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authorBrecht Van Lommel <brecht@blender.org>2021-09-20 18:59:20 +0300
committerBrecht Van Lommel <brecht@blender.org>2021-09-21 15:55:54 +0300
commit08031197250aeecbaca3803254e6f25b8c7b7b37 (patch)
tree6fe7ab045f0dc0a423d6557c4073f34309ef4740 /intern/cycles/device/cuda/device_impl.h
parentfa6b1007bad065440950cd67deb16a04f368856f (diff)
Cycles: merge of cycles-x branch, a major update to the renderer
This includes much improved GPU rendering performance, viewport interactivity, new shadow catcher, revamped sampling settings, subsurface scattering anisotropy, new GPU volume sampling, improved PMJ sampling pattern, and more. Some features have also been removed or changed, breaking backwards compatibility. Including the removal of the OpenCL backend, for which alternatives are under development. Release notes and code docs: https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles https://wiki.blender.org/wiki/Source/Render/Cycles Credits: * Sergey Sharybin * Brecht Van Lommel * Patrick Mours (OptiX backend) * Christophe Hery (subsurface scattering anisotropy) * William Leeson (PMJ sampling pattern) * Alaska (various fixes and tweaks) * Thomas Dinges (various fixes) For the full commit history, see the cycles-x branch. This squashes together all the changes since intermediate changes would often fail building or tests. Ref T87839, T87837, T87836 Fixes T90734, T89353, T80267, T80267, T77185, T69800
Diffstat (limited to 'intern/cycles/device/cuda/device_impl.h')
-rw-r--r--intern/cycles/device/cuda/device_impl.h155
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diff --git a/intern/cycles/device/cuda/device_impl.h b/intern/cycles/device/cuda/device_impl.h
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+++ b/intern/cycles/device/cuda/device_impl.h
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+/*
+ * Copyright 2011-2013 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifdef WITH_CUDA
+
+# include "device/cuda/kernel.h"
+# include "device/cuda/queue.h"
+# include "device/cuda/util.h"
+# include "device/device.h"
+
+# include "util/util_map.h"
+
+# ifdef WITH_CUDA_DYNLOAD
+# include "cuew.h"
+# else
+# include "util/util_opengl.h"
+# include <cuda.h>
+# include <cudaGL.h>
+# endif
+
+CCL_NAMESPACE_BEGIN
+
+class DeviceQueue;
+
+class CUDADevice : public Device {
+
+ friend class CUDAContextScope;
+
+ public:
+ CUdevice cuDevice;
+ CUcontext cuContext;
+ CUmodule cuModule;
+ size_t device_texture_headroom;
+ size_t device_working_headroom;
+ bool move_texture_to_host;
+ size_t map_host_used;
+ size_t map_host_limit;
+ int can_map_host;
+ int pitch_alignment;
+ int cuDevId;
+ int cuDevArchitecture;
+ bool first_error;
+
+ struct CUDAMem {
+ CUDAMem() : texobject(0), array(0), use_mapped_host(false)
+ {
+ }
+
+ CUtexObject texobject;
+ CUarray array;
+
+ /* If true, a mapped host memory in shared_pointer is being used. */
+ bool use_mapped_host;
+ };
+ typedef map<device_memory *, CUDAMem> CUDAMemMap;
+ CUDAMemMap cuda_mem_map;
+ thread_mutex cuda_mem_map_mutex;
+
+ /* Bindless Textures */
+ device_vector<TextureInfo> texture_info;
+ bool need_texture_info;
+
+ CUDADeviceKernels kernels;
+
+ static bool have_precompiled_kernels();
+
+ virtual bool show_samples() const override;
+
+ virtual BVHLayoutMask get_bvh_layout_mask() const override;
+
+ void set_error(const string &error) override;
+
+ CUDADevice(const DeviceInfo &info, Stats &stats, Profiler &profiler);
+
+ virtual ~CUDADevice();
+
+ bool support_device(const uint /*kernel_features*/);
+
+ bool check_peer_access(Device *peer_device) override;
+
+ bool use_adaptive_compilation();
+
+ virtual string compile_kernel_get_common_cflags(const uint kernel_features);
+
+ string compile_kernel(const uint kernel_features,
+ const char *name,
+ const char *base = "cuda",
+ bool force_ptx = false);
+
+ virtual bool load_kernels(const uint kernel_features) override;
+
+ void reserve_local_memory(const uint kernel_features);
+
+ void init_host_memory();
+
+ void load_texture_info();
+
+ void move_textures_to_host(size_t size, bool for_texture);
+
+ CUDAMem *generic_alloc(device_memory &mem, size_t pitch_padding = 0);
+
+ void generic_copy_to(device_memory &mem);
+
+ void generic_free(device_memory &mem);
+
+ void mem_alloc(device_memory &mem) override;
+
+ void mem_copy_to(device_memory &mem) override;
+
+ void mem_copy_from(device_memory &mem, int y, int w, int h, int elem) override;
+
+ void mem_zero(device_memory &mem) override;
+
+ void mem_free(device_memory &mem) override;
+
+ device_ptr mem_alloc_sub_ptr(device_memory &mem, int offset, int /*size*/) override;
+
+ virtual void const_copy_to(const char *name, void *host, size_t size) override;
+
+ void global_alloc(device_memory &mem);
+
+ void global_free(device_memory &mem);
+
+ void tex_alloc(device_texture &mem);
+
+ void tex_free(device_texture &mem);
+
+ virtual bool should_use_graphics_interop() override;
+
+ virtual unique_ptr<DeviceQueue> gpu_queue_create() override;
+
+ int get_num_multiprocessors();
+ int get_max_num_threads_per_multiprocessor();
+
+ protected:
+ bool get_device_attribute(CUdevice_attribute attribute, int *value);
+ int get_device_default_attribute(CUdevice_attribute attribute, int default_value);
+};
+
+CCL_NAMESPACE_END
+
+#endif