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author | Germano <germano.costa@ig.com.br> | 2018-02-01 03:35:46 +0300 |
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committer | Germano <germano.costa@ig.com.br> | 2018-02-01 03:35:46 +0300 |
commit | 0a4e170c28cecd70e7cfb776f0c22a435ecd10e9 (patch) | |
tree | 598f691f9305d91084f76e8e15ee0cecdb5b7d8b /extern/audaspace/bindings/C/AUD_Sequence.h | |
parent | 42ca1fe89cc93929426ab681a5520e5938158a4d (diff) |
Revert "tmp"
This reverts commit ea31f0ac3b877eb0df4c47d0c908d11d1bff33e4.
Diffstat (limited to 'extern/audaspace/bindings/C/AUD_Sequence.h')
-rw-r--r-- | extern/audaspace/bindings/C/AUD_Sequence.h | 338 |
1 files changed, 0 insertions, 338 deletions
diff --git a/extern/audaspace/bindings/C/AUD_Sequence.h b/extern/audaspace/bindings/C/AUD_Sequence.h deleted file mode 100644 index 668960c7d50..00000000000 --- a/extern/audaspace/bindings/C/AUD_Sequence.h +++ /dev/null @@ -1,338 +0,0 @@ -/******************************************************************************* - * Copyright 2009-2016 Jörg Müller - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - ******************************************************************************/ - -#pragma once - -#include "AUD_Device.h" - -#ifdef __cplusplus -extern "C" { -#endif - -/// Possible animatable properties for Sequence Factories and Entries. -typedef enum -{ - AUD_AP_VOLUME, - AUD_AP_PANNING, - AUD_AP_PITCH, - AUD_AP_LOCATION, - AUD_AP_ORIENTATION -} AUD_AnimateablePropertyType; - -/** - * Creates a new sequenced sound scene. - * \param fps The FPS of the scene. - * \param muted Whether the scene is muted. - * \return The new sound scene. - */ -extern AUD_API AUD_Sound* AUD_Sequence_create(float fps, int muted); - -/** - * Deletes a sound scene. - * \param sequence The sound scene. - */ -extern AUD_API void AUD_Sequence_free(AUD_Sound* sequence); - -/** - * Adds a new entry to the scene. - * \param sequence The sound scene. - * \param sound The sound this entry should play. - * \param begin The start time. - * \param end The end time or a negative value if determined by the sound. - * \param skip How much seconds should be skipped at the beginning. - * \return The entry added. - */ -extern AUD_API AUD_SequenceEntry* AUD_Sequence_add(AUD_Sound* sequence, AUD_Sound* sound, float begin, float end, float skip); - -/** - * Removes an entry from the scene. - * \param sequence The sound scene. - * \param entry The entry to remove. - */ -extern AUD_API void AUD_Sequence_remove(AUD_Sound* sequence, AUD_SequenceEntry* entry); - -/** - * Writes animation data to a sequence. - * \param sequence The sound scene. - * \param type The type of animation data. - * \param frame The frame this data is for. - * \param data The data to write. - * \param animated Whether the attribute is animated. - */ -extern AUD_API void AUD_Sequence_setAnimationData(AUD_Sound* sequence, AUD_AnimateablePropertyType type, int frame, float* data, char animated); - -/** - * Retrieves the distance model of a sequence. - * param sequence The sequence to get the distance model from. - * return The distance model of the sequence. - */ -extern AUD_API AUD_DistanceModel AUD_Sequence_getDistanceModel(AUD_Sound* sequence); - -/** - * Sets the distance model of a sequence. - * param sequence The sequence to set the distance model from. - * param value The new distance model to set. - */ -extern AUD_API void AUD_Sequence_setDistanceModel(AUD_Sound* sequence, AUD_DistanceModel value); - -/** - * Retrieves the doppler factor of a sequence. - * param sequence The sequence to get the doppler factor from. - * return The doppler factor of the sequence. - */ -extern AUD_API float AUD_Sequence_getDopplerFactor(AUD_Sound* sequence); - -/** - * Sets the doppler factor of a sequence. - * param sequence The sequence to set the doppler factor from. - * param value The new doppler factor to set. - */ -extern AUD_API void AUD_Sequence_setDopplerFactor(AUD_Sound* sequence, float value); - -/** - * Retrieves the fps of a sequence. - * param sequence The sequence to get the fps from. - * return The fps of the sequence. - */ -extern AUD_API float AUD_Sequence_getFPS(AUD_Sound* sequence); - -/** - * Sets the fps of a sequence. - * param sequence The