diff options
author | Patrick Mours <pmours@nvidia.com> | 2021-09-22 17:23:08 +0300 |
---|---|---|
committer | Patrick Mours <pmours@nvidia.com> | 2021-09-27 18:12:43 +0300 |
commit | 2189dfd6e25a7bb6b734116619d87bc2d2a535ff (patch) | |
tree | 10dec23d08987c41be76e694836a31feee0b4098 /intern/cycles/kernel/device | |
parent | 7270ba011cd08656c0b18a60e6503223c1f50dcc (diff) |
Cycles: Rework OptiX visibility flags handling
Before the visibility test against the visibility flags was performed in an any-hit program in OptiX
(called `__anyhit__kernel_optix_visibility_test`), which was using the `__prim_visibility` array.
This is not entirely correct however, since `__prim_visibility` is filled with the merged visibility
flags of all objects that reference that primitive, so if one object uses different visibility flags
than another object, but they both are instances of the same geometry, they would appear the same
way. The reason that the any-hit program was used rather than the OptiX instance visibility mask is
that the latter is currently limited to 8 bits only, which is not sufficient to contain all Cycles
visibility flags (12 bits).
To mostly fix the problem with multiple instances and different visibility flags, I changed things to
use the OptiX instance visibility mask for a subset of the Cycles visibility flags (`PATH_RAY_CAMERA`
to `PATH_RAY_VOLUME_SCATTER`, which fit into 8 bits) and only fall back to the visibility test any-hit
program if that isn't enough (e.g. the ray visibility mask exceeds 8 bits or when using the built-in
curves from OptiX, since the any-hit program is then also used to skip the curve endcaps).
This may also improve performance in some cases, since by default OptiX can now perform the normal
scene intersection trace calls entirely on RT cores without having to jump back to the SM on every
hit to execute the any-hit program.
Fixes T89801
Differential Revision: https://developer.blender.org/D12604
Diffstat (limited to 'intern/cycles/kernel/device')
-rw-r--r-- | intern/cycles/kernel/device/optix/kernel.cu | 87 |
1 files changed, 59 insertions, 28 deletions
diff --git a/intern/cycles/kernel/device/optix/kernel.cu b/intern/cycles/kernel/device/optix/kernel.cu index c1e36febfc0..7a79e0c4823 100644 --- a/intern/cycles/kernel/device/optix/kernel.cu +++ b/intern/cycles/kernel/device/optix/kernel.cu @@ -19,7 +19,7 @@ #include "kernel/device/optix/compat.h" #include "kernel/device/optix/globals.h" -#include "kernel/device/gpu/image.h" // Texture lookup uses normal CUDA intrinsics +#include "kernel/device/gpu/image.h" /* Texture lookup uses normal CUDA intrinsics. */ #include "kernel/integrator/integrator_state.h" #include "kernel/integrator/integrator_state_flow.h" @@ -44,18 +44,18 @@ template<typename T> ccl_device_forceinline T *get_payload_ptr_2() template<bool always = false> ccl_device_forceinline uint get_object_id() { #ifdef __OBJECT_MOTION__ - // Always get the the instance ID from the TLAS - // There might be a motion transform node between TLAS and BLAS which does not have one + /* Always get the the instance ID from the TLAS. + * There might be a motion transform node between TLAS and BLAS which does not have one. */ uint object = optixGetInstanceIdFromHandle(optixGetTransformListHandle(0)); #else uint object = optixGetInstanceId(); #endif - // Choose between always returning object ID or only for instances + /* Choose between always returning object ID or only for instances. */ if (always || (object & 1) == 0) - // Can just remove the low bit since instance always contains object ID + /* Can just remove the low bit since instance always contains