:`bpy.types.Sequences.new_sound` (name, filepath, channel, frame_start), *was (name, filepath, channel, start_frame)* + +bpy.types.ThemeTextEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeTextEditor.syntax_preprocessor` +* :class:`bpy.types.ThemeTextEditor.syntax_reserved` +* :class:`bpy.types.ThemeTextEditor.syntax_symbols` + +bpy.types.UserPreferencesInput +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesInput.use_trackpad_natural` + +bpy.types.PoseBone +------------------ + +Removed +^^^^^^^ + +* **rigify_parameters** +* **rigify_type** + +bpy.types.MetaBall +------------------ + +Added +^^^^^ + +* :class:`bpy.types.MetaBall.transform` + +bpy.types.Sequence +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Sequence.update` + +Renamed +^^^^^^^ + +* **getStripElem** -> :class:`bpy.types.Sequence.strip_elem_from_frame` + +bpy.types.LaplacianSmoothModifier +--------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.LaplacianSmoothModifier.use_normalized` + +bpy.types.Armature +------------------ + +Removed +^^^^^^^ + +* **rigify_layers** + +bpy.types.Window +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Window.height` +* :class:`bpy.types.Window.width` +* :class:`bpy.types.Window.x` +* :class:`bpy.types.Window.y` + +bpy.types.Object +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Object.convert_space` +* :class:`bpy.types.Object.extra_recalc_data` +* :class:`bpy.types.Object.extra_recalc_object` +* :class:`bpy.types.Object.rigid_body` +* :class:`bpy.types.Object.rigid_body_constraint` +* :class:`bpy.types.Object.show_all_edges` +* :class:`bpy.types.Object.use_dynamic_topology_sculpting` + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.Object.to_mesh` (scene, apply_modifiers, settings, calc_tessface), *was (scene, apply_modifiers, settings)* + +bpy.types.SceneGameData +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SceneGameData.raster_storage` +* :class:`bpy.types.SceneGameData.use_material_caching` + +bpy.types.CyclesRenderSettings +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CyclesRenderSettings.tile_order` + +bpy.types.Brush +--------------- + +Removed +^^^^^^^ + +* **use_fixed_texture** + +bpy.types.SpaceClipEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceClipEditor.show_grease_pencil` + +bpy.types.MovieSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieSequence.alpha_mode` + +Removed +^^^^^^^ + +* **use_premultiply** + +bpy.types.SpaceNodeEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceNodeEditor.show_grease_pencil` + +bpy.types.MetaSequence +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.MetaSequence.alpha_mode` + +Removed +^^^^^^^ + +* **use_premultiply** + +bpy.types.ThemeNodeEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeNodeEditor.distor_node` +* :class:`bpy.types.ThemeNodeEditor.matte_node` + +bpy.types.UserPreferencesSystem +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesSystem.use_region_overlap` + +bpy.types.CyclesLampSettings +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CyclesLampSettings.use_multiple_importance_sampling` + +bpy.types.CompositorNodeTree +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeTree.use_groupnode_buffer` + +bpy.types.ObjectActuator +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.ObjectActuator.use_add_character_location` +* :class:`bpy.types.ObjectActuator.use_character_jump` + +bpy.types.Bone +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Bone.use_relative_parent` + +bpy.types.RenderEngine +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.RenderEngine.use_highlight_tiles` + +bpy.types.ThemeConsole +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeConsole.select` + +bpy.types.ThemeLogicEditor +-------------------------- + +Removed +^^^^^^^ + +* **panel** + +bpy.types.ParticleSystem +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.ParticleSystem.co_hair` +* :class:`bpy.types.ParticleSystem.mcol_on_emitter` +* :class:`bpy.types.ParticleSystem.set_resolution` +* :class:`bpy.types.ParticleSystem.uv_on_emitter` + +bpy.types.ThemeProperties +------------------------- + +Removed +^^^^^^^ + +* **panel** + +bpy.types.ThemeView3D +--------------------- + +Removed +^^^^^^^ + +* **panel** + +bpy.types.ImageUser +------------------- + +Added +^^^^^ + +* :class:`bpy.types.ImageUser.frame_current` + +bpy.types.SpaceTimeline +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceTimeline.cache_rigidbody` + +bpy.types.Function +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Function.use_self_type` + +bpy.types.SpaceSequenceEditor +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceSequenceEditor.preview_channels` +* :class:`bpy.types.SpaceSequenceEditor.show_grease_pencil` + +bpy.types.Image +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Image.alpha_mode` +* :class:`bpy.types.Image.channels` +* :class:`bpy.types.Image.is_float` +* :class:`bpy.types.Image.use_alpha` + +Removed +^^^^^^^ + +* **use_color_unpremultiply** +* **use_premultiply** + +bpy.types.MovieTrackingObjectTracks +----------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieTrackingObjectTracks.new` + +Removed +^^^^^^^ + +* **add** + +bpy.types.MovieTrackingTracks +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.MovieTrackingTracks.new` + +Removed +^^^^^^^ + +* **add** + +bpy.types.DynamicPaintSurface +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.DynamicPaintSurface.use_color_preview` + +bpy.types.SPHFluidSettings +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SPHFluidSettings.solver` + +bpy.types.SpaceView3D +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceView3D.matcap_icon` +* :class:`bpy.types.SpaceView3D.show_grease_pencil` +* :class:`bpy.types.SpaceView3D.use_matcap` + +bpy.types.Particle +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Particle.uv_on_emitter` + +bpy.types.EditBone +------------------ + +Added +^^^^^ + +* :class:`bpy.types.EditBone.use_relative_parent` + +bpy.types.ThemeFileBrowser +-------------------------- + +Removed +^^^^^^^ + +* **tiles** + +bpy.types.ParticleHairKey +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ParticleHairKey.co_object` + +Renamed +^^^^^^^ + +* **co_hair_space** -> :class:`bpy.types.ParticleHairKey.co_local` + +bpy.types.ImageSequence +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.ImageSequence.alpha_mode` + +Removed +^^^^^^^ + +* **use_premultiply** + +bpy.types.MaskSequence +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.MaskSequence.alpha_mode` + +Removed +^^^^^^^ + +* **use_premultiply** + +bpy.types.BlendDataMeshes +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.BlendDataMeshes.new_from_object` + +bpy.types.Addon +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Addon.preferences` + +bpy.types.Region +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Region.callback_add` + +bpy.types.Property +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Property.icon` + +bpy.types.SpaceImageEditor +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceImageEditor.show_grease_pencil` + +2.66 to 2.67 +============ + +bpy.types.SmokeDomainSettings +----------------------------- + +Renamed +^^^^^^^ + +* **smooth_emitter** -> :class:`bpy.types.SmokeDomainSettings.use_smooth_emitter` + +bpy.types.NodeLink +------------------ + +Added +^^^^^ + +* :class:`bpy.types.NodeLink.is_hidden` +* :class:`bpy.types.NodeLink.is_valid` + +bpy.types.ParticleSettings +-------------------------- + +Renamed +^^^^^^^ + +* **adaptive_subframes** -> :class:`bpy.types.ParticleSettings.use_adaptive_subframes` + +bpy.types.SmokeFlowSettings +--------------------------- + +Renamed +^^^^^^^ + +* **initial_velocity** -> :class:`bpy.types.SmokeFlowSettings.use_initial_velocity` + +bpy.types.SpaceNodeEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SpaceNodeEditor.path` +* :class:`bpy.types.SpaceNodeEditor.pin` + +bpy.types.SpeedControlSequence +------------------------------ + +Removed +^^^^^^^ + +* **use_frame_blend** + +bpy.types.MeshVertex +-------------------- + +Added +^^^^^ + +* :class:`bpy.types.MeshVertex.undeformed_co` + +bpy.types.LoopColors +-------------------- + +Added +^^^^^ + +* :class:`bpy.types.LoopColors.remove` + +bpy.types.SceneGameData +----------------------- + +Renamed +^^^^^^^ + +* **restrict_animation_updates** -> :class:`bpy.types.SceneGameData.use_restrict_animation_updates` + +bpy.types.NodeSocket +-------------------- + +Added +^^^^^ + +* :class:`bpy.types.NodeSocket.bl_idname` +* :class:`bpy.types.NodeSocket.draw` +* :class:`bpy.types.NodeSocket.draw_color` +* :class:`bpy.types.NodeSocket.enabled` +* :class:`bpy.types.NodeSocket.identifier` +* :class:`bpy.types.NodeSocket.in_out` +* :class:`bpy.types.NodeSocket.link_limit` +* :class:`bpy.types.NodeSocket.node` + +Removed +^^^^^^^ + +* **group_socket** + +bpy.types.CompositorNode +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CompositorNode.init` +* :class:`bpy.types.CompositorNode.poll` +* :class:`bpy.types.CompositorNode.tag_need_exec` +* :class:`bpy.types.CompositorNode.update` + +Removed +^^^^^^^ + +* **type** + +bpy.types.SolidifyModifier +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SolidifyModifier.thickness_clamp` + +bpy.types.RigidBodyObject +------------------------- + +Renamed +^^^^^^^ + +* **start_deactivated** -> :class:`bpy.types.RigidBodyObject.use_start_deactivated` + +bpy.types.ThemeNodeEditor +------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeNodeEditor.group_socket_node` + +bpy.types.CyclesRenderSettings +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.CyclesRenderSettings.subsurface_samples` +* :class:`bpy.types.CyclesRenderSettings.use_layer_samples` + +bpy.types.RigidBodyConstraint +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.RigidBodyConstraint.motor_ang_max_impulse` +* :class:`bpy.types.RigidBodyConstraint.motor_ang_target_velocity` +* :class:`bpy.types.RigidBodyConstraint.motor_lin_max_impulse` +* :class:`bpy.types.RigidBodyConstraint.motor_lin_target_velocity` +* :class:`bpy.types.RigidBodyConstraint.use_motor_ang` +* :class:`bpy.types.RigidBodyConstraint.use_motor_lin` + +Renamed +^^^^^^^ + +* **num_solver_iterations** -> :class:`bpy.types.RigidBodyConstraint.solver_iterations` +* **override_solver_iterations** -> :class:`bpy.types.RigidBodyConstraint.use_override_solver_iterations` + +bpy.types.RigidBodyWorld +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.RigidBodyWorld.convex_sweep_test` + +Renamed +^^^^^^^ + +* **num_solver_iterations** -> :class:`bpy.types.RigidBodyWorld.solver_iterations` + +bpy.types.Image +--------------- + +Renamed +^^^^^^^ + +* **view_as_render** -> :class:`bpy.types.Image.use_view_as_render` + +bpy.types.DomainFluidSettings +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.DomainFluidSettings.threads` + +Renamed +^^^^^^^ + +* **surface_noobs** -> :class:`bpy.types.DomainFluidSettings.use_surface_noobs` + +bpy.types.Operator +------------------ + +Added +^^^^^ + +* :class:`bpy.types.Operator.bl_translation_context` + +bpy.types.ThemeGraphEditor +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeGraphEditor.vertex_unreferenced` + +bpy.types.ShaderNode +-------------------- + +Added +^^^^^ + +* :class:`bpy.types.ShaderNode.init` +* :class:`bpy.types.ShaderNode.poll` + +Removed +^^^^^^^ + +* **type** + +bpy.types.TextureNodeTree +------------------------- + +Removed +^^^^^^^ + +* **nodes** + +bpy.types.SpaceUserPreferences +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.SpaceUserPreferences.filter_type` + +bpy.types.SPHFluidSettings +-------------------------- + +Renamed +^^^^^^^ + +* **factor_density** -> :class:`bpy.types.SPHFluidSettings.use_factor_density` + +bpy.types.NodeLinks +------------------- + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.NodeLinks.new` (input, output, verify_limits), *was (input, output)* + +bpy.types.CyclesCurveRenderSettings +----------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CyclesCurveRenderSettings.maximum_width` +* :class:`bpy.types.CyclesCurveRenderSettings.minimum_width` + +bpy.types.CompositorNodeTree +---------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CompositorNodeTree.use_viewer_border` + +Removed +^^^^^^^ + +* **nodes** + +Renamed +^^^^^^^ + +* **two_pass** -> :class:`bpy.types.CompositorNodeTree.use_two_pass` + +bpy.types.OceanModifier +----------------------- + +Removed +^^^^^^^ + +* **is_build_enabled** + +bpy.types.BevelModifier +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.BevelModifier.segments` +* :class:`bpy.types.BevelModifier.use_clamp_overlap` +* :class:`bpy.types.BevelModifier.vertex_group` + +bpy.types.BlendDataMeshes +------------------------- + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.BlendDataMeshes.new_from_object` (scene, object, apply_modifiers, settings, calc_tessface, calc_undeformed), *was (scene, object, apply_modifiers, settings, calc_tessface)* + +bpy.types.Object +---------------- + +Added +^^^^^ + +* :class:`bpy.types.Object.update_from_editmode` + +Renamed +^^^^^^^ + +* **extra_recalc_data** -> :class:`bpy.types.Object.use_extra_recalc_data` +* **extra_recalc_object** -> :class:`bpy.types.Object.use_extra_recalc_object` + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.Object.to_mesh` (scene, apply_modifiers, settings, calc_tessface, calc_undeformed), *was (scene, apply_modifiers, settings, calc_tessface)* + +bpy.types.RenderLayer +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.RenderLayer.use_freestyle` + +bpy.types.ShaderNodeTree +------------------------ + +Removed +^^^^^^^ + +* **nodes** + +bpy.types.Scene +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Scene.print_3d` +* :class:`bpy.types.Scene.ray_cast` + +Function Arguments +^^^^^^^^^^^^^^^^^^ + +* :class:`bpy.types.Scene.collada_export` (filepath, apply_modifiers, export_mesh_type, selected, include_children, include_armatures, include_shapekeys, deform_bones_only, active_uv_only, include_uv_textures, include_material_textures, use_texture_copies, use_ngons, use_object_instantiation, sort_by_name, second_life, export_transformation_type), *was (filepath, apply_modifiers, export_mesh_type, selected, include_children, include_armatures, include_shapekeys, deform_bones_only, active_uv_only, include_uv_textures, include_material_textures, use_texture_copies, use_object_instantiation, sort_by_name, second_life)* + +bpy.types.Menu +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Menu.bl_translation_context` + +bpy.types.ImagePaint +-------------------- + +Removed +^^^^^^^ + +* **use_projection** + +bpy.types.NodeTree +------------------ + +Added +^^^^^ + +* :class:`bpy.types.NodeTree.active_input` +* :class:`bpy.types.NodeTree.active_output` +* :class:`bpy.types.NodeTree.bl_description` +* :class:`bpy.types.NodeTree.bl_icon` +* :class:`bpy.types.NodeTree.bl_idname` +* :class:`bpy.types.NodeTree.bl_label` +* :class:`bpy.types.NodeTree.get_from_context` +* :class:`bpy.types.NodeTree.interface_update` +* :class:`bpy.types.NodeTree.nodes` +* :class:`bpy.types.NodeTree.poll` +* :class:`bpy.types.NodeTree.update` +* :class:`bpy.types.NodeTree.view_center` + +bpy.types.Mesh +-------------- + +Added +^^^^^ + +* :class:`bpy.types.Mesh.show_extra_edge_angle` +* :class:`bpy.types.Mesh.show_freestyle_edge_marks` +* :class:`bpy.types.Mesh.show_freestyle_face_marks` +* :class:`bpy.types.Mesh.show_statvis` +* :class:`bpy.types.Mesh.show_weight` + +bpy.types.ToolSettings +---------------------- + +Added +^^^^^ + +* :class:`bpy.types.ToolSettings.statvis` +* :class:`bpy.types.ToolSettings.vertex_group_user` + +bpy.types.WindowManager +----------------------- + +Added +^^^^^ + +* :class:`bpy.types.WindowManager.progress_begin` +* :class:`bpy.types.WindowManager.progress_end` +* :class:`bpy.types.WindowManager.progress_update` + +bpy.types.SequenceEditor +------------------------ + +Renamed +^^^^^^^ + +* **overlay_lock** -> :class:`bpy.types.SequenceEditor.use_overlay_lock` + +bpy.types.Macro +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Macro.bl_translation_context` + +bpy.types.BrushTextureSlot +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.BrushTextureSlot.mask_map_mode` + +bpy.types.RenderSettings +------------------------ + +Added +^^^^^ + +* :class:`bpy.types.RenderSettings.line_thickness` +* :class:`bpy.types.RenderSettings.line_thickness_mode` +* :class:`bpy.types.RenderSettings.use_freestyle` + +bpy.types.ThemeImageEditor +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeImageEditor.freestyle_face_mark` +* :class:`bpy.types.ThemeImageEditor.vertex_unreferenced` + +bpy.types.UserPreferencesSystem +------------------------------- + +Added +^^^^^ + +* :class:`bpy.types.UserPreferencesSystem.image_draw_method` +* :class:`bpy.types.UserPreferencesSystem.use_translate_new_dataname` + +bpy.types.Panel +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Panel.bl_translation_context` + +bpy.types.Brush +--------------- + +Added +^^^^^ + +* :class:`bpy.types.Brush.brush_capabilities` +* :class:`bpy.types.Brush.cursor_overlay_alpha` +* :class:`bpy.types.Brush.jitter_absolute` +* :class:`bpy.types.Brush.mask_overlay_alpha` +* :class:`bpy.types.Brush.mask_stencil_dimension` +* :class:`bpy.types.Brush.mask_stencil_pos` +* :class:`bpy.types.Brush.mask_texture` +* :class:`bpy.types.Brush.mask_texture_slot` +* :class:`bpy.types.Brush.sculpt_stroke_method` +* :class:`bpy.types.Brush.stencil_dimension` +* :class:`bpy.types.Brush.stencil_pos` +* :class:`bpy.types.Brush.use_cursor_overlay` +* :class:`bpy.types.Brush.use_cursor_overlay_override` +* :class:`bpy.types.Brush.use_primary_overlay_override` +* :class:`bpy.types.Brush.use_relative_jitter` +* :class:`bpy.types.Brush.use_secondary_overlay_override` + +Renamed +^^^^^^^ + +* **use_texture_overlay** -> :class:`bpy.types.Brush.use_primary_overlay` +* **use_texture_overlay** -> :class:`bpy.types.Brush.use_secondary_overlay` + +bpy.types.TextureNode +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.TextureNode.init` +* :class:`bpy.types.TextureNode.poll` + +Removed +^^^^^^^ + +* **type** + +bpy.types.DopeSheet +------------------- + +Added +^^^^^ + +* :class:`bpy.types.DopeSheet.show_linestyles` + +bpy.types.NlaStrip +------------------ + +Added +^^^^^ + +* :class:`bpy.types.NlaStrip.use_sync_length` + +bpy.types.UILayout +------------------ + +Added +^^^^^ + +* :class:`bpy.types.UILayout.template_component_menu` +* :class:`bpy.types.UILayout.template_movieclip_information` +* :class:`bpy.types.UILayout.template_node_socket` + +bpy.types.BlendData +------------------- + +Added +^^^^^ + +* :class:`bpy.types.BlendData.linestyles` + +bpy.types.SimpleDeformModifier +------------------------------ + +Added +^^^^^ + +* :class:`bpy.types.SimpleDeformModifier.angle` + +bpy.types.RemeshModifier +------------------------ + +Renamed +^^^^^^^ + +* **remove_disconnected_pieces** -> :class:`bpy.types.RemeshModifier.use_remove_disconnected` + +bpy.types.CyclesCurveSettings +----------------------------- + +Added +^^^^^ + +* :class:`bpy.types.CyclesCurveSettings.radius_scale` + +bpy.types.ThemeView3D +--------------------- + +Added +^^^^^ + +* :class:`bpy.types.ThemeView3D.extra_edge_angle` +* :class:`bpy.types.ThemeView3D.freestyle_edge_mark` +* :class:`bpy.types.ThemeView3D.freestyle_face_mark` +* :class:`bpy.types.ThemeView3D.vertex_unreferenced` + +bpy.types.UVTextures +-------------------- + +Added +^^^^^ + +* :class:`bpy.types.UVTextures.remove` + +bpy.types.SceneRenderLayer +-------------------------- + +Added +^^^^^ + +* :class:`bpy.types.SceneRenderLayer.freestyle_settings` +* :class:`bpy.types.SceneRenderLayer.use_freestyle` |