diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-05-14 16:46:26 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2015-05-14 16:48:56 +0300 |
commit | 3d3d805b64590268510dcb95753aabf50e28acad (patch) | |
tree | 1d96515b2b98cc005088ec88e2533a9c35448532 /intern/cycles/kernel/geom/geom_motion_triangle.h | |
parent | 5a63edb92952aac9b754baffc99a91b975959576 (diff) |
Cycles: Prepare code for OpenCL camera/motion blur
The kernels are now compiling just fine, but there're some issues
during rendering. This is still to be investigated.
Diffstat (limited to 'intern/cycles/kernel/geom/geom_motion_triangle.h')
-rw-r--r-- | intern/cycles/kernel/geom/geom_motion_triangle.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/intern/cycles/kernel/geom/geom_motion_triangle.h b/intern/cycles/kernel/geom/geom_motion_triangle.h index 4ea9e4714c4..86f93f242a1 100644 --- a/intern/cycles/kernel/geom/geom_motion_triangle.h +++ b/intern/cycles/kernel/geom/geom_motion_triangle.h @@ -134,7 +134,7 @@ ccl_device_inline float3 motion_triangle_refine(KernelGlobals *kg, ShaderData *s return P; } #ifdef __OBJECT_MOTION__ - Transform tfm = sd->ob_itfm; + Transform tfm = ccl_fetch(sd, ob_itfm); #else Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_INVERSE_TRANSFORM); #endif @@ -161,7 +161,7 @@ ccl_device_inline float3 motion_triangle_refine(KernelGlobals *kg, ShaderData *s if(isect->object != OBJECT_NONE) { #ifdef __OBJECT_MOTION__ - Transform tfm = sd->ob_tfm; + Transform tfm = ccl_fetch(sd, ob_tfm); #else Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_TRANSFORM); #endif @@ -187,7 +187,7 @@ ccl_device_inline float3 motion_triangle_refine_subsurface(KernelGlobals *kg, Sh #ifdef __INTERSECTION_REFINE__ if(isect->object != OBJECT_NONE) { #ifdef __OBJECT_MOTION__ - Transform tfm = sd->ob_itfm; + Transform tfm = ccl_fetch(sd, ob_itfm); #else Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_INVERSE_TRANSFORM); #endif @@ -213,7 +213,7 @@ ccl_device_inline float3 motion_triangle_refine_subsurface(KernelGlobals *kg, Sh if(isect->object != OBJECT_NONE) { #ifdef __OBJECT_MOTION__ - Transform tfm = sd->ob_tfm; + Transform tfm = ccl_fetch(sd, ob_tfm); #else Transform tfm = object_fetch_transform(kg, isect->object, OBJECT_TRANSFORM); #endif |