object ID. */ return object >> 1; else - // Set to OBJECT_NONE if this is not an instanced object + /* Set to OBJECT_NONE if this is not an instanced object. */ return OBJECT_NONE; } @@ -93,23 +93,30 @@ extern "C" __global__ void __raygen__kernel_optix_integrator_intersect_volume_st extern "C" __global__ void __miss__kernel_optix_miss() { - // 'kernel_path_lamp_emission' checks intersection distance, so need to set it even on a miss + /* 'kernel_path_lamp_emission' checks intersection distance, so need to set it even on a miss. */ optixSetPayload_0(__float_as_uint(optixGetRayTmax())); optixSetPayload_5(PRIMITIVE_NONE); } extern "C" __global__ void __anyhit__kernel_optix_local_hit() { +#ifdef __HAIR__ + if (!optixIsTriangleHit()) { + /* Ignore curves. */ + return optixIgnoreIntersection(); + } +#endif + #ifdef __BVH_LOCAL__ const uint object = get_object_id<true>(); if (object != optixGetPayload_4() /* local_object */) { - // Only intersect with matching object + /* Only intersect with matching object. */ return optixIgnoreIntersection(); } const uint max_hits = optixGetPayload_5(); if (max_hits == 0) { - // Special case for when no hit information is requested, just report that something was hit + /* Special case for when no hit information is requested, just report that something was hit */ optixSetPayload_5(true); return optixTerminateRay(); } @@ -136,8 +143,9 @@ extern "C" __global__ void __anyhit__kernel_optix_local_hit() } else { if (local_isect->num_hits && optixGetRayTmax() > local_isect->hits[0].t) { - // Record closest intersection only - // Do not terminate ray here, since there is no guarantee about distance ordering in any-hit + /* Record closest intersection only. + * Do not terminate ray here, since there is no guarantee about distance ordering in any-hit. + */ return optixIgnoreIntersection(); } @@ -154,14 +162,14 @@ extern "C" __global__ void __anyhit__kernel_optix_local_hit() isect->u = 1.0f - barycentrics.y - barycentrics.x; isect->v = barycentrics.x; - // Record geometric normal + /* Record geometric normal. */ const uint tri_vindex = kernel_tex_fetch(__prim_tri_index, isect->prim); const float3 tri_a = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex + 0)); const float3 tri_b = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex + 1)); const float3 tri_c = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex + 2)); local_isect->Ng[hit] = normalize(cross(tri_b - tri_a, tri_c - tri_a)); - // Continue tracing (without this the trace call would return after the first hit) + /* Continue tracing (without this the trace call would return after the first hit). */ optixIgnoreIntersection(); #endif } @@ -190,7 +198,7 @@ extern "C" __global__ void __anyhit__kernel_optix_shadow_all_hit() u = __uint_as_float(optixGetAttribute_0()); v = __uint_as_float(optixGetAttribute_1()); - // Filter out curve endcaps + /* Filter out curve endcaps. */ if (u == 0.0f || u == 1.0f) { ignore_intersection = true; } @@ -241,10 +249,10 @@ extern "C" __global__ void __anyhit__kernel_optix_shadow_all_hit() isect->type = kernel_tex_fetch(__prim_type, prim); # ifdef __TRANSPARENT_SHADOWS__ - // Detect if this surface has a shader with transparent shadows + /* Detect if this surface has a shader with transparent shadows. */ if (!shader_transparent_shadow(NULL, isect) || max_hits == 0) { # endif - // If no transparent shadows, all light is blocked and we can stop immediately + /* If no transparent shadows, all light is blocked and we can stop immediately. */ optixSetPayload_5(true); return optixTerminateRay(); # ifdef __TRANSPARENT_SHADOWS__ @@ -252,24 +260,39 @@ extern "C" __global__ void __anyhit__kernel_optix_shadow_all_hit() # endif } - // Continue tracing + /* Continue tracing. */ optixIgnoreIntersection(); #endif } -extern "C" __global__ void __anyhit__kernel_optix_visibility_test() +extern "C" __global__ void __anyhit__kernel_optix_volume_test() { - uint visibility = optixGetPayload_4(); +#ifdef __HAIR__ + if (!optixIsTriangleHit()) { + /* Ignore curves. */ + return optixIgnoreIntersection(); + } +#endif + #ifdef __VISIBILITY_FLAG__ const uint prim = optixGetPrimitiveIndex(); + const uint visibility = optixGetPayload_4(); if ((kernel_tex_fetch(__prim_visibility, prim) & visibility) == 0) { return optixIgnoreIntersection(); } #endif + const uint object = get_object_id<true>(); + if ((kernel_tex_fetch(__object_flag, object) & SD_OBJECT_HAS_VOLUME) == 0) { + return optixIgnoreIntersection(); + } +} + +extern "C" __global__ void __anyhit__kernel_optix_visibility_test() +{ #ifdef __HAIR__ if (!optixIsTriangleHit()) { - // Filter out curve endcaps + /* Filter out curve endcaps. */ const float u = __uint_as_float(optixGetAttribute_0()); if (u == 0.0f || u == 1.0f) { return optixIgnoreIntersection(); @@ -277,18 +300,26 @@ extern "C" __global__ void __anyhit__kernel_optix_visibility_test() } #endif - // Shadow ray early termination +#ifdef __VISIBILITY_FLAG__ + const uint prim = optixGetPrimitiveIndex(); + const uint visibility = optixGetPayload_4(); + if ((kernel_tex_fetch(__prim_visibility, prim) & visibility) == 0) { + return optixIgnoreIntersection(); + } + + /* Shadow ray early termination. */ if (visibility & PATH_RAY_SHADOW_OPAQUE) { return optixTerminateRay(); } +#endif } extern "C" __global__ void __closesthit__kernel_optix_hit() { - optixSetPayload_0(__float_as_uint(optixGetRayTmax())); // Intersection distance + optixSetPayload_0(__float_as_uint(optixGetRayTmax())); /* Intersection distance */ optixSetPayload_3(optixGetPrimitiveIndex()); optixSetPayload_4(get_object_id()); - // Can be PRIMITIVE_TRIANGLE and PRIMITIVE_MOTION_TRIANGLE or curve type and segment index + /* Can be PRIMITIVE_TRIANGLE and PRIMITIVE_MOTION_TRIANGLE or curve type and segment index. */ optixSetPayload_5(kernel_tex_fetch(__prim_type, optixGetPrimitiveIndex())); if (optixIsTriangleHit()) { @@ -297,7 +328,7 @@ extern "C" __global__ void __closesthit__kernel_optix_hit() optixSetPayload_2(__float_as_uint(barycentrics.x)); } else { - optixSetPayload_1(optixGetAttribute_0()); // Same as 'optixGetCurveParameter()' + optixSetPayload_1(optixGetAttribute_0()); /* Same as 'optixGetCurveParameter()' */ optixSetPayload_2(optixGetAttribute_1()); } } @@ -311,7 +342,7 @@ ccl_device_inline void optix_intersection_curve(const uint prim, const uint type float3 P = optixGetObjectRayOrigin(); float3 dir = optixGetObjectRayDirection(); - // The direction is not normalized by default, but the curve intersection routine expects that + /* The direction is not normalized by default, but the curve intersection routine expects that */ float len; dir = normalize_len(dir, &len); @@ -323,15 +354,15 @@ ccl_device_inline void optix_intersection_curve(const uint prim, const uint type Intersection isect; isect.t = optixGetRayTmax(); - // Transform maximum distance into object space + /* Transform maximum distance into object space. */ if (isect.t != FLT_MAX) isect.t *= len; if (curve_intersect(NULL, &isect, P, dir, isect.t, visibility, object, prim, time, type)) { optixReportIntersection(isect.t / len, type & PRIMITIVE_ALL, - __float_as_int(isect.u), // Attribute_0 - __float_as_int(isect.v)); // Attribute_1 + __float_as_int(isect.u), /* Attribute_0 */ + __float_as_int(isect.v)); /* Attribute_1 */ } } |