sequence to set the fps from. - * param value The new fps to set. - */ -extern AUD_API void AUD_Sequence_setFPS(AUD_Sound* sequence, float value); - -/** - * Retrieves the muted of a sequence. - * param sequence The sequence to get the muted from. - * return The muted of the sequence. - */ -extern AUD_API int AUD_Sequence_isMuted(AUD_Sound* sequence); - -/** - * Sets the muted of a sequence. - * param sequence The sequence to set the muted from. - * param value The new muted to set. - */ -extern AUD_API void AUD_Sequence_setMuted(AUD_Sound* sequence, int value); - -/** - * Retrieves the specs of a sequence. - * param sequence The sequence to get the specs from. - * return The specs of the sequence. - */ -extern AUD_API AUD_Specs AUD_Sequence_getSpecs(AUD_Sound* sequence); - -/** - * Sets the specs of a sequence. - * param sequence The sequence to set the specs from. - * param value The new specs to set. - */ -extern AUD_API void AUD_Sequence_setSpecs(AUD_Sound* sequence, AUD_Specs value); - -/** - * Retrieves the speed of sound of a sequence. - * param sequence The sequence to get the speed of sound from. - * return The speed of sound of the sequence. - */ -extern AUD_API float AUD_Sequence_getSpeedOfSound(AUD_Sound* sequence); - -/** - * Sets the speed of sound of a sequence. - * param sequence The sequence to set the speed of sound from. - * param value The new speed of sound to set. - */ -extern AUD_API void AUD_Sequence_setSpeedOfSound(AUD_Sound* sequence, float value); - - - -/** - * Moves the entry. - * \param entry The sequenced entry. - * \param begin The new start time. - * \param end The new end time or a negative value if unknown. - * \param skip How many seconds to skip at the beginning. - */ -extern AUD_API void AUD_SequenceEntry_move(AUD_SequenceEntry* entry, float begin, float end, float skip); - -/** - * Writes animation data to a sequenced entry. - * \param entry The sequenced entry. - * \param type The type of animation data. - * \param frame The frame this data is for. - * \param data The data to write. - * \param animated Whether the attribute is animated. - */ -extern AUD_API void AUD_SequenceEntry_setAnimationData(AUD_SequenceEntry* entry, AUD_AnimateablePropertyType type, int frame, float* data, char animated); - -/** - * Retrieves the attenuation of a sequence_entry. - * param sequence_entry The sequence_entry to get the attenuation from. - * return The attenuation of the sequence_entry. - */ -extern AUD_API float AUD_SequenceEntry_getAttenuation(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the attenuation of a sequence_entry. - * param sequence_entry The sequence_entry to set the attenuation from. - * param value The new attenuation to set. - */ -extern AUD_API void AUD_SequenceEntry_setAttenuation(AUD_SequenceEntry* sequence_entry, float value); - -/** - * Retrieves the cone angle inner of a sequence_entry. - * param sequence_entry The sequence_entry to get the cone angle inner from. - * return The cone angle inner of the sequence_entry. - */ -extern AUD_API float AUD_SequenceEntry_getConeAngleInner(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the cone angle inner of a sequence_entry. - * param sequence_entry The sequence_entry to set the cone angle inner from. - * param value The new cone angle inner to set. - */ -extern AUD_API void AUD_SequenceEntry_setConeAngleInner(AUD_SequenceEntry* sequence_entry, float value); - -/** - * Retrieves the cone angle outer of a sequence_entry. - * param sequence_entry The sequence_entry to get the cone angle outer from. - * return The cone angle outer of the sequence_entry. - */ -extern AUD_API float AUD_SequenceEntry_getConeAngleOuter(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the cone angle outer of a sequence_entry. - * param sequence_entry The sequence_entry to set the cone angle outer from. - * param value The new cone angle outer to set. - */ -extern AUD_API void AUD_SequenceEntry_setConeAngleOuter(AUD_SequenceEntry* sequence_entry, float value); - -/** - * Retrieves the cone volume outer of a sequence_entry. - * param sequence_entry The sequence_entry to get the cone volume outer from. - * return The cone volume outer of the sequence_entry. - */ -extern AUD_API float