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author | Stefan Werner <stefan.werner@tangent-animation.com> | 2018-11-07 14:58:12 +0300 |
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committer | Stefan Werner <stefan.werner@tangent-animation.com> | 2018-11-07 14:58:12 +0300 |
commit | 2c5531c0a521119a2f5c88b4ba2a67234c537d2b (patch) | |
tree | e1b27e6714a5746840cce4421cb9a3877c14fc97 /intern/cycles/bvh/bvh_embree.h | |
parent | 8a014e780e504cb6e851af9a6c1b591e1bd9da0f (diff) |
Cycles: Added Embree as BVH option for CPU renders.
Note that this is turned off by default and must be enabled at build time with the CMake WITH_CYCLES_EMBREE flag.
Embree must be built as a static library with ray masking turned on, the `make deps` scripts have been updated accordingly.
There, Embree is off by default too and must be enabled with the WITH_EMBREE flag.
Using Embree allows for much faster rendering of deformation motion blur while reducing the memory footprint.
TODO: GPU implementation, deduplication of data, leveraging more of Embrees features (e.g. tessellation cache).
Differential Revision: https://developer.blender.org/D3682
Diffstat (limited to 'intern/cycles/bvh/bvh_embree.h')
-rw-r--r-- | intern/cycles/bvh/bvh_embree.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/intern/cycles/bvh/bvh_embree.h b/intern/cycles/bvh/bvh_embree.h new file mode 100644 index 00000000000..4b3219d575e --- /dev/null +++ b/intern/cycles/bvh/bvh_embree.h @@ -0,0 +1,79 @@ +/* + * Copyright 2018, Blender Foundation. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef __BVH_EMBREE_H__ +#define __BVH_EMBREE_H__ + +#ifdef WITH_EMBREE + +#include <embree3/rtcore.h> +#include <embree3/rtcore_scene.h> + +#include "bvh/bvh.h" +#include "bvh/bvh_params.h" + +#include "util/util_thread.h" +#include "util/util_types.h" +#include "util/util_vector.h" + +CCL_NAMESPACE_BEGIN + +class Mesh; + +class BVHEmbree : public BVH +{ +public: + virtual void build(Progress& progress, Stats *stats) override; + virtual ~BVHEmbree(); + RTCScene scene; + static void destroy(RTCScene); +protected: + friend class BVH; + BVHEmbree(const BVHParams& params, const vector<Object*>& objects); + + virtual void pack_nodes(const BVHNode*) override; + virtual void refit_nodes() override; + + void add_object(Object *ob, int i); + void add_instance(Object *ob, int i); + void add_curves(Object *ob, int i); + void add_triangles(Object *ob, int i); + + ssize_t mem_used; + + void add_delayed_delete_scene(RTCScene scene) { delayed_delete_scenes.push_back(scene); } + BVHEmbree *top_level; +private: + void delete_rtcScene(); + void update_tri_vertex_buffer(RTCGeometry geom_id, const Mesh* mesh); + void update_curve_vertex_buffer(RTCGeometry geom_id, const Mesh* mesh); + + static RTCDevice rtc_shared_device; + static int rtc_shared_users; + static thread_mutex rtc_shared_mutex; + + Stats *stats; + vector<RTCScene> delayed_delete_scenes; + int curve_subdivisions; + enum RTCBuildQuality build_quality; + bool use_curves, use_ribbons, dynamic_scene; +}; + +CCL_NAMESPACE_END + +#endif /* WITH_EMBREE */ + +#endif /* __BVH_EMBREE_H__ */ |