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author | Campbell Barton <ideasman42@gmail.com> | 2011-09-15 12:07:42 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-15 12:07:42 +0400 |
commit | 5ba213a424185e723a4de5833931847f0fe38c49 (patch) | |
tree | 13d8a0e8f36ff57434943a1a1d96d148586f4304 /doc | |
parent | afbb207a994d09750efab29dc56cfe4c2548a709 (diff) |
move utf8 string.c functions into their own file, also add python tip for printing operators.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/python_api/rst/info_tips_and_tricks.rst | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/doc/python_api/rst/info_tips_and_tricks.rst b/doc/python_api/rst/info_tips_and_tricks.rst index 2bcb1e74c84..f88be5de3a8 100644 --- a/doc/python_api/rst/info_tips_and_tricks.rst +++ b/doc/python_api/rst/info_tips_and_tricks.rst @@ -24,6 +24,14 @@ There are 3 main uses for the terminal, these are: For Linux and OSX users this means starting the terminal first, then running blender from within it. On Windows the terminal can be enabled from the help menu. +Show All Operators +================== + +While blender logs operators in the Info space, this only reports operators with the ``REGISTER`` option enabeld so as not to flood the Info view with calls to ``bpy.ops.view3d.smoothview`` and ``bpy.ops.view3d.zoom``. + +However, for testing it can be useful to see **every** operator called in a terminal, do this by enabling the debug option either by passing the ``--debug`` argument when starting blender or by setting :mod:`bpy.app.debug` to True while blender is running. + + Use an External Editor ====================== |