AUD_SequenceEntry_getConeVolumeOuter(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the cone volume outer of a sequence_entry. - * param sequence_entry The sequence_entry to set the cone volume outer from. - * param value The new cone volume outer to set. - */ -extern AUD_API void AUD_SequenceEntry_setConeVolumeOuter(AUD_SequenceEntry* sequence_entry, float value); - -/** - * Retrieves the distance maximum of a sequence_entry. - * param sequence_entry The sequence_entry to get the distance maximum from. - * return The distance maximum of the sequence_entry. - */ -extern AUD_API float AUD_SequenceEntry_getDistanceMaximum(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the distance maximum of a sequence_entry. - * param sequence_entry The sequence_entry to set the distance maximum from. - * param value The new distance maximum to set. - */ -extern AUD_API void AUD_SequenceEntry_setDistanceMaximum(AUD_SequenceEntry* sequence_entry, float value); - -/** - * Retrieves the distance reference of a sequence_entry. - * param sequence_entry The sequence_entry to get the distance reference from. - * return The distance reference of the sequence_entry. - */ -extern AUD_API float AUD_SequenceEntry_getDistanceReference(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the distance reference of a sequence_entry. - * param sequence_entry The sequence_entry to set the distance reference from. - * param value The new distance reference to set. - */ -extern AUD_API void AUD_SequenceEntry_setDistanceReference(AUD_SequenceEntry* sequence_entry, float value); - -/** - * Retrieves the muted of a sequence_entry. - * param sequence_entry The sequence_entry to get the muted from. - * return The muted of the sequence_entry. - */ -extern AUD_API int AUD_SequenceEntry_isMuted(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the muted of a sequence_entry. - * param sequence_entry The sequence_entry to set the muted from. - * param value The new muted to set. - */ -extern AUD_API void AUD_SequenceEntry_setMuted(AUD_SequenceEntry* sequence_entry, int value); - -/** - * Retrieves the relative of a sequence_entry. - * param sequence_entry The sequence_entry to get the relative from. - * return The relative of the sequence_entry. - */ -extern AUD_API int AUD_SequenceEntry_isRelative(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the relative of a sequence_entry. - * param sequence_entry The sequence_entry to set the relative from. - * param value The new relative to set. - */ -extern AUD_API void AUD_SequenceEntry_setRelative(AUD_SequenceEntry* sequence_entry, int value); - -/** - * Retrieves the sound of a sequence_entry. - * param sequence_entry The sequence_entry to get the sound from. - * return The sound of the sequence_entry. - */ -extern AUD_API AUD_Sound* AUD_SequenceEntry_getSound(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the sound of a sequence_entry. - * param sequence_entry The sequence_entry to set the sound from. - * param value The new sound to set. - */ -extern AUD_API void AUD_SequenceEntry_setSound(AUD_SequenceEntry* sequence_entry, AUD_Sound* value); - -/** - * Retrieves the volume maximum of a sequence_entry. - * param sequence_entry The sequence_entry to get the volume maximum from. - * return The volume maximum of the sequence_entry. - */ -extern AUD_API float AUD_SequenceEntry_getVolumeMaximum(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the volume maximum of a sequence_entry. - * param sequence_entry The sequence_entry to set the volume maximum from. - * param value The new volume maximum to set. - */ -extern AUD_API void AUD_SequenceEntry_setVolumeMaximum(AUD_SequenceEntry* sequence_entry, float value); - -/** - * Retrieves the volume minimum of a sequence_entry. - * param sequence_entry The sequence_entry to get the volume minimum from. - * return The volume minimum of the sequence_entry. - */ -extern AUD_API float AUD_SequenceEntry_getVolumeMinimum(AUD_SequenceEntry* sequence_entry); - -/** - * Sets the volume minimum of a sequence_entry. - * param sequence_entry The sequence_entry to set the volume minimum from. - * param value The new volume minimum to set. - */ -extern AUD_API void AUD_SequenceEntry_setVolumeMinimum(AUD_SequenceEntry* sequence_entry, float value); - -#ifdef __cplusplus -} -#endif |